Player Matchup

Ravana
Ravana
BooferGooberBob
Ravana
Level 23
God Stats
4W - 8L
1,443 SR
Queue Stats
11W - 17L
1,482 Elo+
Party 1
Hera
Hera
BoxiBoyo
Hera
Level 29
God Stats
7W - 12L
1,452 SR
Queue Stats
77W - 70L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
LasothanakVn
Sun Wukong
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 73L
1,500 Elo+
Solo
Sobek
Sobek
PerturbedTomato
Sobek
Level 62
God Stats
5W - 2L
1,579 SR
Queue Stats
25W - 29L
1,364 Elo+
Party 1
Charybdis
Charybdis
Thickboyo
Charybdis
Level 17
God Stats
5W - 6L
1,536 SR
Queue Stats
8W - 11L
1,377 Elo+
Party 1
Team Averages
Level 27
1,502 SR
1,433 Elo+

VS

Team Averages
Level 12
1,518 SR
1,410 Elo+
Set
Set
BMBebbi420
Set
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bit3n
Kukulkan
Level 28
God Stats
3W - 0L
1,785 SR
Queue Stats
45W - 35L
1,571 Elo+
Solo
Bellona
Bellona
Cheevs
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dmar3488
Cthulhu
Level 11
God Stats
2W - 3L
1,376 SR
Queue Stats
2W - 6L
1,107 Elo+
Party 2
Chiron
Chiron
Ghoultrvp
Chiron
Level 17
God Stats
4W - 7L
1,431 SR
Queue Stats
19W - 29L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,517
418
2,591
10,631
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hera
13
2 / 5 / 0
8,054
447
6,912
11,681
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LasothanakVn
Sun Wukong
10
0 / 7 / 1
6,847
380
3,269
12,022
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 5
7,172
398
2,961
15,573
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Thickboyo
Charybdis
13
4 / 4 / 2
8,570
476
6,493
9,146
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 9
12,658
703
14,479
11,458
5,029
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Bit3n
Kukulkan
16
5 / 2 / 7
10,676
593
14,967
6,760
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cheevs
Bellona
14
5 / 0 / 4
9,563
531
4,890
11,577
11,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Dmar3488
Cthulhu
11
0 / 4 / 6
7,757
431
2,548
9,656
7,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Ghoultrvp
Chiron
14
4 / 3 / 3
9,790
544
6,488
9,595
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
25
25
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
W
Kukulkan
Bit3n
Kukulkan
5
2
7
4.25
L
2
4
2
0.75
L
Hera
2
5
0
0.4
W
Bellona
Cheevs
Bellona
5
0
4
7
W
Cthulhu
Dmar3488
Cthulhu
0
4
6
0.75
W
Chiron
Ghoultrvp
Chiron
4
3
3
1.83
L
Sun Wukong
LasothanakVn
Sun Wukong
0
7
1
0.07
L
1
5
5
0.7
L
Charybdis
Thickboyo
Charybdis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
43,372
59,053
Taken
49,046
36,163
Mitigated
29,307
6,662
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,479
6,855
0
7,465
11,458
5,029
1,368
3,122
8,069
0
128,822
W
Kukulkan
Bit3n
Kukulkan
14,967
1,233
0
2,120
6,760
2,405
1,098
3,032
3,523
74,230
0
L
2,591
435
0
1,237
10,631
5,865
0
3,132
7,499
0
46,873
L
Hera
6,912
1,505
0
2,202
11,681
3,786
0
4,154
7,527
42,119
0
W
Bellona
Cheevs
Bellona
4,890
961
0
2,932
11,577
11,449
412
2,674
8,667
9,647
35,953
W
Cthulhu
Dmar3488
Cthulhu
2,548
189
0
77
9,656
7,845
180
1,136
8,394
13,231
0
W
Chiron
Ghoultrvp
Chiron
6,488
3,003
542
4,730
9,595
2,579
657
1,153
8,306
0
45,599
L
Sun Wukong
LasothanakVn
Sun Wukong
3,269
757
0
660
12,022
7,149
0
2,727
9,295
0
27,292
L
2,961
243
0
2,031
15,573
15,119
0
7,468
8,105
14,724
0
L
Charybdis
Thickboyo
Charybdis
6,493
3,621
0
532
9,146
4,244
0
1,762
7,384
0
48,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
50,444
307
Minions Killed
474
0
Camps Cleared
0
1,726,131
Distance Traveled
1,766,663
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,658
703
192
11
0
412,168
6
W
Kukulkan
10,676
593
119
7
0
360,022
8
L
Ravana
7,517
418
75
4
0
385,388
9
L
Hera
8,054
447
97
5
0
347,211
3
W
Bellona
9,563
531
70
4
0
350,959
0
W
Cthulhu
7,757
431
20
1
0
337,779
0
W
Chiron
9,790
544
73
4
0
305,735
3
L
Sun Wukong
6,847
380
33
2
0
304,089
4
L
Sobek
7,172
398
15
1
0
351,642
1
L
Charybdis
8,570
476
87
5
0
337,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role