Player Matchup

Gilgamesh
Gilgamesh
MeatlessNumber
Gilgamesh
Level 124
God Stats
14W - 13L
1,500 SR
Queue Stats
397W - 389L
1,526 Elo+
Party 1
Awilix
Awilix
MostValuablePimo
Awilix
Level 103
God Stats
13W - 21L
1,432 SR
Queue Stats
31W - 45L
1,372 Elo+
Party 2
Charybdis
Charybdis
THA_GOOFY_FOOL
Charybdis
Level 85
God Stats
4W - 6L
1,415 SR
Queue Stats
229W - 223L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
nblankets92
Kumbhakarna
Level 104
God Stats
0W - 1L
1,751 SR
Queue Stats
31W - 44L
1,385 Elo+
Party 2
Eset
Eset
pla1n bagel
Eset
Level 88
God Stats
2W - 4L
1,555 SR
Queue Stats
166W - 148L
1,508 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,444 Elo+

VS

Team Averages
Level 106
1,514 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BBBsniper005
Yemoja
Level 85
God Stats
12W - 20L
1,484 SR
Queue Stats
58W - 84L
1,359 Elo+
Party 3
Sol
Sol
DosiaWarrior420
Sol
Level 104
God Stats
72W - 90L
1,470 SR
Queue Stats
327W - 362L
1,409 Elo+
Solo
Cabrakan
Cabrakan
GetMcSlapped1138
Cabrakan
Level 97
God Stats
10W - 6L
1,565 SR
Queue Stats
356W - 323L
1,461 Elo+
Solo
Artemis
Artemis
urfavorithapa
Artemis
Level 105
God Stats
10W - 13L
1,551 SR
Queue Stats
205W - 244L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeatlessNumber
Gilgamesh
16
2 / 5 / 3
9,854
493
17,252
18,259
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 6 / 4
9,512
476
5,540
15,175
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
THA_GOOFY_FOOL
Charybdis
13
1 / 9 / 2
8,478
424
6,769
18,837
5,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
nblankets92
Kumbhakarna
13
1 / 5 / 5
8,765
438
4,324
16,843
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 7 / 1
10,083
504
8,686
14,521
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
13 / 5 / 1
11,376
569
9,593
13,160
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
17
6 / 1 / 11
9,672
484
8,025
11,645
13,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 8
10,808
540
15,912
13,752
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 3 / 8
11,200
560
12,402
23,923
20,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
19
8 / 2 / 10
11,307
565
17,803
11,518
4,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
32
32
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
5
1
2.7
W
Yemoja
6
1
11
11.5
W
3
2
8
3.5
W
2
3
8
2
L
Gilgamesh
MeatlessNumber
Gilgamesh
2
5
3
0.7
L
4
6
4
1
L
Charybdis
THA_GOOFY_FOOL
Charybdis
1
9
2
0.22
L
Kumbhakarna
nblankets92
Kumbhakarna
1
5
5
0.7
L
3
7
1
0.5
W
Artemis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
63,735
83,635
Taken
73,998
46,531
Mitigated
49,148
19,728
Healing
31,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,593
1,284
0
3,975
13,160
5,167
0
1,240
11,844
0
64,084
W
Yemoja
8,025
1,942
2,869
1,772
11,645
13,797
564
2,562
8,983
30,101
0
W
15,912
3,990
746
8,456
13,752
5,326
1,627
5,281
8,055
78,066
0
W
12,402
1,653
51
9,542
23,923
20,130
507
332
23,589
75,901
0
L
Gilgamesh
MeatlessNumber
Gilgamesh
17,252
5,986
0
4,928
18,259
16,970
0
11,031
7,108
0
69,715
L
5,540
2,043
0
3,380
15,175
4,783
0
4,957
10,044
0
43,321
L
Charybdis
THA_GOOFY_FOOL
Charybdis
6,769
3,877
258
6,372
18,837
5,399
0
3,891
14,882
0
55,020
L
Kumbhakarna
nblankets92
Kumbhakarna
4,324
548
0
1,806
16,843
14,668
154
7,215
9,426
23,152
0
L
8,686
509
0
2,984
14,521
4,711
174
8,779
5,296
49,881
0
W
Artemis
17,803
9,623
0
4,073
11,518
4,728
3,574
3,052
8,450
0
93,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
54,363
440
Minions Killed
586
0
Camps Cleared
0
1,700,824
Distance Traveled
1,719,484
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,376
569
110
6
0
373,840
4
W
Yemoja
9,672
484
37
2
0
323,852
6
W
Sol
10,808
540
139
7
0
365,831
6
W
Cabrakan
11,200
560
160
8
0
324,409
5
L
Gilgamesh
9,854
493
128
6
0
336,258
2
L
Awilix
9,512
476
81
4
0
383,047
10
L
Charybdis
8,478
424
98
5
0
280,322
1
L
Kumbhakarna
8,765
438
23
1
0
368,928
12
L
Eset
10,083
504
110
6
0
332,269
4
W
Artemis
11,307
565
140
7
0
331,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role