Player Matchup

Medusa
Medusa
BarackOLlama129
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,556 Elo+
Solo
Mulan
Mulan
Mayusen21
Mulan
Level 20
God Stats
0W - 5L
1,303 SR
Queue Stats
2W - 9L
1,334 Elo+
Solo
Anhur
Anhur
Slxeezy
Anhur
Level 27
God Stats
1W - 6L
1,129 SR
Queue Stats
195W - 212L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
austinator29
Sun Wukong
Level 28
God Stats
11W - 17L
1,418 SR
Queue Stats
96W - 103L
1,484 Elo+
Solo
Cernunnos
Cernunnos
captain_gamer902
Cernunnos
Level 23
God Stats
4W - 9L
1,643 SR
Queue Stats
14W - 20L
1,443 Elo+
Solo
Team Averages
Level 23
1,399 SR
1,460 Elo+

VS

Team Averages
Level 45
1,405 SR
1,553 Elo+
Gilgamesh
Gilgamesh
A poor mom
Gilgamesh
Level 7
God Stats
1W - 1L
1,288 SR
Queue Stats
10W - 3L
1,782 Elo+
Party 2
Chang'e
Chang'e
ChapeleiroCrazyB
Chang'e
Level 7
God Stats
37W - 20L
1,154 SR
Queue Stats
155W - 116L
1,430 Elo+
Solo
Tiamat
Tiamat
RonnieCasey
Tiamat
Level 149
God Stats
6W - 3L
1,644 SR
Queue Stats
198W - 154L
1,644 Elo+
Party 2
Hachiman
Hachiman
Suubaki
Hachiman
Level 8
God Stats
3W - 2L
1,450 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 1
Cerberus
Cerberus
withloveLunna
Cerberus
Level 53
God Stats
4W - 3L
1,490 SR
Queue Stats
16W - 25L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
8,191
455
10,321
12,920
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Mayusen21
Mulan
15
5 / 4 / 4
9,701
539
6,378
16,087
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Slxeezy
Anhur
10
1 / 7 / 6
7,095
394
6,695
13,988
3,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
austinator29
Sun Wukong
13
2 / 5 / 0
7,650
425
6,182
15,385
17,254
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
10
1 / 10 / 1
6,662
370
3,508
14,835
3,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A poor mom
Gilgamesh
18
9 / 4 / 9
11,270
626
13,500
16,189
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
12 / 0 / 4
12,189
677
19,336
13,682
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
8 / 3 / 8
10,883
605
18,305
12,583
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Suubaki
Hachiman
15
1 / 3 / 5
8,772
487
3,022
6,377
1,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
withloveLunna
Cerberus
13
0 / 3 / 8
8,690
483
3,750
16,326
10,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
10
Kills
30
30
Deaths
13
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A poor mom
Gilgamesh
9
4
9
3.38
L
1
4
9
1.38
W
12
0
4
14
L
Mulan
Mayusen21
Mulan
5
4
4
1.75
W
Tiamat
8
3
8
4
L
Anhur
Slxeezy
Anhur
1
7
6
0.57
W
Hachiman
Suubaki
Hachiman
1
3
5
1.17
L
Sun Wukong
austinator29
Sun Wukong
2
5
0
0.4
L
Cernunnos
1
10
1
0.15
W
Cerberus
withloveLunna
Cerberus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
57,913
73,215
Taken
65,157
33,974
Mitigated
35,091
14,018
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A poor mom
Gilgamesh
13,500
3,021
0
3,404
16,189
9,226
83
0
16,189
0
81,545
L
10,321
3,877
0
2,883
12,920
3,462
0
6,788
5,980
0
44,920
W
19,336
692
887
9,646
13,682
4,994
2,677
0
13,682
90,749
0
L
Mulan
Mayusen21
Mulan
6,378
1,470
69
2,980
16,087
6,299
0
7,041
8,922
0
54,827
W
Tiamat
18,305
689
0
4,105
12,583
8,362
1,316
0
12,583
80,025
0
L
Anhur
Slxeezy
Anhur
6,695
3,652
0
882
13,988
3,399
0
8,549
5,229
0
22,436
W
Hachiman
Suubaki
Hachiman
3,022
1,977
0
1,156
6,377
1,636
2,996
0
6,377
0
46,148
L
Sun Wukong
austinator29
Sun Wukong
6,182
585
0
4,543
15,385
17,254
0
9,099
6,129
0
33,199
L
Cernunnos
3,508
1,929
218
2,443
14,835
3,560
281
9,161
5,406
0
26,804
W
Cerberus
withloveLunna
Cerberus
3,750
542
1,538
3,096
16,326
10,873
418
0
16,326
30,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
51,804
296
Minions Killed
573
0
Camps Cleared
0
1,576,509
Distance Traveled
1,743,538
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,270
626
116
6
0
390,232
1
L
Medusa
8,191
455
68
4
0
309,450
1
W
Chang'e
12,189
677
178
10
0
374,237
0
L
Mulan
9,701
539
88
5
0
359,642
1
W
Tiamat
10,883
605
129
7
0
327,068
1
L
Anhur
7,095
394
35
2
0
310,431
6
W
Hachiman
8,772
487
85
5
0
293,429
0
L
Sun Wukong
7,650
425
50
3
0
335,948
1
L
Cernunnos
6,662
370
55
3
0
261,038
1
W
Cerberus
8,690
483
65
4
0
358,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role