Player Matchup

Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AliXhairs
Yemoja
Level 138
God Stats
1W - 1L
1,727 SR
Queue Stats
75W - 94L
1,369 Elo+
Solo
Amaterasu
Amaterasu
Gurubayun
Amaterasu
Level 37
God Stats
1W - 2L
1,403 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
bas2ta433
Ah Puch
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Loki
Loki
iCountr
Loki
Level 23
God Stats
101W - 85L
1,626 SR
Queue Stats
111W - 92L
1,582 Elo+
Solo
Team Averages
Level 69
1,515 SR
1,417 Elo+

VS

Team Averages
Level 101
1,486 SR
1,462 Elo+
Baba Yaga
Baba Yaga
Arkosia
Baba Yaga
Level 142
God Stats
1W - 0L
1,415 SR
Queue Stats
48W - 52L
1,485 Elo+
Party 3
Cupid
Cupid
MindLaw
Cupid
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,411 Elo+
Party 2
Bastet
Bastet
Nullify
Bastet
Level 44
God Stats
2W - 0L
1,415 SR
Queue Stats
55W - 62L
1,410 Elo+
Party 2
Zeus
Zeus
a1071494008
Zeus
Level 148
God Stats
8W - 9L
1,508 SR
Queue Stats
183W - 178L
1,522 Elo+
Solo
Sylvanus
Sylvanus
limonvk
Sylvanus
Level 128
God Stats
3W - 2L
1,593 SR
Queue Stats
51W - 56L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 6 / 4
7,915
660
6,702
8,535
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
AliXhairs
Yemoja
14
0 / 4 / 2
7,269
606
4,461
12,550
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Gurubayun
Amaterasu
14
3 / 8 / 2
8,781
732
6,724
13,687
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
bas2ta433
Ah Puch
15
1 / 3 / 2
7,743
645
8,127
8,968
3,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
iCountr
Loki
15
3 / 4 / 2
8,900
742
7,579
9,082
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arkosia
Baba Yaga
17
6 / 0 / 9
10,587
882
10,020
8,690
3,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MindLaw
Cupid
16
1 / 0 / 10
9,266
772
6,398
6,278
2,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Nullify
Bastet
17
9 / 5 / 7
11,113
926
11,724
12,732
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 4
10,219
852
11,650
3,512
1,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
limonvk
Sylvanus
16
3 / 2 / 8
9,324
777
4,797
12,899
12,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
25
25
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
4
0.5
L
Yemoja
AliXhairs
Yemoja
0
4
2
0.25
W
Baba Yaga
Arkosia
Baba Yaga
6
0
9
10.5
L
Amaterasu
Gurubayun
Amaterasu
3
8
2
0.5
W
Cupid
MindLaw
Cupid
1
0
10
6
W
Bastet
Nullify
Bastet
9
5
7
2.5
W
6
1
4
8
L
Ah Puch
bas2ta433
Ah Puch
1
3
2
0.67
L
Loki
iCountr
Loki
3
4
2
1
W
Sylvanus
limonvk
Sylvanus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
44,589
52,822
Taken
44,111
23,570
Mitigated
25,520
6,426
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,702
1,351
0
240
8,535
2,756
0
5,514
3,021
23,288
0
L
Yemoja
AliXhairs
Yemoja
4,461
748
588
1,334
12,550
7,850
140
5,024
7,526
22,330
1,425
W
Baba Yaga
Arkosia
Baba Yaga
10,020
763
78
2,484
8,690
3,909
441
2,975
5,715
41,660
0
L
Amaterasu
Gurubayun
Amaterasu
6,724
2,504
426
1,687
13,687
6,611
0
7,164
6,523
0
22,524
W
Cupid
MindLaw
Cupid
6,398
2,593
447
2,293
6,278
2,286
1,132
3,603
2,675
0
34,135
W
Bastet
Nullify
Bastet
11,724
3,483
0
2,474
12,732
5,459
773
3,478
9,254
0
29,660
W
11,650
356
0
288
3,512
1,288
1,113
1,816
1,696
37,414
0
L
Ah Puch
bas2ta433
Ah Puch
8,127
462
0
1,207
8,968
3,041
0
5,321
3,647
28,580
0
L
Loki
iCountr
Loki
7,579
2,493
0
944
9,082
3,312
0
3,198
5,884
0
29,595
W
Sylvanus
limonvk
Sylvanus
4,797
1,760
2,119
3,756
12,899
12,578
0
7,284
5,615
18,750
4,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
50,509
252
Minions Killed
325
6
Camps Cleared
9
1,009,960
Distance Traveled
1,179,682
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,915
660
54
5
0
219,426
3
L
Yemoja
7,269
606
48
4
0
165,166
1
W
Baba Yaga
10,587
882
86
7
2
259,674
2
L
Amaterasu
8,781
732
44
4
2
190,641
0
W
Cupid
9,266
772
76
6
2
207,971
1
W
Bastet
11,113
926
41
3
2
258,193
1
W
Zeus
10,219
852
69
6
1
232,207
4
L
Ah Puch
7,743
645
58
5
0
206,585
0
L
Loki
8,900
742
48
4
4
228,142
2
W
Sylvanus
9,324
777
53
4
2
221,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role