Player Matchup

Cupid
Cupid
Ghostofmelody
Cupid
Level 85
God Stats
4W - 2L
1,713 SR
Queue Stats
135W - 206L
1,287 Elo+
Party 1
Kuzenbo
Kuzenbo
Smileis-pro
Kuzenbo
Level 86
God Stats
21W - 25L
1,489 SR
Queue Stats
69W - 98L
1,353 Elo+
Solo
Vulcan
Vulcan
Snuffleupagus67
Vulcan
Level 149
God Stats
17W - 26L
1,377 SR
Queue Stats
432W - 560L
1,408 Elo+
Party 1
Team Averages
Level 107
1,526 SR
1,349 Elo+

VS

Team Averages
Level 93
1,572 SR
1,354 Elo+
Chaac
Chaac
Rapton56
Chaac
Level 69
God Stats
5W - 4L
1,554 SR
Queue Stats
41W - 62L
1,356 Elo+
Solo
Zeus
Zeus
TSM TSWIFTY
Zeus
Level 63
God Stats
5W - 3L
1,764 SR
Queue Stats
155W - 196L
1,317 Elo+
Solo
Chiron
Chiron
ViciousProdigy1
Chiron
Level 147
God Stats
16W - 21L
1,397 SR
Queue Stats
121W - 139L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
11,146
587
7,259
13,990
4,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Smileis-pro
Kuzenbo
16
2 / 2 / 6
13,024
685
9,900
26,640
31,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 2 / 2
13,268
698
14,361
9,408
3,705
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rapton56
Chaac
16
4 / 4 / 6
12,368
651
24,962
26,086
19,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 6
12,400
653
14,932
13,747
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 2
10,318
543
1,744
2,431
709
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
11
11
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
7
7
0.5
L
Chaac
Rapton56
Chaac
4
4
6
1.75
W
Kuzenbo
Smileis-pro
Kuzenbo
2
2
6
2.5
W
7
2
2
4
L
5
5
6
1.6
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
41,638
50,038
Taken
42,264
39,903
Mitigated
25,623
18,532
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,259
2,187
1,026
2,212
13,990
4,984
1,000
3,637
10,353
0
35,512
L
Chaac
Rapton56
Chaac
24,962
4,241
251
12,155
26,086
19,015
0
13,675
12,411
0
74,713
W
Kuzenbo
Smileis-pro
Kuzenbo
9,900
2,432
316
13,168
26,640
31,214
425
8,863
17,777
29,200
0
W
14,361
4,116
0
1,810
9,408
3,705
881
2,965
6,443
61,430
0
L
14,932
1,399
0
1,359
13,747
5,899
313
10,221
3,526
53,557
0
L
1,744
905
367
664
2,431
709
640
894
1,537
0
19,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
35,086
179
Minions Killed
253
6
Camps Cleared
8
988,575
Distance Traveled
831,029
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,146
587
53
3
1
291,888
3
L
Chaac
12,368
651
116
6
4
350,845
1
W
Kuzenbo
13,024
685
24
1
0
337,170
0
W
Vulcan
13,268
698
102
5
5
359,517
4
L
Zeus
12,400
653
103
5
0
283,380
0
L
Chiron
10,318
543
34
2
4
196,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role