Player Matchup

Loki
Loki
DjoDog
Loki
Level 7
God Stats
9W - 11L
1,420 SR
Queue Stats
11W - 17L
1,511 Elo+
Solo
Ares
Ares
Hoboswaggings
Ares
Level 13
God Stats
3W - 2L
1,197 SR
Queue Stats
10W - 7L
1,444 Elo+
Solo
Izanami
Izanami
Sol1dOn3
Izanami
Level 14
God Stats
3W - 1L
1,604 SR
Queue Stats
16W - 13L
1,468 Elo+
Solo
Bakasura
Bakasura
client_relache
Bakasura
Level 28
God Stats
36W - 32L
1,582 SR
Queue Stats
104W - 104L
1,581 Elo+
Solo
Scylla
Scylla
nojuszlt
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,539 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,509 Elo+

VS

Team Averages
Level 20
1,593 SR
1,509 Elo+
Cthulhu
Cthulhu
AlittleGOAT
Cthulhu
Level 27
God Stats
3W - 5L
1,543 SR
Queue Stats
151W - 123L
1,630 Elo+
Solo
Aphrodite
Aphrodite
Krchnavek
Aphrodite
Level 25
God Stats
5W - 3L
1,635 SR
Queue Stats
56W - 62L
1,417 Elo+
Solo
Thanatos
Thanatos
ZestTheBest
Thanatos
Level 15
God Stats
15W - 9L
1,786 SR
Queue Stats
27W - 15L
1,793 Elo+
Solo
Neith
Neith
abricoc
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,204 Elo+
Solo
Kukulkan
Kukulkan
ºBlueBoyº
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DjoDog
Loki
16
4 / 7 / 2
10,066
458
8,102
15,421
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 14
11,683
531
10,440
21,036
20,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Sol1dOn3
Izanami
16
6 / 10 / 5
10,731
488
12,207
18,238
6,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
20
5 / 2 / 1
14,640
665
13,491
16,668
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
nojuszlt
Scylla
18
8 / 6 / 5
11,704
532
10,744
13,748
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlittleGOAT
Cthulhu
17
0 / 4 / 7
11,113
505
13,310
16,874
15,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Krchnavek
Aphrodite
4
0 / 4 / 1
6,583
299
1,868
3,968
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
ZestTheBest
Thanatos
20
28 / 4 / 0
14,535
661
30,504
24,722
13,957
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
abricoc
Neith
16
3 / 8 / 9
10,561
480
10,861
17,698
6,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ºBlueBoyº
Kukulkan
15
0 / 7 / 6
10,173
462
5,665
9,391
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
26
Kills
31
32
Deaths
27
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlittleGOAT
Cthulhu
0
4
7
0.88
W
Loki
DjoDog
Loki
4
7
2
0.71
W
3
7
14
1.43
L
Aphrodite
Krchnavek
Aphrodite
0
4
1
0.13
W
Izanami
Sol1dOn3
Izanami
6
10
5
0.85
L
Thanatos
ZestTheBest
Thanatos
28
4
0
7
L
Neith
abricoc
Neith
3
8
9
0.94
W
Bakasura
5
2
1
2.75
W
Scylla
nojuszlt
Scylla
8
6
5
1.75
L
Kukulkan
ºBlueBoyº
Kukulkan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
62,208
85,111
Taken
72,653
43,176
Mitigated
40,900
18,170
Healing
36,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlittleGOAT
Cthulhu
13,310
908
0
3,736
16,874
15,892
40
6,099
9,290
83,719
0
W
Loki
DjoDog
Loki
8,102
2,903
0
4,255
15,421
4,244
0
1,621
13,760
0
59,424
W
10,440
1,452
0
2,647
21,036
20,365
684
5,103
15,855
31,518
0
L
Aphrodite
Krchnavek
Aphrodite
1,868
594
96
802
3,968
1,538
0
1,292
2,676
5,292
0
W
Izanami
Sol1dOn3
Izanami
12,207
7,585
0
2,474
18,238
6,025
4,982
1,728
16,470
0
69,497
L
Thanatos
ZestTheBest
Thanatos
30,504
11,954
0
25,857
24,722
13,957
404
6,382
17,626
0
132,380
L
Neith
abricoc
Neith
10,861
5,015
0
6,169
17,698
6,071
358
3,365
14,333
0
59,008
W
Bakasura
13,491
9,521
0
6,955
16,668
8,636
888
6,872
9,788
0
98,453
W
Scylla
nojuszlt
Scylla
10,744
866
238
1,601
13,748
3,906
276
5,224
8,326
47,028
0
L
Kukulkan
ºBlueBoyº
Kukulkan
5,665
368
0
307
9,391
3,442
2,455
4,046
5,345
49,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
52,965
568
Minions Killed
539
0
Camps Cleared
0
2,036,694
Distance Traveled
1,656,624
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,113
505
167
8
0
434,336
3
W
Loki
10,066
458
96
4
0
435,723
3
W
Ares
11,683
531
37
2
0
416,002
11
L
Aphrodite
6,583
299
3
0
0
97,929
1
W
Izanami
10,731
488
114
5
0
353,194
1
L
Thanatos
14,535
661
179
8
0
424,223
4
L
Neith
10,561
480
76
3
0
362,751
1
W
Bakasura
14,640
665
250
11
0
458,769
3
W
Scylla
11,704
532
71
3
0
373,006
5
L
Kukulkan
10,173
462
114
5
0
337,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role