Player Matchup

Ares
Ares
Silver III
Brat333_90
Ares
Silver III
Level 99
God Stats
24W - 33L
1,519 SR
Queue Stats
29W - 60L
1,182 MMR
Solo
Artemis
Artemis
Silver IV
Theurpy
Artemis
Silver IV
Level 89
God Stats
0W - 2L
990 SR
Queue Stats
15W - 27L
1,243 MMR
Solo
Anubis
Anubis
Bronze III
anjey3228navi
Anubis
Bronze III
Level 60
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,380 SR
1,308 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 95
1,518 SR
1,723 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Diamond V
atoma_
Yemoja
Diamond V
Level 48
God Stats
1W - 2L
1,536 SR
Queue Stats
116W - 105L
1,945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
7,861
562
6,660
18,740
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Theurpy
Artemis
11
0 / 7 / 1
8,109
579
8,505
11,917
4,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 0
8,652
618
8,649
8,930
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ZeusOdinSobekFenrirUllr

VS

Bans
AthenaHeimdallrGebNeithBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
11 / 1 / 6
10,711
765
12,321
11,032
10,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
atoma_
Yemoja
13
2 / 0 / 17
10,586
756
4,132
15,181
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
19
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
1
6
14
L
0
8
0
0
L
Artemis
Theurpy
Artemis
0
7
1
0.07
L
1
4
0
0.25
W
Yemoja
atoma_
Yemoja
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
16,453
39,587
Taken
26,213
25,006
Mitigated
27,928
8,054
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,321
1,211
0
4,252
11,032
10,471
652
3,431
7,601
39,230
0
L
6,660
225
0
2,371
18,740
16,764
0
4,155
14,585
13,855
0
L
Artemis
Theurpy
Artemis
8,505
3,051
325
2,174
11,917
4,107
0
8,015
3,902
0
30,426
L
8,649
743
294
2,890
8,930
4,135
0
4,855
4,075
31,102
0
W
Yemoja
atoma_
Yemoja
4,132
90
971
6,665
15,181
17,457
349
8,651
6,530
16,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
21,297
132
Minions Killed
72
5
Camps Cleared
3
656,333
Distance Traveled
480,753
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,711
765
58
4
3
242,829
0
L
Ares
7,861
562
11
1
3
236,611
4
L
Artemis
8,109
579
63
5
1
193,544
0
L
Anubis
8,652
618
58
4
1
226,178
5
W
Yemoja
10,586
756
14
1
0
237,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role