Player Matchup

Hera
Hera
QuadEyeK
Hera
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
383W - 268L
1,544 Elo+
Party 1
Medusa
Medusa
iMunchies01
Medusa
Level 29
God Stats
28W - 20L
1,487 SR
Queue Stats
319W - 269L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
imthegreatestct
Cu Chulainn
Level 138
God Stats
15W - 10L
1,519 SR
Queue Stats
303W - 281L
1,534 Elo+
Party 1
Team Averages
Level 102
1,502 SR
1,515 Elo+

VS

Team Averages
Level 41
1,280 SR
1,393 Elo+
Janus
Janus
BeanHeadXIII
Janus
Level 66
God Stats
2W - 19L
951 SR
Queue Stats
290W - 411L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HappyDtheClown42
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
VloneJJXIII
King Arthur
Level 29
God Stats
7W - 13L
1,389 SR
Queue Stats
138W - 160L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
9 / 0 / 14
10,928
841
14,952
5,524
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
7 / 2 / 12
10,296
792
7,155
8,451
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
imthegreatestct
Cu Chulainn
14
13 / 1 / 13
11,199
861
21,769
18,239
13,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
8,045
619
9,407
14,315
4,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
HappyDtheClown42
Ah Muzen Cab
9
0 / 10 / 2
7,264
559
3,628
12,768
4,268
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
VloneJJXIII
King Arthur
10
1 / 9 / 1
7,651
589
7,504
24,685
15,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
29
Kills
2
3
Deaths
29
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Ah Muzen Cab
HappyDtheClown42
Ah Muzen Cab
0
10
2
0.1
W
Hera
9
0
14
16
L
King Arthur
VloneJJXIII
King Arthur
1
9
1
0.17
W
Medusa
7
2
12
6.5
W
Cu Chulainn
imthegreatestct
Cu Chulainn
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,876
Damage
20,539
32,214
Taken
51,768
18,837
Mitigated
24,685
9,276
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,407
520
0
119
14,315
4,662
0
5,416
8,613
29,748
0
L
Ah Muzen Cab
HappyDtheClown42
Ah Muzen Cab
3,628
1,294
46
1,205
12,768
4,268
0
4,423
8,101
0
15,265
W
Hera
14,952
3,436
188
3,013
5,524
1,832
1,097
2,542
2,982
44,071
0
L
King Arthur
VloneJJXIII
King Arthur
7,504
842
311
3,452
24,685
15,755
0
8,821
15,598
0
24,313
W
Medusa
7,155
3,567
247
1,582
8,451
3,154
1,242
1,960
6,031
0
26,515
W
Cu Chulainn
imthegreatestct
Cu Chulainn
21,769
4,946
0
4,246
18,239
13,851
702
5,663
12,576
9,073
39,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
22,960
176
Minions Killed
108
9
Camps Cleared
2
741,703
Distance Traveled
559,470
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,045
619
52
4
0
188,674
0
L
Ah Muzen Cab
7,264
559
28
2
0
151,195
2
W
Hera
10,928
841
65
5
4
234,133
5
L
King Arthur
7,651
589
28
2
2
219,601
1
W
Medusa
10,296
792
47
4
1
247,836
1
W
Cu Chulainn
11,199
861
64
5
4
259,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role