Player Matchup

Chang'e
Chang'e
ChapeleiroCrazyB
Chang'e
Level 7
God Stats
37W - 20L
1,304 SR
Queue Stats
155W - 116L
1,481 Elo+
Solo
Ymir
Ymir
MehmetForMayor
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MehmetForPremier
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Neith
Neith
MehmetForSenate
Neith
Level 17
God Stats
9W - 9L
1,155 SR
Queue Stats
18W - 20L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
Redwazer
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo
Team Averages
Level 6
1,392 SR
1,437 Elo+

VS

Team Averages
Level 14
1,443 SR
1,453 Elo+
Ares
Ares
Geno7433
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ProEather
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
U_DontWant_Nun
Loki
Level 8
God Stats
4W - 8L
1,338 SR
Queue Stats
23W - 27L
1,390 Elo+
Solo
He Bo
He Bo
insanemonkey8569
He Bo
Level 26
God Stats
1W - 3L
1,386 SR
Queue Stats
97W - 77L
1,506 Elo+
Solo
Aphrodite
Aphrodite
xGodKillerx7
Aphrodite
Level 28
God Stats
47W - 37L
1,493 SR
Queue Stats
72W - 62L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,098
700
10,764
6,883
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 0 / 3
7,815
601
7,169
7,706
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
8 / 1 / 3
8,700
669
6,745
8,299
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 4 / 1
7,711
593
3,824
6,769
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
Redwazer
Guan Yu
8
0 / 9 / 3
5,753
443
1,064
8,944
5,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 8 / 0
5,426
417
4,684
11,921
7,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
ProEather
Hachiman
5
1 / 11 / 0
4,611
355
1,975
8,499
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,328
487
3,090
9,616
3,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 4 / 1
7,500
577
7,538
8,438
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
xGodKillerx7
Aphrodite
10
0 / 1 / 1
5,522
425
1,480
6,897
2,363
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
28
Kills
11
14
Deaths
30
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Ares
0
8
0
0
W
6
0
3
7.5
W
8
1
3
9.5
W
6
4
1
1.63
L
Hachiman
ProEather
Hachiman
1
11
0
0.09
W
Guan Yu
Redwazer
Guan Yu
0
9
3
0.17
L
1
6
0
0.17
L
9
4
1
2.38
L
Aphrodite
xGodKillerx7
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
18,767
38,601
Taken
45,371
18,821
Mitigated
17,249
12,687
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,764
624
1,319
4,230
6,883
2,055
1,100
1,992
4,823
60,159
0
L
Ares
4,684
911
0
374
11,921
7,521
385
4,793
7,128
18,539
0
W
7,169
1,765
0
1,348
7,706
5,972
0
3,889
3,817
31,341
0
W
6,745
2,888
0
4,129
8,299
2,923
582
1,633
6,666
0
55,444
W
3,824
1,504
0
1,147
6,769
2,316
2,048
3,089
3,510
0
33,935
L
Hachiman
ProEather
Hachiman
1,975
1,898
0
649
8,499
1,993
20
3,279
5,061
0
11,967
W
Guan Yu
Redwazer
Guan Yu
1,064
0
50
464
8,944
5,555
318
2,607
6,083
0
13,139
L
3,090
540
0
1,548
9,616
3,108
351
4,314
5,115
0
28,130
L
7,538
257
0
601
8,438
2,264
0
1,003
7,369
34,674
0
L
Aphrodite
xGodKillerx7
Aphrodite
1,480
215
114
2,865
6,897
2,363
0
3,873
2,765
27,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
29,387
344
Minions Killed
211
0
Camps Cleared
0
1,288,708
Distance Traveled
1,126,237
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,098
700
118
9
0
263,314
0
L
Ares
5,426
417
27
2
0
207,909
0
W
Ymir
7,815
601
54
4
0
237,935
1
W
Nemesis
8,700
669
96
7
0
282,532
2
W
Neith
7,711
593
62
5
0
242,582
0
L
Hachiman
4,611
355
6
0
0
213,795
1
W
Guan Yu
5,753
443
14
1
0
262,345
0
L
Loki
6,328
487
58
4
0
249,599
1
L
He Bo
7,500
577
66
5
0
242,787
1
L
Aphrodite
5,522
425
54
4
0
212,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role