Player Matchup

Anubis
Anubis
Chillindude69
Anubis
Level 128
God Stats
2W - 0L
1,761 SR
Queue Stats
28W - 20L
1,625 Elo+
Party 1
Khepri
Khepri
Gfire99
Khepri
Level 46
God Stats
15W - 7L
1,664 SR
Queue Stats
17W - 12L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
Marxman09
Jing Wei
Level 109
God Stats
1W - 0L
1,798 SR
Queue Stats
422W - 377L
1,606 Elo+
Party 1
Bakasura
Bakasura
Rundas
Bakasura
Level 158
God Stats
1W - 0L
1,704 SR
Queue Stats
34W - 12L
1,794 Elo+
Party 1
Ah Puch
Ah Puch
Shadowviper72
Ah Puch
Level 113
God Stats
2W - 0L
1,987 SR
Queue Stats
77W - 58L
1,607 Elo+
Party 1
Team Averages
Level 111
1,783 SR
1,644 Elo+

VS

Team Averages
Level 58
1,577 SR
1,473 Elo+
Kukulkan
Kukulkan
Gilgamane
Kukulkan
Level 29
God Stats
6W - 1L
1,916 SR
Queue Stats
89W - 54L
1,642 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jahim
Tsukuyomi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,457 Elo+
Party 2
Izanami
Izanami
SupportDlFF
Izanami
Level 28
God Stats
5W - 9L
1,386 SR
Queue Stats
78W - 55L
1,625 Elo+
Party 2
Bellona
Bellona
TheOreoOfDoom
Bellona
Level 93
God Stats
3W - 2L
1,560 SR
Queue Stats
18W - 22L
1,486 Elo+
Solo
Thanatos
Thanatos
猛虎下山
Thanatos
Level 68
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 10L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,237
624
4,790
5,594
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Gfire99
Khepri
7
0 / 2 / 5
4,998
500
1,264
4,520
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Marxman09
Jing Wei
10
0 / 2 / 0
5,481
548
1,286
3,952
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Rundas
Bakasura
11
5 / 1 / 7
6,832
683
8,378
7,179
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
8
3 / 1 / 3
5,607
561
3,347
5,798
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gilgamane
Kukulkan
12
2 / 2 / 1
6,252
625
3,515
4,143
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jahim
Tsukuyomi
9
2 / 3 / 2
5,358
536
4,837
8,069
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SupportDlFF
Izanami
10
2 / 1 / 1
5,898
590
3,239
5,765
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
6
0 / 3 / 1
4,290
429
2,245
7,101
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
猛虎下山
Thanatos
8
1 / 4 / 0
5,002
500
2,103
5,857
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
7
7
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Khepri
Gfire99
Khepri
0
2
5
1.25
L
Kukulkan
Gilgamane
Kukulkan
2
2
1
1.25
L
Tsukuyomi
Jahim
Tsukuyomi
2
3
2
1
W
Jing Wei
Marxman09
Jing Wei
0
2
0
0
W
Bakasura
Rundas
Bakasura
5
1
7
8.5
W
Ah Puch
3
1
3
4.5
L
Izanami
SupportDlFF
Izanami
2
1
1
2.5
L
Bellona
0
3
1
0.17
L
Thanatos
猛虎下山
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
15,939
27,043
Taken
30,935
11,651
Mitigated
9,813
11,497
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,790
313
0
2,636
5,594
2,107
0
1,510
4,084
28,609
0
W
Khepri
Gfire99
Khepri
1,264
111
0
812
4,520
3,639
180
1,004
3,516
5,846
0
L
Kukulkan
Gilgamane
Kukulkan
3,515
506
0
410
4,143
1,177
0
2,035
2,108
41,311
0
L
Tsukuyomi
Jahim
Tsukuyomi
4,837
1,211
0
2,322
8,069
1,966
0
1,992
5,407
0
24,156
W
Jing Wei
Marxman09
Jing Wei
1,286
602
0
1,078
3,952
994
78
0
3,952
0
34,243
W
Bakasura
Rundas
Bakasura
8,378
4,793
0
4,339
7,179
3,394
590
0
7,179
0
29,366
W
Ah Puch
3,347
0
0
2,632
5,798
1,517
0
1,001
4,797
20,804
0
L
Izanami
SupportDlFF
Izanami
3,239
2,157
0
1,463
5,765
1,615
1,300
832
4,653
0
38,349
L
Bellona
2,245
406
0
868
7,101
3,530
0
1,984
4,326
0
11,176
L
Thanatos
猛虎下山
Thanatos
2,103
123
0
3,327
5,857
1,525
0
2,558
2,923
0
10,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
26,800
262
Minions Killed
290
0
Camps Cleared
0
1,013,625
Distance Traveled
928,136
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,237
624
55
6
0
189,311
3
W
Khepri
4,998
500
6
1
0
210,389
1
L
Kukulkan
6,252
625
99
10
0
173,540
4
L
Tsukuyomi
5,358
536
52
5
0
209,075
2
W
Jing Wei
5,481
548
75
8
0
178,096
4
W
Bakasura
6,832
683
82
8
0
229,061
0
W
Ah Puch
5,607
561
44
4
0
206,768
2
L
Izanami
5,898
590
94
9
0
180,251
2
L
Bellona
4,290
429
16
2
0
182,089
1
L
Thanatos
5,002
500
29
3
0
183,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role