Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Calaethan
Ah Muzen Cab
Level 128
God Stats
2W - 3L
1,200 SR
Queue Stats
96W - 84L
1,623 Elo+
Party 3
Nu Wa
Nu Wa
TheRustyHorse
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,629 Elo+
Party 3
Ganesha
Ganesha
bolderthrower
Ganesha
Level 157
God Stats
7W - 9L
1,604 SR
Queue Stats
469W - 450L
1,519 Elo+
Solo
Odin
Odin
rhinopatomus
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,662 Elo+
Party 3
Team Averages
Level 125
1,461 SR
1,586 Elo+

VS

Team Averages
Level 147
1,620 SR
1,646 Elo+
Kukulkan
Kukulkan
BigDurex
Kukulkan
Level 160
God Stats
18W - 16L
1,464 SR
Queue Stats
824W - 730L
1,837 Elo+
Party 2
Hera
Hera
Feeneks
Hera
Level 124
God Stats
13W - 4L
1,745 SR
Queue Stats
473W - 418L
1,607 Elo+
Party 1
Zeus
Zeus
Texasboyplayer
Zeus
Level 158
God Stats
24W - 16L
1,671 SR
Queue Stats
649W - 565L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
Tuphaon
Kuzenbo
Level 133
God Stats
6W - 4L
1,886 SR
Queue Stats
299W - 274L
1,562 Elo+
Solo
Tyr
Tyr
也无风雨也无晴丶
Tyr
Level 158
God Stats
1W - 1L
1,336 SR
Queue Stats
209W - 168L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 6 / 5
11,151
697
19,363
17,757
8,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Calaethan
Ah Muzen Cab
18
4 / 5 / 7
11,059
691
18,162
15,706
7,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 7
9,770
611
16,812
10,642
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
18
2 / 5 / 9
10,524
658
6,952
20,958
31,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 5 / 6
9,921
620
8,367
16,425
19,644
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDurex
Kukulkan
20
3 / 2 / 18
12,009
751
16,890
13,946
6,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
Feeneks
Hera
19
7 / 6 / 12
12,019
751
17,827
14,533
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 8
11,362
710
16,026
10,636
3,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Tuphaon
Kuzenbo
18
2 / 5 / 16
11,597
725
8,541
25,011
42,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 2 / 13
12,286
768
12,090
26,027
24,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
15
Kills
26
26
Deaths
17
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
6
5
1.42
W
Kukulkan
BigDurex
Kukulkan
3
2
18
6
L
Ah Muzen Cab
Calaethan
Ah Muzen Cab
4
5
7
1.5
W
Hera
Feeneks
Hera
7
6
12
2.17
W
5
2
8
4.5
L
2
5
7
1.1
W
Kuzenbo
Tuphaon
Kuzenbo
2
5
16
2
L
Ganesha
2
5
9
1.3
L
1
5
6
0.8
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,656
Damage
71,374
81,488
Taken
90,153
70,766
Mitigated
82,995
24,019
Healing
31,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
19,363
8,437
2,283
4,820
17,757
8,024
873
13,545
4,212
0
38,175
W
Kukulkan
BigDurex
Kukulkan
16,890
1,735
3,304
3,462
13,946
6,568
1,826
3,623
10,323
49,885
0
L
Ah Muzen Cab
Calaethan
Ah Muzen Cab
18,162
6,053
0
4,945
15,706
7,046
150
11,435
4,271
0
43,048
W
Hera
Feeneks
Hera
17,827
6,273
310
2,744
14,533
6,392
1,148
2,602
11,931
37,867
0
W
16,026
2,098
1,673
2,447
10,636
3,864
1,091
3,627
7,009
40,302
0
L
16,812
3,749
228
1,399
10,642
4,945
9
8,088
2,554
36,511
0
W
Kuzenbo
Tuphaon
Kuzenbo
8,541
2,867
215
5,362
25,011
42,088
966
7,438
17,573
18,277
0
L
Ganesha
6,952
681
1,630
4,042
20,958
31,107
0
14,144
6,814
15,726
0
L
8,367
1,758
2,059
2,613
16,425
19,644
0
12,148
4,277
0
21,909
W
12,090
2,045
516
11,698
26,027
24,083
1,130
6,474
19,553
94
17,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
59,273
176
Minions Killed
233
0
Camps Cleared
0
1,328,462
Distance Traveled
1,447,443
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,151
697
45
3
0
250,230
4
W
Kukulkan
12,009
751
80
5
0
296,574
1
L
Ah Muzen Cab
11,059
691
48
3
0
289,040
1
W
Hera
12,019
751
53
3
0
272,556
0
W
Zeus
11,362
710
61
4
0
286,890
2
L
Nu Wa
9,770
611
51
3
0
251,348
0
W
Kuzenbo
11,597
725
16
1
0
282,845
3
L
Ganesha
10,524
658
0
0
0
247,497
0
L
Odin
9,921
620
32
2
0
290,347
6
W
Tyr
12,286
768
23
1
0
308,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role