Player Matchup

Ymir
Ymir
AniMatedVtec
Ymir
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
24W - 25L
1,555 Elo+
Solo
Artemis
Artemis
JorgeSFT-
Artemis
Level 24
God Stats
6W - 3L
1,419 SR
Queue Stats
27W - 23L
1,419 Elo+
Solo
Neith
Neith
Xx_Red-_-light
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
bezahlter_balkon
Ra
Level 5
God Stats
27W - 2L
1,767 SR
Queue Stats
243W - 90L
1,585 Elo+
Solo
Sol
Sol
mustachioah_02
Sol
Level 25
God Stats
9W - 3L
1,658 SR
Queue Stats
59W - 45L
1,515 Elo+
Solo
Team Averages
Level 17
1,617 SR
1,515 Elo+

VS

Team Averages
Level 21
1,503 SR
1,504 Elo+
Anhur
Anhur
FluffyMonster0
Anhur
Level 28
God Stats
1W - 3L
1,501 SR
Queue Stats
175W - 162L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
GordotheBeast231
Kuzenbo
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
73W - 69L
1,424 Elo+
Solo
Geb
Geb
OceanaFrost
Geb
Level 21
God Stats
3W - 7L
1,577 SR
Queue Stats
61W - 62L
1,470 Elo+
Solo
Chaac
Chaac
drog_ks
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ggdiamons
Kukulkan
Level 27
God Stats
36W - 14L
1,675 SR
Queue Stats
472W - 393L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,727
473
1,635
5,229
3,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
JorgeSFT-
Artemis
7
0 / 3 / 0
4,423
442
3,209
5,290
1,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 2 / 3
4,562
456
1,957
5,583
1,408
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 1
7,113
711
5,397
5,710
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
6,877
688
7,596
6,086
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,491
549
4,564
6,165
1,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 2
5,165
517
3,784
5,810
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 2 / 2
5,138
514
2,493
7,599
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
drog_ks
Chaac
9
0 / 3 / 0
4,906
491
2,453
7,163
4,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ggdiamons
Kukulkan
9
1 / 2 / 0
5,408
541
3,959
4,832
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
6
6
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
2
1
3
3.5
L
2
1
2
3
W
Artemis
JorgeSFT-
Artemis
0
3
0
0
L
1
2
2
1
W
0
2
3
0.75
W
5
0
1
5.5
L
Chaac
drog_ks
Chaac
0
3
0
0
L
Kukulkan
ggdiamons
Kukulkan
1
2
0
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
17,253
27,898
Taken
31,569
9,706
Mitigated
15,951
10,705
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,635
632
241
821
5,229
3,072
0
1,828
3,401
13,911
0
L
4,564
2,906
0
2,524
6,165
1,814
0
1,445
4,672
0
28,087
L
3,784
1,825
0
1,881
5,810
5,566
80
2,313
3,455
8,757
0
W
Artemis
JorgeSFT-
Artemis
3,209
1,114
0
917
5,290
1,033
0
1,392
3,898
0
14,768
L
2,493
519
0
2,763
7,599
2,652
0
2,489
5,074
18,749
0
W
1,957
762
0
867
5,583
1,408
171
1,797
3,666
0
15,946
W
5,397
497
84
4,081
5,710
2,009
0
3,630
1,932
50,701
0
L
Chaac
drog_ks
Chaac
2,453
610
0
1,938
7,163
4,276
468
4,636
2,527
0
18,995
L
Kukulkan
ggdiamons
Kukulkan
3,959
879
0
750
4,832
1,643
0
2,647
1,985
34,851
0
W
7,596
2,890
0
3,694
6,086
2,184
1,090
1,293
4,765
34,953
5,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
26,108
252
Minions Killed
229
0
Camps Cleared
0
914,680
Distance Traveled
920,416
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,727
473
23
2
0
181,480
0
L
Anhur
5,491
549
59
6
0
165,924
4
L
Kuzenbo
5,165
517
6
1
0
194,307
3
W
Artemis
4,423
442
29
3
0
168,743
6
L
Geb
5,138
514
48
5
0
203,647
2
W
Neith
4,562
456
23
2
0
168,919
1
W
Ra
7,113
711
101
10
0
203,043
4
L
Chaac
4,906
491
33
3
0
177,030
0
L
Kukulkan
5,408
541
83
8
0
179,508
7
W
Sol
6,877
688
76
8
0
192,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role