Player Matchup

Cerberus
Cerberus
CheckedAphid345
Cerberus
Level 86
God Stats
3W - 6L
1,376 SR
Queue Stats
153W - 142L
1,533 Elo+
Party 2
Fenrir
Fenrir
FuFu the Ferret
Fenrir
Level 108
God Stats
19W - 8L
1,630 SR
Queue Stats
272W - 252L
1,514 Elo+
Party 2
Skadi
Skadi
R LANDVIK21
Skadi
Level 18
God Stats
2W - 1L
1,519 SR
Queue Stats
10W - 12L
1,304 Elo+
Party 2
Team Averages
Level 71
1,508 SR
1,450 Elo+

VS

Team Averages
Level 103
1,673 SR
1,405 Elo+
Ah Puch
Ah Puch
DEEKMIESTER
Ah Puch
Level 140
God Stats
27W - 10L
1,766 SR
Queue Stats
195W - 197L
1,415 Elo+
Party 1
Bellona
Bellona
SadBoyBrandon
Bellona
Level 27
God Stats
12W - 12L
1,597 SR
Queue Stats
46W - 60L
1,382 Elo+
Solo
Ne Zha
Ne Zha
Tathak
Ne Zha
Level 143
God Stats
2W - 3L
1,657 SR
Queue Stats
355W - 336L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
16 / 7 / 15
19,290
804
34,685
40,991
44,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 10 / 12
18,795
783
32,439
35,331
22,361
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 9 / 14
15,630
651
11,311
20,297
6,346
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEEKMIESTER
Ah Puch
19
11 / 14 / 8
17,381
724
38,517
30,424
10,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
7 / 8 / 11
17,065
711
20,590
31,474
34,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Tathak
Ne Zha
19
8 / 13 / 7
16,171
674
20,062
27,797
17,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
35
Kills
26
26
Deaths
35
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
16
7
15
3.36
L
Ah Puch
DEEKMIESTER
Ah Puch
11
14
8
1.07
W
16
10
12
2.2
W
3
9
14
1.11
L
Bellona
7
8
11
1.56
L
Ne Zha
Tathak
Ne Zha
8
13
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,435
Damage
79,169
96,619
Taken
89,695
73,166
Mitigated
61,872
28,773
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
34,685
1,330
861
15,037
40,991
44,459
622
18,847
21,480
99,438
0
L
Ah Puch
DEEKMIESTER
Ah Puch
38,517
2,269
0
5,191
30,424
10,536
76
14,922
14,259
70,023
0
W
32,439
7,774
0
10,886
35,331
22,361
738
13,192
20,560
0
49,289
W
11,311
6,642
70
1,919
20,297
6,346
1,271
6,740
13,237
0
54,630
L
Bellona
20,590
9,947
53
3,410
31,474
34,230
294
10,239
19,407
0
62,123
L
Ne Zha
Tathak
Ne Zha
20,062
6,659
0
5,157
27,797
17,106
1,236
8,230
18,327
0
64,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,715
Gold Earned
50,617
349
Minions Killed
229
8
Camps Cleared
9
1,165,350
Distance Traveled
1,063,082
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,290
804
199
8
3
419,757
2
L
Ah Puch
17,381
724
81
3
3
306,997
4
W
Fenrir
18,795
783
52
2
4
397,302
0
W
Skadi
15,630
651
98
4
1
348,291
0
L
Bellona
17,065
711
67
3
3
437,235
0
L
Ne Zha
16,171
674
81
3
3
318,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role