Player Matchup

The Morrigan
The Morrigan
DemonicGrim02
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kamiman01
Ravana
Level 24
God Stats
4W - 7L
1,444 SR
Queue Stats
31W - 32L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajinFubu
Morgan Le Fay
Level 16
God Stats
13W - 13L
1,559 SR
Queue Stats
29W - 33L
1,508 Elo+
Solo
Sobek
Sobek
OfficialRxmos
Sobek
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 55L
1,444 Elo+
Solo
King Arthur
King Arthur
SirClappyCheeks
King Arthur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 120L
1,478 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,451 Elo+

VS

Team Averages
Level 11
1,459 SR
1,351 Elo+
Artemis
Artemis
JorgeSFT-
Artemis
Level 24
God Stats
6W - 3L
1,509 SR
Queue Stats
27W - 23L
1,430 Elo+
Solo
Cthulhu
Cthulhu
bold_jail769
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,453 Elo+
Solo
The Morrigan
The Morrigan
florusse11
The Morrigan
Level 13
God Stats
11W - 9L
1,500 SR
Queue Stats
47W - 52L
1,320 Elo+
Solo
Ymir
Ymir
more_cyanide4
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
partymonster245
Ne Zha
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DemonicGrim02
The Morrigan
12
5 / 3 / 5
7,858
561
5,081
7,729
2,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Kamiman01
Ravana
11
9 / 2 / 4
7,464
533
5,597
5,865
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
MajinFubu
Morgan Le Fay
13
12 / 0 / 10
8,701
622
11,982
7,012
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 5
7,898
564
5,422
10,929
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
SirClappyCheeks
King Arthur
10
6 / 2 / 8
7,188
513
6,050
7,766
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JorgeSFT-
Artemis
10
0 / 5 / 1
5,911
422
3,028
7,009
2,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
bold_jail769
Cthulhu
8
0 / 6 / 1
5,711
408
2,682
11,087
6,874
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
florusse11
The Morrigan
11
3 / 5 / 1
6,871
491
5,143
8,809
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 10 / 2
5,660
404
2,428
13,130
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 14 / 0
5,046
360
1,484
12,392
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
39
Kills
3
7
Deaths
40
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DemonicGrim02
The Morrigan
5
3
5
2.5
L
Artemis
JorgeSFT-
Artemis
0
5
1
0.1
W
Ravana
Kamiman01
Ravana
9
2
4
5.5
W
Morgan Le Fay
MajinFubu
Morgan Le Fay
12
0
10
17
W
7
0
5
9.5
W
King Arthur
SirClappyCheeks
King Arthur
6
2
8
5
L
Cthulhu
bold_jail769
Cthulhu
0
6
1
0.08
L
The Morrigan
florusse11
The Morrigan
3
5
1
0.7
L
0
10
2
0.1
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,132
Damage
14,765
39,301
Taken
52,427
24,561
Mitigated
26,857
8,219
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DemonicGrim02
The Morrigan
5,081
1,739
0
317
7,729
2,531
815
1,444
6,285
42,227
0
L
Artemis
JorgeSFT-
Artemis
3,028
1,527
0
693
7,009
2,006
521
4,268
2,741
0
22,021
W
Ravana
Kamiman01
Ravana
5,597
2,219
0
1,523
5,865
2,542
1,080
1,005
4,860
0
32,628
W
Morgan Le Fay
MajinFubu
Morgan Le Fay
11,982
1,651
0
1,745
7,012
2,799
1,467
2,387
4,625
50,333
0
W
5,422
551
0
3,374
10,929
13,245
159
1,839
9,090
26,108
0
W
King Arthur
SirClappyCheeks
King Arthur
6,050
864
0
1,260
7,766
3,444
1,456
3,137
4,629
0
27,945
L
Cthulhu
bold_jail769
Cthulhu
2,682
206
0
857
11,087
6,874
333
4,146
6,941
26,378
0
L
The Morrigan
florusse11
The Morrigan
5,143
1,594
0
1,306
8,809
2,905
0
4,267
4,542
26,640
2,116
L
2,428
454
0
386
13,130
9,965
0
5,483
7,647
13,777
0
L
1,484
633
259
285
12,392
5,107
0
4,321
8,071
0
10,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
29,199
290
Minions Killed
173
0
Camps Cleared
0
1,395,360
Distance Traveled
1,233,313
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,858
561
87
6
0
269,453
0
L
Artemis
5,911
422
41
3
0
233,655
3
W
Ravana
7,464
533
52
4
0
304,932
0
W
Morgan Le Fay
8,701
622
74
5
0
283,231
2
W
Sobek
7,898
564
34
2
0
283,153
0
W
King Arthur
7,188
513
43
3
0
254,591
0
L
Cthulhu
5,711
408
48
3
0
262,313
0
L
The Morrigan
6,871
491
49
4
0
255,618
0
L
Ymir
5,660
404
24
2
0
245,732
0
L
Ne Zha
5,046
360
11
1
0
235,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role