Player Matchup

Ymir
Ymir
Neezy206
Ymir
Level 107
God Stats
4W - 11L
1,379 SR
Queue Stats
368W - 349L
1,483 Elo+
Party 4
Loki
Loki
ScxrLxxrd
Loki
Level 99
God Stats
2W - 4L
1,234 SR
Queue Stats
30W - 25L
1,526 Elo+
Party 1
Neith
Neith
TTV Lao
Neith
Level 66
God Stats
3W - 0L
1,793 SR
Queue Stats
55W - 60L
1,481 Elo+
Party 4
He Bo
He Bo
Wrath1324
He Bo
Level 53
God Stats
4W - 2L
1,687 SR
Queue Stats
52W - 52L
1,496 Elo+
Party 1
Chaac
Chaac
pepehands69420
Chaac
Level 67
God Stats
8W - 12L
1,580 SR
Queue Stats
560W - 511L
1,485 Elo+
Solo
Team Averages
Level 78
1,535 SR
1,494 Elo+

VS

Team Averages
Level 122
1,622 SR
1,557 Elo+
Skadi
Skadi
ANUBIS3138
Skadi
Level 129
God Stats
83W - 94L
1,494 SR
Queue Stats
242W - 266L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
DelChopo
Ah Puch
Level 144
God Stats
3W - 2L
1,716 SR
Queue Stats
254W - 244L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
Thefro2244
Sun Wukong
Level 127
God Stats
3W - 4L
1,488 SR
Queue Stats
235W - 243L
1,485 Elo+
Party 3
Scylla
Scylla
Tophka
Scylla
Level 130
God Stats
63W - 76L
1,552 SR
Queue Stats
431W - 485L
1,426 Elo+
Party 2
Nike
Nike
YR_JJN_YR
Nike
Level 81
God Stats
5W - 2L
1,859 SR
Queue Stats
19W - 18L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 1 / 8
6,191
563
8,119
11,418
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Loki
12
5 / 0 / 1
7,351
668
3,466
5,461
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TTV Lao
Neith
11
8 / 2 / 4
6,910
628
7,206
5,364
1,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Wrath1324
He Bo
12
1 / 0 / 1
6,649
604
3,223
3,963
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
7,137
649
5,202
7,617
4,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
2 / 7 / 1
5,495
500
5,161
8,884
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
DelChopo
Ah Puch
11
0 / 3 / 0
6,032
548
2,609
4,606
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Thefro2244
Sun Wukong
8
0 / 2 / 0
4,977
452
4,727
7,665
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Tophka
Scylla
9
0 / 4 / 2
5,119
465
1,521
7,505
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
8
1 / 4 / 2
5,145
468
3,884
11,297
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
3
3
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
7
1
0.36
L
Ah Puch
DelChopo
Ah Puch
0
3
0
0
W
Ymir
3
1
8
7
W
Loki
5
0
1
5.5
W
Neith
TTV Lao
Neith
8
2
4
5
L
Sun Wukong
Thefro2244
Sun Wukong
0
2
0
0
L
Scylla
Tophka
Scylla
0
4
2
0.25
W
He Bo
Wrath1324
He Bo
1
0
1
1.5
L
Nike
1
4
2
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,216
Damage
17,902
33,823
Taken
39,957
16,101
Mitigated
15,448
14,185
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,161
2,582
0
1,532
8,884
1,996
131
3,348
5,536
0
27,567
L
Ah Puch
DelChopo
Ah Puch
2,609
195
0
357
4,606
1,418
0
2,533
2,073
36,975
0
W
Ymir
8,119
3,481
166
5,229
11,418
6,641
124
808
10,610
19,304
3,699
W
Loki
3,466
757
0
1,439
5,461
2,093
702
442
5,019
0
46,512
W
Neith
TTV Lao
Neith
7,206
2,914
262
2,375
5,364
1,515
131
491
4,873
0
27,884
L
Sun Wukong
Thefro2244
Sun Wukong
4,727
1,598
0
1,082
7,665
6,450
0
685
6,980
0
23,172
L
Scylla
Tophka
Scylla
1,521
89
0
2,255
7,505
1,556
275
690
6,815
25,269
0
W
He Bo
Wrath1324
He Bo
3,223
0
0
619
3,963
1,241
0
2,355
1,608
41,722
0
L
Nike
3,884
1,239
0
2,756
11,297
4,028
0
3,908
7,389
0
13,508
W
5,202
1,758
0
4,095
7,617
4,611
0
34
6,860
2,576
40,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
26,768
371
Minions Killed
263
0
Camps Cleared
0
1,110,866
Distance Traveled
1,036,337
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,495
500
56
5
0
173,772
2
L
Ah Puch
6,032
548
75
7
0
217,460
7
W
Ymir
6,191
563
24
2
0
212,742
4
W
Loki
7,351
668
106
10
0
254,096
4
W
Neith
6,910
628
46
4
0
209,137
0
L
Sun Wukong
4,977
452
54
5
0
218,433
2
L
Scylla
5,119
465
59
5
0
204,596
2
W
He Bo
6,649
604
100
9
0
217,085
3
L
Nike
5,145
468
19
2
0
222,076
5
W
Chaac
7,137
649
95
9
0
217,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role