Player Matchup

Janus
Janus
AdrianRB17
Janus
Level 105
God Stats
25W - 39L
1,415 SR
Queue Stats
390W - 399L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
El_ciscar
Cthulhu
Level 127
God Stats
158W - 128L
1,567 SR
Queue Stats
665W - 649L
1,564 Elo+
Solo
Jing Wei
Jing Wei
Jorgefdez_____
Jing Wei
Level 104
God Stats
1W - 1L
1,669 SR
Queue Stats
258W - 268L
1,517 Elo+
Party 2
Loki
Loki
RJyJackbolt
Loki
Level 66
God Stats
12W - 11L
1,521 SR
Queue Stats
143W - 151L
1,457 Elo+
Solo
Pele
Pele
Ulux234
Pele
Level 109
God Stats
9W - 7L
1,466 SR
Queue Stats
145W - 147L
1,440 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,487 Elo+

VS

Team Averages
Level 111
1,476 SR
1,501 Elo+
Terra
Terra
 
Terra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LazyShiron
Loki
Level 67
God Stats
4W - 3L
1,468 SR
Queue Stats
72W - 53L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
Maxant69780
Zhong Kui
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
109W - 107L
1,481 Elo+
Party 3
Apollo
Apollo
Twitch_Guinas44
Apollo
Level 97
God Stats
2W - 10L
1,343 SR
Queue Stats
180W - 152L
1,512 Elo+
Party 1
Anhur
Anhur
sebou-du69
Anhur
Level 133
God Stats
3W - 6L
1,325 SR
Queue Stats
281W - 275L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 5 / 4
10,265
467
12,426
11,305
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
El_ciscar
Cthulhu
14
2 / 5 / 2
9,239
420
13,135
22,898
16,619
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
18
3 / 5 / 0
11,239
511
9,933
17,249
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 7 / 3
9,956
453
11,754
15,976
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Ulux234
Pele
17
1 / 5 / 0
10,809
491
7,846
15,625
9,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 8
10,376
472
6,579
18,350
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 0 / 3
15,079
685
17,101
14,237
13,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Maxant69780
Zhong Kui
20
7 / 4 / 8
13,146
598
19,034
23,584
18,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 6 / 6
12,111
551
9,082
18,081
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
20
6 / 1 / 3
13,696
623
12,795
12,439
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
27
27
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
8
5
L
Janus
1
5
4
0.6
L
Cthulhu
El_ciscar
Cthulhu
2
5
2
0.6
L
Jing Wei
3
5
0
0.6
W
10
0
3
11.5
W
Zhong Kui
Maxant69780
Zhong Kui
7
4
8
2.75
L
4
7
3
0.79
W
3
6
6
1
L
Pele
Ulux234
Pele
1
5
0
0.2
W
Anhur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
64,591
83,053
Taken
86,691
40,608
Mitigated
66,240
21,979
Healing
36,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,579
379
2,290
5,843
18,350
22,048
194
8,020
10,043
23,930
0
L
Janus
12,426
709
0
2,744
11,305
3,307
0
5,556
5,749
68,623
0
L
Cthulhu
El_ciscar
Cthulhu
13,135
263
563
5,710
22,898
16,619
0
8,756
14,142
47,045
0
L
Jing Wei
9,933
7,226
0
4,403
17,249
5,764
972
5,253
11,996
0
84,159
W
17,101
3,282
0
3,304
14,237
13,190
707
1,205
13,012
9,525
124,070
W
Zhong Kui
Maxant69780
Zhong Kui
19,034
2,006
0
15,027
23,584
18,083
782
8,428
14,567
105,561
0
L
11,754
3,347
0
4,384
15,976
5,100
0
4,479
11,497
0
55,777
W
9,082
5,016
0
4,650
18,081
7,647
2,222
2,895
15,055
0
101,558
L
Pele
Ulux234
Pele
7,846
1,941
0
4,175
15,625
9,818
0
3,437
12,188
0
76,295
W
Anhur
12,795
6,750
0
5,096
12,439
5,272
4,019
3,953
8,453
0
124,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
64,408
621
Minions Killed
798
0
Camps Cleared
0
2,196,121
Distance Traveled
2,193,453
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,376
472
27
1
0
478,645
17
L
Janus
10,265
467
163
7
0
435,856
7
L
Cthulhu
9,239
420
63
3
0
399,970
1
L
Jing Wei
11,239
511
128
6
0
429,749
2
W
Loki
15,079
685
231
11
0
450,618
2
W
Zhong Kui
13,146
598
176
8
0
433,888
3
L
Loki
9,956
453
90
4
0
462,876
0
W
Apollo
12,111
551
147
7
0
417,529
0
L
Pele
10,809
491
177
8
0
467,670
5
W
Anhur
13,696
623
217
10
0
412,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role