Player Matchup

Ares
Ares
Alotheneda
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,762 Elo+
Party 1
Scylla
Scylla
MemfisxExecute
Scylla
Level 125
God Stats
5W - 8L
1,448 SR
Queue Stats
282W - 161L
1,767 Elo+
Party 1
Ne Zha
Ne Zha
blue1001
Ne Zha
Level 108
God Stats
3W - 1L
1,638 SR
Queue Stats
144W - 87L
1,807 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,779 Elo+

VS

Team Averages
Level 112
1,561 SR
1,559 Elo+
Sun Wukong
Sun Wukong
EVERAN WOLF
Sun Wukong
Level 114
God Stats
5W - 5L
1,516 SR
Queue Stats
410W - 381L
1,556 Elo+
Party 2
Yemoja
Yemoja
THEDILLYWIGGLE
Yemoja
Level 122
God Stats
5W - 8L
1,520 SR
Queue Stats
80W - 64L
1,575 Elo+
Solo
Chang'e
Chang'e
merlin4455
Chang'e
Level 100
God Stats
11W - 9L
1,646 SR
Queue Stats
392W - 413L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
12,556
661
14,884
18,179
21,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 7
12,861
677
19,885
13,260
5,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
blue1001
Ne Zha
16
4 / 8 / 5
12,924
680
19,871
19,447
10,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EVERAN WOLF
Sun Wukong
15
6 / 3 / 7
12,368
651
16,963
20,126
16,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 13
12,998
684
13,806
25,480
29,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
merlin4455
Chang'e
16
7 / 6 / 9
12,543
660
13,495
19,658
9,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
11
Kills
16
16
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Sun Wukong
EVERAN WOLF
Sun Wukong
6
3
7
3.17
W
4
3
7
2.5
L
3
2
13
4.75
W
Ne Zha
blue1001
Ne Zha
4
8
5
0.81
L
Chang'e
merlin4455
Chang'e
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,640
Damage
44,264
50,886
Taken
65,264
37,510
Mitigated
56,061
9,180
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,884
685
0
877
18,179
21,614
60
10,376
7,803
29,248
0
L
Sun Wukong
EVERAN WOLF
Sun Wukong
16,963
2,316
0
3,144
20,126
16,277
360
10,394
9,732
0
49,889
W
19,885
1,880
0
3,998
13,260
5,697
1,269
7,948
5,312
67,950
0
L
13,806
3,144
3,060
8,393
25,480
29,862
708
14,972
10,508
38,593
0
W
Ne Zha
blue1001
Ne Zha
19,871
3,585
0
4,305
19,447
10,199
774
9,270
10,014
0
56,917
L
Chang'e
merlin4455
Chang'e
13,495
833
6,597
7,836
19,658
9,922
664
9,781
9,877
47,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
37,909
205
Minions Killed
188
10
Camps Cleared
7
1,028,072
Distance Traveled
1,066,060
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,556
661
34
2
1
337,322
4
L
Sun Wukong
12,368
651
56
3
2
375,881
5
W
Scylla
12,861
677
116
6
8
342,063
7
L
Yemoja
12,998
684
40
2
3
329,572
8
W
Ne Zha
12,924
680
55
3
1
348,687
3
L
Chang'e
12,543
660
92
5
2
360,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role