Player Matchup

Ne Zha
Ne Zha
A FistenPiston
Ne Zha
Level 149
God Stats
88W - 91L
1,568 SR
Queue Stats
335W - 376L
1,617 Elo+
Solo
Bellona
Bellona
Jakey3129
Bellona
Level 125
God Stats
7W - 3L
1,590 SR
Queue Stats
154W - 145L
1,474 Elo+
Party 1
Ra
Ra
Woolasaurus
Ra
Level 126
God Stats
22W - 25L
1,469 SR
Queue Stats
211W - 194L
1,539 Elo+
Party 1
Team Averages
Level 133
1,542 SR
1,543 Elo+

VS

Team Averages
Level 87
1,535 SR
1,536 Elo+
Izanami
Izanami
HeroOfYore
Izanami
Level 67
God Stats
12W - 8L
1,583 SR
Queue Stats
22W - 20L
1,455 Elo+
Party 2
Loki
Loki
TurdFurgusson
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,675 Elo+
Party 2
Cerberus
Cerberus
UUUUUHHHHMMMMM
Cerberus
Level 107
God Stats
46W - 55L
1,521 SR
Queue Stats
437W - 543L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 16
10,784
770
16,996
14,184
9,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jakey3129
Bellona
14
6 / 3 / 16
10,849
775
9,496
19,170
19,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 3 / 8
11,648
832
14,839
9,133
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeroOfYore
Izanami
14
5 / 7 / 6
10,780
770
15,032
12,366
3,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 11 / 3
10,198
728
8,693
14,778
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
11
0 / 7 / 8
8,478
606
6,305
19,546
14,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
11
11
Deaths
25
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
L
Izanami
HeroOfYore
Izanami
5
7
6
1.14
W
Bellona
Jakey3129
Bellona
6
3
16
4.67
L
6
11
3
0.68
L
Cerberus
0
7
8
0.57
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,331
Damage
30,030
42,487
Taken
46,690
32,382
Mitigated
24,314
12,957
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,996
3,992
0
1,877
14,184
9,506
1,374
2,360
11,824
0
42,527
L
Izanami
HeroOfYore
Izanami
15,032
12,597
0
911
12,366
3,843
0
4,546
7,450
0
46,302
W
Bellona
Jakey3129
Bellona
9,496
2,259
637
3,658
19,170
19,033
384
2,925
16,245
0
23,967
L
8,693
2,128
0
825
14,778
5,976
0
3,275
11,075
0
25,497
L
Cerberus
6,305
458
304
2,827
19,546
14,495
0
7,211
11,856
18,526
398
W
14,839
1,247
3,657
3,128
9,133
3,843
1,122
1,247
7,886
44,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
29,456
159
Minions Killed
158
7
Camps Cleared
5
805,612
Distance Traveled
671,540
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,784
770
50
4
1
250,206
2
L
Izanami
10,780
770
89
6
2
216,745
2
W
Bellona
10,849
775
30
2
2
287,389
2
L
Loki
10,198
728
24
2
2
207,224
3
L
Cerberus
8,478
606
45
3
1
247,571
3
W
Ra
11,648
832
79
6
4
268,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role