Player Matchup

Chang'e
Chang'e
TheCorruptedOnes
Chang'e
Level 85
God Stats
1W - 0L
1,281 SR
Queue Stats
188W - 204L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
TheGunnyOnes
Zhong Kui
Level 85
God Stats
21W - 6L
1,720 SR
Queue Stats
244W - 242L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheInfectedOnes
Ah Muzen Cab
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,812 Elo+
Party 2
Loki
Loki
TheLiftedOnes
Loki
Level 17
God Stats
8W - 5L
1,444 SR
Queue Stats
60W - 78L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
The_Outlawjosey
Sylvanus
Level 23
God Stats
24W - 15L
1,658 SR
Queue Stats
41W - 43L
1,451 Elo+
Party 2
Team Averages
Level 44
1,520 SR
1,508 Elo+

VS

Team Averages
Level 15
1,458 SR
1,282 Elo+
Artemis
Artemis
BigPoppaPump323
Artemis
Level 8
God Stats
0W - 1L
1,154 SR
Queue Stats
3W - 10L
1,251 Elo+
Party 1
Kuzenbo
Kuzenbo
FaZeB0Ilock
Kuzenbo
Level 27
God Stats
1W - 2L
1,712 SR
Queue Stats
55W - 70L
1,404 Elo+
Solo
Tyr
Tyr
LynxNeftali
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Sobek
Sobek
Pokten02
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 1
Fenrir
Fenrir
mobuay
Fenrir
Level 27
God Stats
8W - 9L
1,422 SR
Queue Stats
129W - 147L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 21
9,298
581
10,877
10,313
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheGunnyOnes
Zhong Kui
15
15 / 2 / 9
10,967
685
15,528
16,885
11,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheInfectedOnes
Ah Muzen Cab
12
8 / 2 / 9
8,864
554
6,974
6,801
2,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 1 / 11
10,304
644
11,296
8,160
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
5 / 2 / 15
8,355
522
5,584
10,412
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 14 / 3
6,670
417
5,025
14,008
3,278
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
FaZeB0Ilock
Kuzenbo
6
0 / 3 / 2
5,695
356
2,773
9,462
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 13 / 4
5,779
361
1,339
13,045
9,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Pokten02
Sobek
11
4 / 13 / 4
8,379
524
6,798
16,799
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
mobuay
Fenrir
12
3 / 3 / 3
7,764
485
5,703
13,106
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
44
Kills
9
10
Deaths
46
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
L
Kuzenbo
FaZeB0Ilock
Kuzenbo
0
3
2
0.33
L
0
13
4
0.15
L
Sobek
Pokten02
Sobek
4
13
4
0.46
W
5
3
21
5.17
W
Zhong Kui
TheGunnyOnes
Zhong Kui
15
2
9
9.75
W
Ah Muzen Cab
TheInfectedOnes
Ah Muzen Cab
8
2
9
6.25
W
11
1
11
16.5
W
Sylvanus
5
2
15
6.25
L
Fenrir
mobuay
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,259
Damage
21,638
52,571
Taken
66,420
26,285
Mitigated
32,089
25,199
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,025
2,368
0
1,148
14,008
3,278
0
6,919
7,089
0
17,219
L
Kuzenbo
FaZeB0Ilock
Kuzenbo
2,773
1,096
0
2,879
9,462
5,208
434
3,161
6,301
15,657
0
L
1,339
881
0
722
13,045
9,091
0
5,749
7,296
0
12,814
L
Sobek
Pokten02
Sobek
6,798
1,762
0
1,180
16,799
8,938
235
8,839
7,960
15,990
0
W
10,877
1,424
1,735
4,329
10,313
3,763
1,717
2,756
7,557
34,934
0
W
Zhong Kui
TheGunnyOnes
Zhong Kui
15,528
2,843
1,042
7,973
16,885
11,033
3,660
1,900
14,985
68,015
0
W
Ah Muzen Cab
TheInfectedOnes
Ah Muzen Cab
6,974
3,031
0
2,581
6,801
2,502
3,638
1,044
5,757
0
30,885
W
11,296
3,504
0
1,194
8,160
3,741
2,144
1,407
6,753
0
63,448
W
Sylvanus
5,584
2,206
2,293
4,052
10,412
5,246
1,769
2,464
7,948
15,888
5,084
L
Fenrir
mobuay
Fenrir
5,703
705
0
1,285
13,106
5,574
322
6,560
6,546
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
34,287
347
Minions Killed
175
0
Camps Cleared
0
1,512,380
Distance Traveled
1,251,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,670
417
31
2
0
238,389
0
L
Kuzenbo
5,695
356
26
2
0
163,180
0
L
Tyr
5,779
361
26
2
0
268,423
1
L
Sobek
8,379
524
21
1
0
235,488
4
W
Chang'e
9,298
581
55
3
0
307,279
0
W
Zhong Kui
10,967
685
104
7
0
276,288
3
W
Ah Muzen Cab
8,864
554
62
4
0
292,683
0
W
Loki
10,304
644
99
6
0
332,367
4
W
Sylvanus
8,355
522
27
2
0
303,763
1
L
Fenrir
7,764
485
71
4
0
346,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role