Player Matchup

Kukulkan
Kukulkan
BoutaNoot
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,666 Elo+
Party 1
Charybdis
Charybdis
Reiszen
Charybdis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 18L
1,694 Elo+
Party 1
Ares
Ares
Zetsway
Ares
Level 139
God Stats
4W - 1L
1,907 SR
Queue Stats
36W - 18L
1,759 Elo+
Party 1
Team Averages
Level 135
1,636 SR
1,706 Elo+

VS

Team Averages
Level 84
1,410 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Neobruh
Thoth
Level 86
God Stats
1W - 4L
1,230 SR
Queue Stats
48W - 66L
1,518 Elo+
Solo
Awilix
Awilix
deepesta
Awilix
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoutaNoot
Kukulkan
12
3 / 7 / 11
9,320
717
6,635
9,176
3,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Reiszen
Charybdis
14
9 / 3 / 12
11,126
856
17,859
9,293
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Zetsway
Ares
16
14 / 1 / 11
12,661
974
15,208
16,232
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 9 / 1
9,568
736
6,509
19,494
9,139
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Neobruh
Thoth
12
4 / 8 / 2
9,197
707
8,326
9,989
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
deepesta
Awilix
11
0 / 9 / 6
7,870
605
4,402
14,260
7,263
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
26
Kills
10
11
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
9
1
0.72
W
Kukulkan
BoutaNoot
Kukulkan
3
7
11
1.21
L
Thoth
Neobruh
Thoth
4
8
2
0.63
W
Charybdis
Reiszen
Charybdis
9
3
12
5
W
Ares
Zetsway
Ares
14
1
11
19.5
L
Awilix
deepesta
Awilix
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,702
Damage
19,237
34,701
Taken
43,743
24,869
Mitigated
19,760
4,229
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,509
2,622
0
3,034
19,494
9,139
0
8,829
10,665
0
12,192
W
Kukulkan
BoutaNoot
Kukulkan
6,635
1,350
0
47
9,176
3,368
609
2,968
6,208
33,519
0
L
Thoth
Neobruh
Thoth
8,326
109
0
610
9,989
3,358
0
6,205
3,784
29,726
0
W
Charybdis
Reiszen
Charybdis
17,859
10,017
0
1,464
9,293
3,447
1,390
2,812
6,481
0
57,684
W
Ares
Zetsway
Ares
15,208
2,172
0
2,718
16,232
18,054
305
3,030
13,202
25,609
0
L
Awilix
deepesta
Awilix
4,402
1,851
0
60
14,260
7,263
0
7,129
7,131
0
15,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
26,635
147
Minions Killed
95
7
Camps Cleared
4
592,951
Distance Traveled
620,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,568
736
11
1
0
214,130
3
W
Kukulkan
9,320
717
53
4
4
182,372
0
L
Thoth
9,197
707
62
5
1
191,181
0
W
Charybdis
11,126
856
78
6
2
185,704
0
W
Ares
12,661
974
16
1
1
224,875
0
L
Awilix
7,870
605
22
2
3
214,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role