Player Matchup

Ne Zha
Ne Zha
AVR LUIS
Ne Zha
Level 27
God Stats
4W - 7L
1,294 SR
Queue Stats
31W - 27L
1,469 Elo+
Solo
Nox
Nox
Candle_Wax69
Nox
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 11L
1,500 Elo+
Party 2
Merlin
Merlin
Koldfisch
Merlin
Level 7
God Stats
3W - 5L
1,297 SR
Queue Stats
9W - 7L
1,419 Elo+
Solo
Izanami
Izanami
SkippTheThird42
Izanami
Level 63
God Stats
48W - 32L
1,553 SR
Queue Stats
152W - 138L
1,537 Elo+
Party 2
Neith
Neith
TheChosenOne89
Neith
Level 17
God Stats
42W - 46L
1,475 SR
Queue Stats
53W - 56L
1,410 Elo+
Solo
Team Averages
Level 23
1,424 SR
1,467 Elo+

VS

Team Averages
Level 27
1,595 SR
1,459 Elo+
Bellona
Bellona
Carranza-04
Bellona
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 2L
1,741 Elo+
Solo
Chaac
Chaac
DatUwUDamage
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,291 Elo+
Party 1
Neith
Neith
Sugarqueen15
Neith
Level 6
God Stats
2W - 4L
1,698 SR
Queue Stats
3W - 12L
1,289 Elo+
Party 1
Thor
Thor
leadestructor078
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,552 Elo+
Solo
Danzaburou
Danzaburou
smoggysnog89
Danzaburou
Level 103
God Stats
3W - 2L
1,539 SR
Queue Stats
168W - 174L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AVR LUIS
Ne Zha
17
9 / 1 / 16
11,415
1,142
13,580
7,414
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
15 / 0 / 18
12,286
1,229
21,732
5,869
2,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Koldfisch
Merlin
18
3 / 3 / 25
10,516
1,052
8,042
8,054
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 0 / 23
12,710
1,271
23,605
8,628
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 13
9,647
965
4,950
2,418
1,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carranza-04
Bellona
14
1 / 6 / 2
9,017
902
6,276
15,288
11,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
8,905
891
6,697
15,060
15,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 11 / 2
8,777
878
3,436
14,304
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 13 / 1
8,344
834
3,139
16,536
8,167
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
smoggysnog89
Danzaburou
15
1 / 8 / 1
9,861
986
8,027
15,956
5,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
11
44
Kills
4
4
Deaths
44
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AVR LUIS
Ne Zha
9
1
16
17
W
15
0
18
24
L
Bellona
Carranza-04
Bellona
1
6
2
0.33
L
1
6
1
0.25
W
Merlin
Koldfisch
Merlin
3
3
25
5.17
W
13
0
23
24.5
L
1
11
2
0.18
W
4
0
13
10.5
L
0
13
1
0.04
L
Danzaburou
smoggysnog89
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,909
Damage
27,575
32,383
Taken
77,144
15,408
Mitigated
45,091
6,662
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AVR LUIS
Ne Zha
13,580
5,669
0
1,768
7,414
4,344
0
151
7,263
0
25,149
W
21,732
1,545
355
121
5,869
2,909
0
0
5,869
33,682
0
L
Bellona
Carranza-04
Bellona
6,276
917
666
618
15,288
11,364
0
5,370
9,918
228
14,133
L
6,697
768
15
2,250
15,060
15,124
0
4,524
10,536
0
19,029
W
Merlin
Koldfisch
Merlin
8,042
165
88
394
8,054
3,449
0
7
8,047
19,083
0
W
23,605
15,177
606
2,392
8,628
3,676
0
67
8,561
0
50,927
L
3,436
1,428
0
82
14,304
4,811
0
7,167
7,137
0
7,970
W
4,950
2,775
0
938
2,418
1,030
0
0
2,418
0
19,141
L
3,139
537
0
0
16,536
8,167
0
5,168
11,368
0
12,314
L
Danzaburou
smoggysnog89
Danzaburou
8,027
2,663
74
2,005
15,956
5,625
0
7,545
8,411
0
40,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,574
Gold Earned
44,904
192
Minions Killed
155
6
Camps Cleared
5
903,727
Distance Traveled
697,099
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,415
1,142
30
3
2
178,745
0
W
Nox
12,286
1,229
24
2
1
206,552
3
L
Bellona
9,017
902
22
2
2
146,790
1
L
Chaac
8,905
891
23
2
0
125,037
0
W
Merlin
10,516
1,052
24
2
2
173,407
1
W
Izanami
12,710
1,271
67
7
0
190,213
0
L
Neith
8,777
878
16
2
1
132,037
0
W
Neith
9,647
965
47
5
1
154,810
0
L
Thor
8,344
834
15
2
1
147,423
1
L
Danzaburou
9,861
986
79
8
1
145,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role