Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FoxLilia
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Thor
Thor
Linkidudiee
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
MedarenZ
Cthulhu
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
88W - 70L
1,357 Elo+
Solo
Sol
Sol
Njist
Sol
Level 38
God Stats
29W - 40L
1,477 SR
Queue Stats
128W - 132L
1,481 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,507 Elo+

VS

Team Averages
Level 23
1,515 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Antsmoko
Ullr
Level 28
God Stats
15W - 11L
1,414 SR
Queue Stats
50W - 42L
1,409 Elo+
Solo
Loki
Loki
MeDecianPasivo
Loki
Level 17
God Stats
3W - 1L
1,610 SR
Queue Stats
16W - 12L
1,546 Elo+
Solo
Ares
Ares
Voom43
Ares
Level 18
God Stats
46W - 31L
1,580 SR
Queue Stats
198W - 194L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ratfields
Morgan Le Fay
Level 23
God Stats
23W - 14L
1,471 SR
Queue Stats
40W - 30L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 12 / 3
8,662
962
7,667
22,060
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
FoxLilia
Medusa
14
0 / 4 / 1
7,577
842
1,686
6,675
1,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 12 / 3
9,380
1,042
7,335
20,653
6,656
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MedarenZ
Cthulhu
15
1 / 11 / 3
8,677
964
10,995
23,760
21,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Njist
Sol
15
1 / 12 / 5
9,652
1,072
13,045
23,240
5,727
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 3 / 25
11,707
1,301
18,921
10,700
4,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
18
7 / 0 / 21
10,410
1,157
10,143
9,366
4,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 3 / 20
11,879
1,320
26,830
12,768
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Voom43
Ares
18
8 / 0 / 31
11,400
1,267
7,365
5,625
5,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ratfields
Morgan Le Fay
18
13 / 0 / 27
12,302
1,367
26,694
7,513
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
175
6
Kills
51
51
Deaths
6
15
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
12
3
0.21
W
Artemis
 
Artemis
8
3
25
6.83
W
Ullr
7
0
21
17.5
L
Medusa
FoxLilia
Medusa
0
4
1
0.13
L
3
12
3
0.38
W
15
3
20
8.33
L
Cthulhu
MedarenZ
Cthulhu
1
11
3
0.23
L
Sol
Njist
Sol
1
12
5
0.29
W
Ares
Voom43
Ares
8
0
31
23.5
W
Morgan Le Fay
ratfields
Morgan Le Fay
13
0
27
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
89,953
96,388
Taken
45,972
42,608
Mitigated
23,500
3,645
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,667
2,512
0
1,093
22,060
6,511
0
7,589
14,471
0
15,479
W
Artemis
 
Artemis
18,921
10,955
0
2,185
10,700
4,893
0
6,046
4,654
0
38,671
W
Ullr
10,143
4,398
0
300
9,366
4,212
0
5,992
3,374
0
26,787
L
Medusa
FoxLilia
Medusa
1,686
637
0
0
6,675
1,846
0
2,415
4,260
0
6,717
L
7,335
1,061
0
0
20,653
6,656
0
7,923
12,730
0
14,943
W
26,830
8,765
0
556
12,768
5,476
0
5,251
7,517
0
44,867
L
Cthulhu
MedarenZ
Cthulhu
10,995
255
221
10
23,760
21,868
0
9,829
13,931
23,406
0
L
Sol
Njist
Sol
13,045
3,489
0
2,321
23,240
5,727
0
6,303
16,937
54,370
0
W
Ares
Voom43
Ares
7,365
353
0
0
5,625
5,123
0
3,410
2,215
8,438
0
W
Morgan Le Fay
ratfields
Morgan Le Fay
26,694
3,962
365
2,232
7,513
3,796
0
3,341
4,172
40,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
57,698
139
Minions Killed
164
4
Camps Cleared
9
675,157
Distance Traveled
921,570
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,662
962
9
1
2
158,147
1
W
Artemis
11,707
1,301
61
7
1
136,608
1
W
Ullr
10,410
1,157
27
3
5
213,091
1
L
Medusa
7,577
842
9
1
0
57,277
2
L
Thor
9,380
1,042
16
2
0
139,996
0
W
Loki
11,879
1,320
45
5
1
179,335
0
L
Cthulhu
8,677
964
23
3
0
164,891
1
L
Sol
9,652
1,072
82
9
2
154,846
1
W
Ares
11,400
1,267
3
0
0
201,170
0
W
Morgan Le Fay
12,302
1,367
28
3
2
191,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role