Player Matchup

He Bo
He Bo
PhanToomb007
He Bo
Level 66
God Stats
3W - 3L
1,359 SR
Queue Stats
140W - 168L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
equilibrium75
Gilgamesh
Level 133
God Stats
26W - 37L
1,442 SR
Queue Stats
105W - 157L
1,330 Elo+
Party 1
Apollo
Apollo
magav11
Apollo
Level 79
God Stats
23W - 29L
1,284 SR
Queue Stats
114W - 167L
1,296 Elo+
Party 1
Team Averages
Level 93
1,362 SR
1,365 Elo+

VS

Team Averages
Level 10
1,238 SR
1,180 Elo+
Tiamat
Tiamat
Marcoscopique
Tiamat
Level 5
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Nu Wa
Nu Wa
kizette
Nu Wa
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 6L
1,115 Elo+
Party 2
Ra
Ra
patalieb
Ra
Level 17
God Stats
19W - 29L
1,336 SR
Queue Stats
19W - 31L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 17
9,313
847
12,027
10,474
3,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
equilibrium75
Gilgamesh
12
9 / 1 / 11
9,629
875
6,824
8,462
6,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
magav11
Apollo
14
13 / 1 / 8
9,976
907
7,725
8,999
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 0
7,059
642
2,169
12,625
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
kizette
Nu Wa
10
1 / 9 / 0
7,280
662
5,595
9,987
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 1
7,918
720
5,964
9,218
3,442
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
27
Kills
3
3
Deaths
27
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
5
1
17
13.5
W
Gilgamesh
equilibrium75
Gilgamesh
9
1
11
14.5
L
Nu Wa
kizette
Nu Wa
1
9
0
0.11
W
Apollo
magav11
Apollo
13
1
8
17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
13,728
27,935
Taken
31,830
13,306
Mitigated
12,000
6,630
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,169
356
0
504
12,625
5,467
0
4,698
7,927
7,081
0
W
12,027
903
0
3,966
10,474
3,722
23
4,927
5,547
35,356
0
W
Gilgamesh
equilibrium75
Gilgamesh
6,824
1,410
0
629
8,462
6,268
216
4,794
3,668
0
19,323
L
Nu Wa
kizette
Nu Wa
5,595
1,383
418
614
9,987
3,091
6
3,004
6,983
14,211
0
W
Apollo
magav11
Apollo
7,725
5,776
0
2,035
8,999
3,316
2,377
4,526
4,473
0
36,680
L
5,964
343
84
819
9,218
3,442
0
4,463
4,755
27,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
22,257
133
Minions Killed
77
8
Camps Cleared
1
642,179
Distance Traveled
495,736
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,059
642
11
1
0
164,915
1
W
He Bo
9,313
847
51
5
5
208,189
1
W
Gilgamesh
9,629
875
20
2
1
214,653
1
L
Nu Wa
7,280
662
28
3
0
171,822
3
W
Apollo
9,976
907
62
6
2
219,337
0
L
Ra
7,918
720
38
3
1
158,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role