Player Matchup

Kali
Kali
KairuKichiguyo
Kali
Level 63
God Stats
2W - 0L
1,736 SR
Queue Stats
26W - 24L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
SnowJack5
Gilgamesh
Level 126
God Stats
4W - 4L
1,488 SR
Queue Stats
217W - 162L
1,610 Elo+
Party 1
Zeus
Zeus
StoicGeorge
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,304 Elo+
Party 1
Team Averages
Level 69
1,575 SR
1,471 Elo+

VS

Team Averages
Level 28
1,537 SR
1,329 Elo+
Thoth
Thoth
BROMUNISM
Thoth
Level 70
God Stats
2W - 2L
1,612 SR
Queue Stats
46W - 42L
1,406 Elo+
Party 2
Artio
Artio
DonaSimp
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Lildemonpony
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 7
8,503
945
4,675
5,123
2,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
SnowJack5
Gilgamesh
13
9 / 0 / 9
8,800
978
11,641
9,309
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 0 / 12
7,250
806
6,786
3,305
902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BROMUNISM
Thoth
9
0 / 5 / 0
5,577
620
4,901
5,594
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
DonaSimp
Artio
8
0 / 7 / 0
5,414
602
1,810
12,014
6,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Lildemonpony
Cthulhu
7
0 / 8 / 0
5,418
602
1,521
9,916
3,765
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
20
Kills
0
0
Deaths
20
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
BROMUNISM
Thoth
0
5
0
0
L
Artio
DonaSimp
Artio
0
7
0
0
W
9
0
7
12.5
L
Cthulhu
Lildemonpony
Cthulhu
0
8
0
0
W
Gilgamesh
SnowJack5
Gilgamesh
9
0
9
13.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
8,232
17,737
Taken
27,524
7,639
Mitigated
12,217
9,265
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BROMUNISM
Thoth
4,901
195
0
0
5,594
1,562
0
873
4,721
21,673
0
L
Artio
DonaSimp
Artio
1,810
432
140
858
12,014
6,890
0
3,183
8,831
5,657
0
W
4,675
2,510
0
3,459
5,123
2,470
1,355
2,657
2,286
0
20,821
L
Cthulhu
Lildemonpony
Cthulhu
1,521
384
289
184
9,916
3,765
0
3,218
6,698
9,437
0
W
Gilgamesh
SnowJack5
Gilgamesh
11,641
4,080
417
4,753
9,309
4,267
483
3,725
5,374
0
35,516
W
6,786
788
0
636
3,305
902
98
1,861
1,248
20,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
16,409
116
Minions Killed
62
8
Camps Cleared
1
587,171
Distance Traveled
433,726
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,577
620
41
5
0
147,371
2
L
Artio
5,414
602
4
0
0
151,553
0
W
Kali
8,503
945
24
3
0
202,163
0
L
Cthulhu
5,418
602
17
2
1
134,802
2
W
Gilgamesh
8,800
978
54
6
6
217,095
1
W
Zeus
7,250
806
38
4
2
167,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role