Player Matchup

Sol
Sol
 
Sol
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NofoodNolife
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Gilgamesh
Gilgamesh
TME-I
Gilgamesh
Level 50
God Stats
14W - 23L
1,312 SR
Queue Stats
150W - 218L
1,249 Elo+
Party 1
Apollo
Apollo
TV6ad9
Apollo
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 251L
1,356 Elo+
Party 1
Pele
Pele
imHopeTheFox
Pele
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,357 Elo+

VS

Team Averages
Level 15
1,410 SR
1,295 Elo+
Olorun
Olorun
Andy_Leclaire
Olorun
Level 4
God Stats
0W - 3L
1,282 SR
Queue Stats
2W - 9L
1,184 Elo+
Solo
Bakasura
Bakasura
Bc-1504
Bakasura
Level 26
God Stats
5W - 8L
1,277 SR
Queue Stats
99W - 136L
1,225 Elo+
Solo
Bellona
Bellona
GAMERFRIKY1737
Bellona
Level 25
God Stats
2W - 3L
1,490 SR
Queue Stats
38W - 48L
1,234 Elo+
Solo
Medusa
Medusa
cibian1983
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,449 Elo+
Solo
Tiamat
Tiamat
riddledend
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 4 / 9
10,856
571
15,322
15,625
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 8
8,025
422
1,945
12,716
11,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TME-I
Gilgamesh
14
7 / 0 / 3
9,795
516
9,058
10,235
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
TV6ad9
Apollo
14
0 / 5 / 4
8,842
465
4,791
10,774
3,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
21 / 0 / 4
12,543
660
23,343
11,245
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,963
366
3,250
14,789
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Bc-1504
Bakasura
11
0 / 6 / 0
7,316
385
1,316
12,690
4,020
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 1
8,107
427
3,992
19,183
10,077
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
cibian1983
Medusa
15
5 / 5 / 1
9,398
495
13,903
13,932
3,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
riddledend
Tiamat
13
3 / 9 / 2
8,403
442
5,552
11,743
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
35
Kills
9
11
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
9
2.88
L
0
9
4
0.22
L
Bakasura
Bc-1504
Bakasura
0
6
0
0
L
1
6
1
0.25
W
0
2
8
2
W
Gilgamesh
TME-I
Gilgamesh
7
0
3
8.5
W
Apollo
TV6ad9
Apollo
0
5
4
0.4
L
Medusa
cibian1983
Medusa
5
5
1
1.1
W
21
0
4
23
L
Tiamat
riddledend
Tiamat
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,459
Damage
28,013
60,595
Taken
72,337
31,721
Mitigated
25,319
15,161
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,322
4,890
0
3,177
15,625
5,776
2,738
4,125
11,206
67,475
0
L
3,250
968
466
4,278
14,789
3,257
315
6,003
8,786
28,577
0
L
Bakasura
Bc-1504
Bakasura
1,316
795
0
3,068
12,690
4,020
0
1,763
10,927
0
25,477
L
3,992
606
0
912
19,183
10,077
216
1,802
17,381
0
38,636
W
1,945
258
0
991
12,716
11,511
0
962
11,624
26,022
0
W
Gilgamesh
TME-I
Gilgamesh
9,058
1,346
0
2,525
10,235
5,183
0
1,113
9,060
0
55,591
W
Apollo
TV6ad9
Apollo
4,791
2,384
209
2,391
10,774
3,493
3,371
1,177
9,442
0
38,991
L
Medusa
cibian1983
Medusa
13,903
9,207
80
2,468
13,932
3,933
798
2,546
11,386
0
57,679
W
23,343
5,719
0
5,868
11,245
5,758
3,698
809
10,323
0
86,426
L
Tiamat
riddledend
Tiamat
5,552
594
0
981
11,743
4,032
0
5,153
6,590
35,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
40,187
425
Minions Killed
363
0
Camps Cleared
0
1,795,140
Distance Traveled
1,643,378
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,856
571
121
6
0
309,245
0
L
Olorun
6,963
366
41
2
0
296,253
2
L
Bakasura
7,316
385
71
4
0
344,311
0
L
Bellona
8,107
427
68
4
0
386,989
1
W
Ymir
8,025
422
25
1
0
306,661
0
W
Gilgamesh
9,795
516
73
4
0
413,366
0
W
Apollo
8,842
465
79
4
0
350,972
1
L
Medusa
9,398
495
102
5
0
318,028
1
W
Pele
12,543
660
127
7
0
414,896
7
L
Tiamat
8,403
442
81
4
0
297,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role