Player Matchup

Chang'e
Chang'e
AdrianOrangeTree
Chang'e
Level 105
God Stats
42W - 40L
1,555 SR
Queue Stats
617W - 648L
1,468 Elo+
Solo
Sobek
Sobek
KGeoxis
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,642 Elo+
Party 2
Medusa
Medusa
Shocker0323
Medusa
Level 14
God Stats
7W - 15L
1,346 SR
Queue Stats
33W - 53L
1,471 Elo+
Party 1
Bastet
Bastet
SuG Zephyr
Bastet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 149L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
Tehrustyshovel
Jormungandr
Level 30
God Stats
0W - 1L
1,563 SR
Queue Stats
27W - 16L
1,617 Elo+
Party 2
Team Averages
Level 54
1,493 SR
1,507 Elo+

VS

Team Averages
Level 83
1,559 SR
1,579 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Buddy-_-John_HC
Chaac
Level 80
God Stats
9W - 6L
1,652 SR
Queue Stats
103W - 84L
1,523 Elo+
Solo
The Morrigan
The Morrigan
HeyMaker11
The Morrigan
Level 29
God Stats
3W - 1L
1,641 SR
Queue Stats
257W - 50L
1,872 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 4
8,744
437
5,154
19,543
6,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
KGeoxis
Sobek
13
1 / 6 / 6
8,535
427
6,951
15,955
11,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
12
0 / 9 / 2
7,765
388
7,378
15,532
5,971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
SuG Zephyr
Bastet
11
2 / 11 / 3
8,124
406
6,072
16,607
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tehrustyshovel
Jormungandr
18
9 / 2 / 0
12,312
616
16,473
18,743
19,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
17 / 3 / 8
13,651
683
21,824
16,602
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
 
Hou Yi
19
6 / 1 / 6
12,522
626
10,782
10,474
3,943
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
17
6 / 4 / 5
11,372
569
11,899
19,976
23,407
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 12
11,497
575
8,471
14,671
15,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
HeyMaker11
The Morrigan
17
6 / 3 / 15
12,116
606
15,672
12,652
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
13
Kills
41
41
Deaths
13
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
17
3
8
7
W
Hou Yi
 
Hou Yi
6
1
6
9
W
Cabrakan
 
Cabrakan
6
4
5
2.13
L
1
13
4
0.23
W
6
2
12
6
W
The Morrigan
HeyMaker11
The Morrigan
6
3
15
4.5
L
Sobek
KGeoxis
Sobek
1
6
6
0.67
L
Medusa
0
9
2
0.11
L
Bastet
SuG Zephyr
Bastet
2
11
3
0.32
L
Jormungandr
Tehrustyshovel
Jormungandr
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
68,648
86,380
Taken
74,375
50,901
Mitigated
53,387
11,959
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
21,824
11,832
0
2,581
16,602
6,498
5,124
6,969
9,633
0
126,916
W
Hou Yi
 
Hou Yi
10,782
4,182
0
4,011
10,474
3,943
4,487
3,445
7,029
0
96,915
W
Cabrakan
 
Cabrakan
11,899
1,100
0
7,114
19,976
23,407
0
10,363
9,613
60,564
0
L
5,154
266
639
3,210
19,543
6,887
0
8,053
11,490
40,504
0
W
8,471
1,941
798
6,622
14,671
15,064
1,259
3,715
10,956
0
36,202
W
The Morrigan
HeyMaker11
The Morrigan
15,672
4,385
0
3,567
12,652
4,475
1,086
7,195
5,415
69,420
5,314
L
Sobek
KGeoxis
Sobek
6,951
979
0
3,454
15,955
11,986
0
3,393
12,562
34,227
0
L
Medusa
7,378
3,907
0
1,306
15,532
5,971
21
2,338
13,194
0
41,984
L
Bastet
SuG Zephyr
Bastet
6,072
2,168
137
2,203
16,607
6,271
0
5,429
11,178
0
42,955
L
Jormungandr
Tehrustyshovel
Jormungandr
16,473
3,968
0
1,010
18,743
19,786
422
5,817
12,926
81,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
61,158
416
Minions Killed
596
0
Camps Cleared
0
1,780,930
Distance Traveled
1,968,277
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,651
683
176
9
0
480,518
1
W
Hou Yi
12,522
626
150
8
0
367,717
4
W
Cabrakan
11,372
569
101
5
0
370,870
7
L
Chang'e
8,744
437
76
4
0
328,966
2
W
Chaac
11,497
575
41
2
0
347,232
2
W
The Morrigan
12,116
606
128
6
0
401,940
13
L
Sobek
8,535
427
68
3
0
386,329
2
L
Medusa
7,765
388
67
3
0
311,377
0
L
Bastet
8,124
406
62
3
0
365,842
0
L
Jormungandr
12,312
616
143
7
0
388,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role