Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
H1kky
Izanami
Level 28
God Stats
2W - 1L
1,541 SR
Queue Stats
47W - 40L
1,537 Elo+
Solo
Hercules
Hercules
NojKuvQau
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,541 Elo+
Solo
Ymir
Ymir
fghj240
Ymir
Level 21
God Stats
1W - 4L
1,159 SR
Queue Stats
38W - 61L
1,346 Elo+
Solo
Nemesis
Nemesis
soranutts
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,456 Elo+

VS

Team Averages
Level 35
1,476 SR
1,528 Elo+
Hercules
Hercules
Bumbas Spear
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,704 Elo+
Party 1
Bakasura
Bakasura
CelestialMinage
Bakasura
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 20L
1,662 Elo+
Solo
Neith
Neith
JLinetteE
Neith
Level 26
God Stats
6W - 5L
1,521 SR
Queue Stats
53W - 78L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Nexryyy
Baron Samedi
Level 116
God Stats
6W - 5L
1,360 SR
Queue Stats
614W - 611L
1,609 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SiCSyNz
Morgan Le Fay
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 15L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 3 / 0
6,187
619
5,304
9,490
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
H1kky
Izanami
8
2 / 4 / 1
5,459
546
4,741
6,436
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NojKuvQau
Hercules
7
0 / 3 / 1
4,932
493
3,089
8,216
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
fghj240
Ymir
8
1 / 3 / 1
5,378
538
1,033
6,221
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
soranutts
Nemesis
10
0 / 5 / 1
5,273
527
2,439
7,431
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bumbas Spear
Hercules
12
2 / 1 / 3
6,764
676
5,320
7,266
6,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
12
8 / 3 / 3
7,414
741
6,952
7,725
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JLinetteE
Neith
9
1 / 0 / 3
5,483
548
3,311
4,590
1,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Nexryyy
Baron Samedi
12
5 / 1 / 5
7,156
716
5,540
5,751
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SiCSyNz
Morgan Le Fay
8
2 / 2 / 1
4,947
495
2,604
4,091
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
18
18
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
0
1.33
W
Hercules
Bumbas Spear
Hercules
2
1
3
3.5
W
Bakasura
8
3
3
3.17
L
Izanami
H1kky
Izanami
2
4
1
0.63
W
Neith
JLinetteE
Neith
1
0
3
2.5
W
Baron Samedi
Nexryyy
Baron Samedi
5
1
5
7.5
L
Hercules
NojKuvQau
Hercules
0
3
1
0.17
W
Morgan Le Fay
SiCSyNz
Morgan Le Fay
2
2
1
1.25
L
Ymir
fghj240
Ymir
1
3
1
0.5
L
Nemesis
soranutts
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
23,727
37,794
Taken
29,423
17,504
Mitigated
14,141
12,356
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,304
605
0
4,192
9,490
4,714
0
2,227
6,576
30,339
0
W
Hercules
Bumbas Spear
Hercules
5,320
2,846
0
3,304
7,266
6,169
265
2,174
5,092
0
35,623
W
Bakasura
6,952
4,339
0
3,379
7,725
3,754
0
1,721
6,004
0
35,414
L
Izanami
H1kky
Izanami
4,741
2,865
0
2,012
6,436
1,322
0
971
5,283
0
30,055
W
Neith
JLinetteE
Neith
3,311
687
152
1,089
4,590
1,094
27
621
3,969
0
27,660
W
Baron Samedi
Nexryyy
Baron Samedi
5,540
696
423
2,430
5,751
2,143
296
1,653
4,098
37,301
0
L
Hercules
NojKuvQau
Hercules
3,089
847
0
3,329
8,216
4,913
0
1,284
6,932
0
18,311
W
Morgan Le Fay
SiCSyNz
Morgan Le Fay
2,604
231
167
690
4,091
981
168
168
3,923
16,366
0
L
Ymir
fghj240
Ymir
1,033
317
0
1,407
6,221
3,823
0
1,633
4,329
11,144
0
L
Nemesis
soranutts
Nemesis
2,439
783
0
1,416
7,431
2,732
0
2,029
5,131
0
29,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
31,764
250
Minions Killed
311
0
Camps Cleared
0
918,155
Distance Traveled
987,942
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,187
619
62
6
0
187,501
1
W
Hercules
6,764
676
96
10
0
175,882
2
W
Bakasura
7,414
741
87
9
0
237,775
0
L
Izanami
5,459
546
68
7
0
195,060
4
W
Neith
5,483
548
51
5
0
189,640
5
W
Baron Samedi
7,156
716
52
5
0
207,712
3
L
Hercules
4,932
493
39
4
0
141,217
0
W
Morgan Le Fay
4,947
495
25
3
0
176,933
0
L
Ymir
5,378
538
17
2
0
180,425
0
L
Nemesis
5,273
527
64
6
0
213,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role