Player Matchup

Khepri
Khepri
Deathdoer1frTTV
Khepri
Level 83
God Stats
6W - 6L
1,499 SR
Queue Stats
135W - 124L
1,535 Elo+
Party 3
Agni
Agni
Just_lnstincts
Agni
Level 122
God Stats
1W - 1L
1,152 SR
Queue Stats
454W - 412L
1,497 Elo+
Party 3
The Morrigan
The Morrigan
Sir Binkle III
The Morrigan
Level 135
God Stats
2W - 4L
1,370 SR
Queue Stats
305W - 363L
1,594 Elo+
Party 2
Chaac
Chaac
micilo419
Chaac
Level 110
God Stats
8W - 12L
1,590 SR
Queue Stats
330W - 371L
1,560 Elo+
Party 2
Apollo
Apollo
totallynotpro
Apollo
Level 68
God Stats
3W - 4L
1,338 SR
Queue Stats
55W - 80L
1,467 Elo+
Party 2
Team Averages
Level 104
1,390 SR
1,530 Elo+

VS

Team Averages
Level 107
1,573 SR
1,457 Elo+
Ullr
Ullr
Animamusik
Ullr
Level 75
God Stats
85W - 79L
1,558 SR
Queue Stats
503W - 499L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
IShockeyI
Zhong Kui
Level 158
God Stats
63W - 41L
1,629 SR
Queue Stats
389W - 372L
1,458 Elo+
Party 1
Ravana
Ravana
Stud94
Ravana
Level 159
God Stats
4W - 9L
1,606 SR
Queue Stats
733W - 684L
1,561 Elo+
Party 1
Ares
Ares
amiga500doma
Ares
Level 64
God Stats
1W - 3L
1,602 SR
Queue Stats
139W - 150L
1,370 Elo+
Solo
Kukulkan
Kukulkan
mich552
Kukulkan
Level 77
God Stats
137W - 149L
1,472 SR
Queue Stats
287W - 306L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,524
544
2,538
5,347
4,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 2
5,548
462
4,255
5,901
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Sir Binkle III
The Morrigan
13
6 / 1 / 0
7,289
607
4,910
5,430
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
micilo419
Chaac
12
0 / 2 / 0
6,325
527
5,862
12,153
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 1
5,978
498
5,623
5,549
1,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,025
502
3,073
6,951
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
IShockeyI
Zhong Kui
13
1 / 0 / 1
7,790
649
8,805
7,930
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Stud94
Ravana
11
5 / 2 / 0
6,711
559
6,427
5,912
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 0
5,214
435
1,347
6,563
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
mich552
Kukulkan
10
0 / 3 / 2
5,854
488
1,531
6,178
2,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
8
8
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
0
7
3.5
L
Zhong Kui
IShockeyI
Zhong Kui
1
0
1
1.5
W
0
4
2
0.25
W
The Morrigan
Sir Binkle III
The Morrigan
6
1
0
6
L
Ravana
Stud94
Ravana
5
2
0
2.5
L
0
3
0
0
L
Kukulkan
mich552
Kukulkan
0
3
2
0.33
W
Chaac
micilo419
Chaac
0
2
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
21,183
34,380
Taken
33,534
19,841
Mitigated
16,049
15,042
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,073
1,145
0
2,419
6,951
1,991
0
1,952
4,981
0
30,751
W
2,538
362
0
2,198
5,347
4,130
0
1,282
4,065
13,097
0
L
Zhong Kui
IShockeyI
Zhong Kui
8,805
2,751
0
5,941
7,930
5,989
0
333
7,597
46,495
8,206
W
4,255
299
0
603
5,901
1,762
31
836
5,065
28,975
0
W
The Morrigan
Sir Binkle III
The Morrigan
4,910
1,406
0
3,074
5,430
1,641
718
631
4,762
35,115
4,227
L
Ravana
Stud94
Ravana
6,427
2,742
0
2,152
5,912
1,926
0
2,119
3,601
0
37,850
L
1,347
419
0
276
6,563
4,125
0
748
5,815
11,984
0
L
Kukulkan
mich552
Kukulkan
1,531
278
0
1,281
6,178
2,018
62
4,464
1,414
30,082
0
W
Chaac
micilo419
Chaac
5,862
2,179
0
6,824
12,153
10,596
0
6,420
5,733
0
43,225
W
5,623
3,935
0
2,343
5,549
1,712
0
1,066
4,483
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
31,594
309
Minions Killed
313
0
Camps Cleared
0
1,116,448
Distance Traveled
1,044,630
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,025
502
52
4
0
229,985
1
W
Khepri
6,524
544
17
1
0
249,775
3
L
Zhong Kui
7,790
649
116
10
0
202,218
6
W
Agni
5,548
462
58
5
0
214,514
3
W
The Morrigan
7,289
607
89
7
0
218,373
1
L
Ravana
6,711
559
72
6
0
254,790
7
L
Ares
5,214
435
23
2
0
155,767
3
L
Kukulkan
5,854
488
50
4
0
201,870
0
W
Chaac
6,325
527
94
8
0
219,714
2
W
Apollo
5,978
498
51
4
0
214,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role