Player Matchup

Tyr
Tyr
Somtin Rong
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 136L
1,449 Elo+
Solo
Raijin
Raijin
Taikaponi
Raijin
Level 108
God Stats
7W - 7L
1,399 SR
Queue Stats
454W - 457L
1,377 Elo+
Solo
Kali
Kali
The-FallingMysts
Kali
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,291 Elo+
Party 2
Zhong Kui
Zhong Kui
g2_lar
Zhong Kui
Level 96
God Stats
2W - 3L
1,440 SR
Queue Stats
97W - 98L
1,463 Elo+
Party 2
Yemoja
Yemoja
szyderca15243
Yemoja
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 263L
1,407 Elo+
Solo
Team Averages
Level 100
1,468 SR
1,397 Elo+

VS

Team Averages
Level 99
1,578 SR
1,472 Elo+
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DanteStix
Aphrodite
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 102L
1,430 Elo+
Solo
Apollo
Apollo
Hima-87
Apollo
Level 157
God Stats
6W - 6L
1,722 SR
Queue Stats
401W - 324L
1,504 Elo+
Party 1
Poseidon
Poseidon
LarsBolander
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,330 Elo+
Solo
Agni
Agni
TNSAv
Agni
Level 159
God Stats
0W - 2L
1,670 SR
Queue Stats
94W - 72L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 20
10,133
724
8,657
20,376
24,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
Taikaponi
Raijin
19
7 / 3 / 23
11,660
833
20,214
11,353
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 21
12,704
907
13,014
20,997
9,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
g2_lar
Zhong Kui
19
14 / 3 / 17
12,526
895
21,813
15,547
15,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 21
11,006
786
6,177
15,545
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 8 / 11
8,582
613
5,535
14,604
7,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DanteStix
Aphrodite
16
0 / 5 / 8
8,971
641
7,347
13,926
16,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Hima-87
Apollo
18
7 / 7 / 11
11,401
814
13,731
20,954
9,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LarsBolander
Poseidon
18
5 / 10 / 4
10,489
749
11,927
12,235
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
TNSAv
Agni
18
7 / 7 / 9
10,772
769
26,247
15,964
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
62
37
Kills
19
19
Deaths
37
102
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
11
0.69
L
Aphrodite
DanteStix
Aphrodite
0
5
8
0.8
L
Apollo
Hima-87
Apollo
7
7
11
1.79
L
Poseidon
LarsBolander
Poseidon
5
10
4
0.7
W
2
6
20
2
L
Agni
TNSAv
Agni
7
7
9
1.64
W
Raijin
Taikaponi
Raijin
7
3
23
6.17
W
12
4
21
5.63
W
Zhong Kui
g2_lar
Zhong Kui
14
3
17
7.5
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,875
Damage
64,787
83,818
Taken
77,683
68,312
Mitigated
44,679
42,724
Healing
28,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,535
1,795
666
3,058
14,604
7,523
0
9,552
5,052
0
10,855
L
Aphrodite
DanteStix
Aphrodite
7,347
236
4,193
5,988
13,926
16,487
348
10,201
3,725
16,498
0
L
Apollo
Hima-87
Apollo
13,731
8,509
1,054
6,776
20,954
9,316
751
12,541
8,413
0
25,252
L
Poseidon
LarsBolander
Poseidon
11,927
1,309
217
207
12,235
4,685
557
7,057
5,178
23,493
0
W
8,657
1,153
1,295
5,503
20,376
24,687
380
9,660
10,518
0
14,433
L
Agni
TNSAv
Agni
26,247
2,215
2,165
4,300
15,964
6,668
161
8,853
7,111
40,731
0
W
Raijin
Taikaponi
Raijin
20,214
1,188
3,287
1,249
11,353
4,592
842
6,755
4,478
46,839
0
W
13,014
6,504
3,774
9,698
20,997
9,100
704
11,632
9,173
0
20,914
W
Zhong Kui
g2_lar
Zhong Kui
21,813
424
2,915
5,352
15,547
15,362
2,410
9,098
6,230
27,729
0
W
6,177
1,300
7,210
2,441
15,545
14,571
1,509
7,441
7,898
21,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,029
Gold Earned
50,215
124
Minions Killed
113
0
Camps Cleared
0
1,308,435
Distance Traveled
1,136,167
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,582
613
12
1
0
228,226
0
L
Aphrodite
8,971
641
21
2
0
249,025
0
L
Apollo
11,401
814
23
2
0
220,691
0
L
Poseidon
10,489
749
28
2
0
210,511
0
W
Tyr
10,133
724
14
1
0
283,418
1
L
Agni
10,772
769
29
2
0
227,714
1
W
Raijin
11,660
833
58
4
0
235,718
1
W
Kali
12,704
907
10
1
0
279,882
0
W
Zhong Kui
12,526
895
21
2
0
274,576
2
W
Yemoja
11,006
786
21
2
0
234,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role