Player Matchup

Geb
Geb
ATFxVirus
Geb
Level 17
God Stats
3W - 3L
1,640 SR
Queue Stats
33W - 22L
1,599 Elo+
Solo
Apollo
Apollo
ArimaDe
Apollo
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,580 Elo+
Solo
The Morrigan
The Morrigan
BobTheValiant
The Morrigan
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
119W - 80L
1,688 Elo+
Party 2
Bakasura
Bakasura
MarmotJuggler
Bakasura
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 86L
1,700 Elo+
Party 2
Odin
Odin
Pyrrhon15
Odin
Level 28
God Stats
9W - 4L
1,628 SR
Queue Stats
160W - 105L
1,611 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,636 Elo+

VS

Team Averages
Level 21
1,344 SR
1,308 Elo+
Bellona
Bellona
David Oswald
Bellona
Level 44
God Stats
22W - 34L
1,413 SR
Queue Stats
129W - 195L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
FirstHector
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
LeusBaboon
Hun Batz
Level 28
God Stats
2W - 5L
1,301 SR
Queue Stats
75W - 116L
1,320 Elo+
Party 1
Fafnir
Fafnir
NastyNaga
Fafnir
Level 15
God Stats
0W - 3L
1,205 SR
Queue Stats
13W - 17L
1,326 Elo+
Party 1
Hades
Hades
benditodios
Hades
Level 3
God Stats
0W - 3L
1,300 SR
Queue Stats
7W - 11L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
5,719
477
3,895
7,399
4,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ArimaDe
Apollo
11
5 / 0 / 4
6,528
544
4,996
4,575
1,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

The Morrigan
BobTheValiant
The Morrigan
11
4 / 1 / 4
6,739
562
4,488
4,947
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MarmotJuggler
Bakasura
11
3 / 0 / 6
6,789
566
6,608
7,173
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
14
4 / 0 / 0
7,914
660
2,993
4,842
1,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
David Oswald
Bellona
9
0 / 3 / 0
5,521
460
1,923
5,161
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
FirstHector
Heimdallr
8
1 / 3 / 1
5,159
430
3,975
5,256
1,425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
LeusBaboon
Hun Batz
8
0 / 6 / 1
5,108
426
2,555
8,589
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
NastyNaga
Fafnir
8
1 / 3 / 1
5,626
469
2,901
9,297
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 0
5,160
430
3,210
5,714
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Apollo
ArimaDe
Apollo
5
0
4
7
W
The Morrigan
BobTheValiant
The Morrigan
4
1
4
6
L
Bellona
David Oswald
Bellona
0
3
0
0
L
Heimdallr
FirstHector
Heimdallr
1
3
1
0.5
L
Hun Batz
LeusBaboon
Hun Batz
0
6
1
0.08
W
Bakasura
MarmotJuggler
Bakasura
3
0
6
6
L
Fafnir
NastyNaga
Fafnir
1
3
1
0.5
W
Odin
4
0
0
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
14,564
28,936
Taken
34,017
12,553
Mitigated
16,238
8,548
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,895
724
0
829
7,399
4,847
0
2,171
5,222
20,831
0
W
Apollo
ArimaDe
Apollo
4,996
2,575
0
1,598
4,575
1,349
396
1,480
3,095
0
26,396
W
The Morrigan
BobTheValiant
The Morrigan
4,488
1,122
46
1,449
4,947
1,563
547
1,458
3,489
36,732
0
L
Bellona
David Oswald
Bellona
1,923
527
0
573
5,161
3,206
96
0
4,995
0
23,599
L
Heimdallr
FirstHector
Heimdallr
3,975
2,022
0
727
5,256
1,425
0
1,577
3,541
0
29,802
L
Hun Batz
LeusBaboon
Hun Batz
2,555
1,133
0
0
8,589
2,277
119
1,575
6,808
0
27,845
W
Bakasura
MarmotJuggler
Bakasura
6,608
3,893
0
3,126
7,173
2,915
82
1,002
6,171
0
40,118
L
Fafnir
NastyNaga
Fafnir
2,901
1,087
0
2,404
9,297
6,750
0
2,666
6,350
11,340
0
W
Odin
2,993
661
0
1,500
4,842
1,879
0
0
4,539
0
51,986
L
3,210
929
113
2,428
5,714
2,580
0
2,565
3,149
17,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
26,574
370
Minions Killed
217
0
Camps Cleared
0
1,200,583
Distance Traveled
1,051,349
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,719
477
28
2
0
270,891
4
W
Apollo
6,528
544
58
5
0
199,973
3
W
The Morrigan
6,739
562
68
6
0
221,600
1
L
Bellona
5,521
460
59
5
0
219,434
5
L
Heimdallr
5,159
430
49
4
0
193,297
0
L
Hun Batz
5,108
426
54
5
0
234,250
0
W
Bakasura
6,789
566
82
7
0
254,924
2
L
Fafnir
5,626
469
15
1
0
215,052
8
W
Odin
7,914
660
134
11
0
253,195
4
L
Hades
5,160
430
40
3
0
189,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role