Player Matchup

Hachiman
Hachiman
Benitox6
Hachiman
Level 13
God Stats
12W - 16L
1,241 SR
Queue Stats
56W - 66L
1,046 Elo+
Solo
Sun Wukong
Sun Wukong
BuddyBoll
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
Pelatucatros
Baron Samedi
Level 25
God Stats
2W - 3L
1,164 SR
Queue Stats
78W - 91L
1,472 Elo+
Solo
Thanatos
Thanatos
YOU-genji
Thanatos
Level 20
God Stats
47W - 47L
1,460 SR
Queue Stats
161W - 188L
1,366 Elo+
Solo
Neith
Neith
zekice1
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,315 Elo+

VS

Team Averages
Level 18
1,493 SR
1,378 Elo+
Ullr
Ullr
Bannerl0rd
Ullr
Level 25
God Stats
14W - 11L
1,550 SR
Queue Stats
70W - 55L
1,547 Elo+
Solo
Artio
Artio
JELLY BABBY
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ravana
Ravana
LuminalWriter74
Ravana
Level 17
God Stats
3W - 3L
1,417 SR
Queue Stats
33W - 39L
1,268 Elo+
Solo
Ao Kuang
Ao Kuang
MC_KapuTheBrain_
Ao Kuang
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 19L
1,219 Elo+
Solo
Terra
Terra
Nawosen
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 326L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Benitox6
Hachiman
15
1 / 8 / 3
9,895
450
9,869
17,076
5,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
BuddyBoll
Sun Wukong
13
0 / 9 / 2
8,167
371
7,001
21,299
19,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Pelatucatros
Baron Samedi
14
3 / 8 / 2
9,087
413
9,814
16,842
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
YOU-genji
Thanatos
15
10 / 11 / 0
10,619
483
15,599
23,266
8,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
zekice1
Neith
11
0 / 18 / 0
7,111
323
1,580
17,926
4,456

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 0 / 7
15,361
698
41,236
17,544
9,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 10
11,510
523
6,833
17,264
17,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 3 / 13
12,975
590
15,155
16,384
8,110
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 14
11,041
502
9,664
17,797
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Nawosen
Terra
16
6 / 2 / 12
11,832
538
4,191
13,694
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
14
Kills
54
54
Deaths
14
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
28
0
7
31.5
L
Hachiman
Benitox6
Hachiman
1
8
3
0.31
L
Sun Wukong
BuddyBoll
Sun Wukong
0
9
2
0.11
W
6
3
10
3.67
W
9
3
13
5.17
W
5
6
14
2
W
Terra
Nawosen
Terra
6
2
12
6
L
Baron Samedi
Pelatucatros
Baron Samedi
3
8
2
0.5
L
Thanatos
YOU-genji
Thanatos
10
11
0
0.91
L
Neith
zekice1
Neith
0
18
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,863
Damage
77,079
96,409
Taken
82,683
43,616
Mitigated
57,269
22,059
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,236
20,851
0
9,148
17,544
9,195
6,087
2,439
14,648
0
136,293
L
Hachiman
Benitox6
Hachiman
9,869
5,993
0
3,366
17,076
5,426
388
4,389
12,687
0
53,077
L
Sun Wukong
BuddyBoll
Sun Wukong
7,001
1,833
0
2,302
21,299
19,449
0
3,860
17,439
0
32,784
W
6,833
259
540
7,123
17,264
17,001
1,903
1,244
15,832
41,376
0
W
15,155
5,487
0
3,758
16,384
8,110
770
381
15,920
0
96,050
W
9,664
3,010
0
6,311
17,797
8,066
3,070
4,260
13,442
31,541
4,758
W
Terra
Nawosen
Terra
4,191
1,079
1,057
2,292
13,694
14,897
1,075
1,554
11,972
27,945
0
L
Baron Samedi
Pelatucatros
Baron Samedi
9,814
594
335
3,454
16,842
6,252
297
2,111
14,731
48,010
0
L
Thanatos
YOU-genji
Thanatos
15,599
5,836
0
12,426
23,266
8,033
0
5,828
17,438
0
57,948
L
Neith
zekice1
Neith
1,580
929
0
176
17,926
4,456
673
3,567
14,359
0
15,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
62,719
350
Minions Killed
455
0
Camps Cleared
0
1,684,915
Distance Traveled
2,099,140
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,361
698
177
8
0
444,894
2
L
Hachiman
9,895
450
113
5
0
309,770
1
L
Sun Wukong
8,167
371
50
2
0
360,895
5
W
Artio
11,510
523
62
3
0
341,897
2
W
Ravana
12,975
590
121
6
0
499,074
3
W
Ao Kuang
11,041
502
56
3
0
394,434
1
W
Terra
11,832
538
39
2
0
418,841
1
L
Baron Samedi
9,087
413
80
4
0
316,947
3
L
Thanatos
10,619
483
87
4
0
366,152
3
L
Neith
7,111
323
20
1
0
331,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role