Player Matchup

Hera
Hera
Holy CzT
Hera
Level 109
God Stats
2W - 3L
1,438 SR
Queue Stats
246W - 214L
1,496 Elo+
Party 1
Sobek
Sobek
KangGhidorah
Sobek
Level 62
God Stats
5W - 2L
1,529 SR
Queue Stats
231W - 242L
1,465 Elo+
Party 1
Izanami
Izanami
TWoody1400
Izanami
Level 45
God Stats
66W - 52L
1,536 SR
Queue Stats
185W - 212L
1,425 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,462 Elo+

VS

Team Averages
Level 94
1,799 SR
1,686 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Stipulaterose12
Chaac
Level 153
God Stats
6W - 0L
1,895 SR
Queue Stats
298W - 91L
1,706 Elo+
Party 2
Bellona
Bellona
Ynolleb
Bellona
Level 6
God Stats
9W - 0L
2,003 SR
Queue Stats
9W - 0L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 5 / 1
5,813
581
4,961
5,273
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
6,201
620
3,377
10,416
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TWoody1400
Izanami
8
1 / 6 / 0
6,345
635
3,016
8,165
2,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 0 / 10
7,649
765
5,028
6,780
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
4 / 1 / 11
8,018
802
7,385
10,602
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Ynolleb
Bellona
12
7 / 0 / 6
8,017
802
9,098
7,311
3,192
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
10
9
L
Hera
0
5
1
0.1
L
0
4
1
0.13
W
4
1
11
9.5
L
Izanami
TWoody1400
Izanami
1
6
0
0.17
W
Bellona
Ynolleb
Bellona
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,354
Damage
21,511
23,854
Taken
24,693
12,168
Mitigated
21,300
3,433
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,028
572
0
2,752
6,780
5,487
258
2,191
4,507
0
12,384
L
Hera
4,961
806
0
410
5,273
1,432
0
0
4,906
17,991
0
L
3,377
236
0
2,213
10,416
8,318
0
0
9,570
6,286
0
W
7,385
1,283
644
5,647
10,602
12,621
470
3,109
7,193
0
23,205
L
Izanami
TWoody1400
Izanami
3,016
1,319
172
638
8,165
2,418
0
212
7,516
0
13,049
W
Bellona
Ynolleb
Bellona
9,098
3,174
0
4,162
7,311
3,192
2,097
3,236
3,826
0
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,359
Gold Earned
23,684
74
Minions Killed
110
1
Camps Cleared
8
492,279
Distance Traveled
578,152
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,649
765
19
2
2
184,417
2
L
Hera
5,813
581
40
4
0
143,411
0
L
Sobek
6,201
620
11
1
0
185,737
2
W
Chaac
8,018
802
39
4
2
195,736
4
L
Izanami
6,345
635
23
2
1
163,131
1
W
Bellona
8,017
802
52
5
4
197,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role