Player Matchup

Tyr
Tyr
DeadBash
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
Mirageman
Kali
Level 21
God Stats
4W - 5L
1,557 SR
Queue Stats
27W - 42L
1,315 Elo+
Solo
Raijin
Raijin
Murrigan
Raijin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 70L
1,329 Elo+
Solo
Sobek
Sobek
charchardubs
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
knsReq
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 172L
1,268 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,382 Elo+

VS

Team Averages
Level 10
1,505 SR
1,349 Elo+
Da Ji
Da Ji
CupcakeKittie
Da Ji
Level 18
God Stats
16W - 14L
1,526 SR
Queue Stats
38W - 44L
1,342 Elo+
Solo
Athena
Athena
LTheJedi
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Ullr
Ullr
ToateDiamantelee
Ullr
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
58W - 42L
1,450 Elo+
Solo
Loki
Loki
koutoulix
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,320 Elo+
Solo
Ymir
Ymir
serafino007
Ymir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,531
461
1,665
6,801
3,710
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
10
6 / 3 / 1
6,897
575
4,953
8,032
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Murrigan
Raijin
10
2 / 5 / 2
5,827
486
6,108
9,000
2,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 1 / 2
4,685
390
665
2,486
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
knsReq
Xbalanque
9
1 / 2 / 2
5,737
478
2,341
5,257
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,533
628
3,099
8,884
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
LTheJedi
Athena
10
1 / 0 / 1
6,005
500
1,079
4,694
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 1 / 0
8,384
699
9,231
6,406
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
8
1 / 3 / 4
5,664
472
3,421
4,958
3,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 3
5,282
440
2,755
8,419
4,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
14
15
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
4
1
0.13
W
Athena
LTheJedi
Athena
1
0
1
1.5
L
Kali
6
3
1
2.17
L
Raijin
Murrigan
Raijin
2
5
2
0.6
W
8
1
0
8
L
0
1
2
1
L
Xbalanque
knsReq
Xbalanque
1
2
2
1
W
Loki
1
3
4
1
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
19,585
31,576
Taken
33,361
12,295
Mitigated
17,203
5,088
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,099
890
0
4,625
8,884
2,869
227
852
8,032
0
43,318
L
1,665
670
0
384
6,801
3,710
819
939
5,862
0
16,903
W
Athena
LTheJedi
Athena
1,079
425
0
217
4,694
3,943
642
163
4,531
18,719
0
L
Kali
4,953
2,266
0
1,857
8,032
3,486
314
84
7,948
0
33,058
L
Raijin
Murrigan
Raijin
6,108
649
0
625
9,000
2,588
0
1,394
7,606
27,106
0
W
9,231
2,609
0
1,946
6,406
2,292
408
2,380
4,026
0
58,036
L
665
211
0
710
2,486
1,094
0
687
1,799
3,033
0
L
Xbalanque
knsReq
Xbalanque
2,341
1,457
0
1,512
5,257
1,417
435
730
4,527
0
24,088
W
Loki
3,421
1,157
0
0
4,958
3,236
536
305
4,653
0
16,851
W
2,755
1,037
0
750
8,419
4,863
275
3,073
5,346
16,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
32,868
182
Minions Killed
283
0
Camps Cleared
0
968,102
Distance Traveled
1,059,816
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,533
628
93
8
0
186,283
8
L
Tyr
5,531
461
40
3
0
207,758
2
W
Athena
6,005
500
33
3
0
205,595
0
L
Kali
6,897
575
51
4
0
230,005
4
L
Raijin
5,827
486
36
3
0
233,112
0
W
Ullr
8,384
699
99
8
0
239,480
0
L
Sobek
4,685
390
8
1
0
81,454
2
L
Xbalanque
5,737
478
47
4
0
215,773
2
W
Loki
5,664
472
29
2
0
246,344
0
W
Ymir
5,282
440
29
2
0
182,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role