Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cinder_Fall2
Artio
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
97W - 111L
1,218 Elo+
Party 1
Thor
Thor
DottierCrown7
Thor
Level 28
God Stats
2W - 2L
1,302 SR
Queue Stats
226W - 265L
1,416 Elo+
Solo
Hel
Hel
Lunaticzombie80
Hel
Level 25
God Stats
2W - 1L
1,738 SR
Queue Stats
81W - 73L
1,296 Elo+
Solo
Medusa
Medusa
zDreamWorksHD
Medusa
Level 22
God Stats
10W - 10L
1,382 SR
Queue Stats
118W - 144L
1,244 Elo+
Party 1
Team Averages
Level 24
1,526 SR
1,335 Elo+

VS

Team Averages
Level 15
1,523 SR
1,403 Elo+
Charybdis
Charybdis
ArIyA-_-gamer007
Charybdis
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 95L
1,379 Elo+
Solo
Ratatoskr
Ratatoskr
Deathtrooper289
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
MXpoothre999
Ra
Level 18
God Stats
2W - 4L
1,521 SR
Queue Stats
43W - 66L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
SCOF ucme
Sun Wukong
Level 27
God Stats
13W - 5L
1,591 SR
Queue Stats
83W - 85L
1,346 Elo+
Solo
Olorun
Olorun
ShadowChaos4029
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 4 / 1
5,397
540
1,366
5,421
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 5
4,993
499
539
3,829
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 0
5,367
537
1,119
5,764
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 2 / 3
6,194
619
6,090
6,008
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 1 / 1
6,041
604
4,814
2,971
681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
1 / 3 / 2
5,253
525
1,598
5,846
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Deathtrooper289
Ratatoskr
4
0 / 5 / 0
3,789
379
229
3,665
1,107
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 2 / 0
5,487
549
3,016
4,176
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SCOF ucme
Sun Wukong
8
2 / 2 / 0
5,196
520
3,620
6,077
2,175
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 6 / 1
3,858
386
538
5,937
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
6
9
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
4
1
0.38
L
Charybdis
1
3
2
0.67
W
0
1
5
2.5
L
Ratatoskr
Deathtrooper289
Ratatoskr
0
5
0
0
W
3
1
0
3
W
5
2
3
3.25
L
3
2
0
1.5
L
Sun Wukong
SCOF ucme
Sun Wukong
2
2
0
1
L
0
6
1
0.08
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
9,001
23,993
Taken
25,701
7,955
Mitigated
6,999
8,567
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,366
371
0
622
5,421
2,102
1,068
0
5,421
0
19,299
L
Charybdis
1,598
887
35
1,617
5,846
1,255
876
168
5,678
0
21,178
W
539
281
31
1,393
3,829
1,760
225
226
3,603
9,240
0
L
Ratatoskr
Deathtrooper289
Ratatoskr
229
0
0
64
3,665
1,107
13
1,600
1,983
0
4,915
W
1,119
132
0
1,682
5,764
1,586
0
293
5,383
0
22,021
W
6,090
642
152
3,255
6,008
1,826
0
2,703
3,061
30,906
0
L
3,016
585
235
1,640
4,176
1,186
0
1,995
2,023
30,544
0
L
Sun Wukong
SCOF ucme
Sun Wukong
3,620
583
0
632
6,077
2,175
0
356
5,673
0
24,580
L
538
432
0
817
5,937
1,276
0
2,104
3,715
5,709
0
W
4,814
2,058
0
1,432
2,971
681
770
0
2,971
0
27,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
23,583
228
Minions Killed
177
0
Camps Cleared
0
907,353
Distance Traveled
828,113
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,397
540
51
5
0
172,854
5
L
Charybdis
5,253
525
51
5
0
171,602
0
W
Artio
4,993
499
11
1
0
160,573
1
L
Ratatoskr
3,789
379
9
1
0
137,435
0
W
Thor
5,367
537
58
6
0
200,567
3
W
Hel
6,194
619
55
6
0
196,085
0
L
Ra
5,487
549
62
6
0
193,282
2
L
Sun Wukong
5,196
520
50
5
0
194,365
1
L
Olorun
3,858
386
5
1
0
131,429
1
W
Medusa
6,041
604
53
5
0
177,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role