Player Matchup

Cthulhu
Cthulhu
Amalexia
Cthulhu
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
RuneDaddy
Fafnir
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
195W - 179L
1,552 Elo+
Solo
Chang'e
Chang'e
Slayer9547
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Stixvsv
Osiris
Level 29
God Stats
3W - 3L
1,337 SR
Queue Stats
72W - 54L
1,497 Elo+
Solo
Bellona
Bellona
aneuryms
Bellona
Level 7
God Stats
67W - 74L
1,524 SR
Queue Stats
108W - 121L
1,405 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,491 Elo+

VS

Team Averages
Level 36
1,441 SR
1,426 Elo+
Ra
Ra
BigDogAH
Ra
Level 7
God Stats
2W - 1L
1,188 SR
Queue Stats
36W - 11L
1,821 Elo+
Party 1
Mercury
Mercury
Cleet_Ass
Mercury
Level 157
God Stats
5W - 4L
1,660 SR
Queue Stats
47W - 33L
1,620 Elo+
Party 1
Charybdis
Charybdis
Snokaktus
Charybdis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Party 2
Hades
Hades
ZEROBOGDAN
Hades
Level 5
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Thanatos
Thanatos
aye002
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amalexia
Cthulhu
19
4 / 0 / 23
11,511
1,151
14,407
14,826
16,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
RuneDaddy
Fafnir
18
3 / 2 / 24
12,127
1,213
8,938
11,504
17,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Slayer9547
Chang'e
18
2 / 5 / 19
10,375
1,038
6,517
11,888
7,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Stixvsv
Osiris
20
24 / 4 / 13
14,832
1,483
28,497
12,958
12,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
aneuryms
Bellona
19
13 / 4 / 16
12,999
1,300
21,335
15,256
15,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 9
11,171
1,117
15,870
15,804
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Cleet_Ass
Mercury
17
7 / 9 / 7
11,811
1,181
17,346
20,116
8,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Snokaktus
Charybdis
17
2 / 9 / 7
10,087
1,009
11,586
16,208
5,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
16
1 / 8 / 6
9,857
986
4,587
17,758
14,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
aye002
Thanatos
16
2 / 11 / 5
9,553
955
6,978
21,634
13,044
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
49
46
Kills
15
15
Deaths
47
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amalexia
Cthulhu
4
0
23
15.5
L
3
10
9
0.75
L
Mercury
Cleet_Ass
Mercury
7
9
7
1.17
W
Fafnir
RuneDaddy
Fafnir
3
2
24
7.5
W
Chang'e
Slayer9547
Chang'e
2
5
19
2.3
L
Charybdis
Snokaktus
Charybdis
2
9
7
0.61
W
Osiris
Stixvsv
Osiris
24
4
13
7.63
L
Hades
1
8
6
0.5
W
Bellona
aneuryms
Bellona
13
4
16
5.25
L
Thanatos
aye002
Thanatos
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,694
Damage
56,367
66,432
Taken
91,520
68,984
Mitigated
47,492
11,844
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amalexia
Cthulhu
14,407
820
694
0
14,826
16,528
0
5,547
9,279
43,038
0
L
15,870
2,416
2,614
1,493
15,804
6,481
0
3,444
12,360
59,245
0
L
Mercury
Cleet_Ass
Mercury
17,346
10,134
0
0
20,116
8,350
0
7,603
12,513
0
30,537
W
Fafnir
RuneDaddy
Fafnir
8,938
3,279
678
2,066
11,504
17,337
0
3,442
8,062
15,878
0
W
Chang'e
Slayer9547
Chang'e
6,517
1,414
2,842
2,188
11,888
7,667
0
3,469
8,419
16,769
0
L
Charybdis
Snokaktus
Charybdis
11,586
5,395
0
250
16,208
5,582
0
5,934
10,198
0
19,766
W
Osiris
Stixvsv
Osiris
28,497
17,717
67
374
12,958
12,393
0
3,588
9,370
0
48,787
L
Hades
4,587
1,096
819
1,452
17,758
14,035
0
5,718
11,884
14,832
0
W
Bellona
aneuryms
Bellona
21,335
13,762
1,281
1,654
15,256
15,059
0
4,946
10,310
0
35,262
L
Thanatos
aye002
Thanatos
6,978
2,739
0
3,461
21,634
13,044
0
6,931
14,703
541
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
52,479
169
Minions Killed
166
7
Camps Cleared
4
948,678
Distance Traveled
887,969
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,511
1,151
59
6
1
200,022
1
L
Ra
11,171
1,117
82
8
2
182,272
0
L
Mercury
11,811
1,181
34
3
0
214,073
0
W
Fafnir
12,127
1,213
14
1
1
193,344
1
W
Chang'e
10,375
1,038
22
2
0
150,178
0
L
Charybdis
10,087
1,009
21
2
1
161,340
3
W
Osiris
14,832
1,483
33
3
4
209,700
0
L
Hades
9,857
986
17
2
0
152,115
0
W
Bellona
12,999
1,300
41
4
1
195,434
0
L
Thanatos
9,553
955
12
1
1
178,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role