Player Matchup

Hades
Hades
AddictX
Hades
Level 18
God Stats
10W - 10L
1,237 SR
Queue Stats
73W - 78L
1,345 Elo+
Party 2
Artemis
Artemis
AmEwan
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,030 Elo+
Solo
Xing Tian
Xing Tian
DestGan
Xing Tian
Level 17
God Stats
9W - 7L
1,546 SR
Queue Stats
51W - 49L
1,405 Elo+
Solo
Arachne
Arachne
HarbingerOfMemz
Arachne
Level 17
God Stats
3W - 4L
1,437 SR
Queue Stats
171W - 184L
1,295 Elo+
Party 2
Ra
Ra
Pedthekid
Ra
Level 29
God Stats
1W - 1L
1,204 SR
Queue Stats
74W - 81L
1,425 Elo+
Solo
Team Averages
Level 17
1,385 SR
1,300 Elo+

VS

Team Averages
Level 10
1,514 SR
1,373 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chorchmol
Odin
Level 7
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1
Thor
Thor
JanekVypekany
Thor
Level 17
God Stats
1W - 1L
1,567 SR
Queue Stats
10W - 15L
1,417 Elo+
Party 1
Olorun
Olorun
Paradox1k
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
vikit15
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AddictX
Hades
16
6 / 1 / 7
10,766
598
12,918
13,561
7,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
AmEwan
Artemis
15
3 / 4 / 5
9,532
530
7,621
10,697
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
DestGan
Xing Tian
14
1 / 3 / 4
9,325
518
5,314
17,768
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 1 / 5
12,175
676
11,314
12,745
8,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 0 / 4
11,787
655
12,767
8,593
3,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 3 / 4
7,370
409
11,584
9,109
2,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
0 / 10 / 2
7,003
389
6,028
15,759
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 9 / 1
8,928
496
8,670
15,149
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Paradox1k
Olorun
11
3 / 6 / 1
6,768
376
5,158
12,877
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
vikit15
Yemoja
10
1 / 5 / 4
7,323
407
5,301
11,321
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
32
Kills
9
9
Deaths
33
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
4
1.33
W
Hades
AddictX
Hades
6
1
7
9.5
W
Artemis
AmEwan
Artemis
3
4
5
1.38
L
Odin
0
10
2
0.1
W
Xing Tian
DestGan
Xing Tian
1
3
4
1
W
14
1
5
16.5
L
3
9
1
0.39
L
Olorun
Paradox1k
Olorun
3
6
1
0.58
W
8
0
4
10
L
Yemoja
vikit15
Yemoja
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
36,741
63,364
Taken
64,215
42,106
Mitigated
29,474
29,328
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,584
6,142
0
2,735
9,109
2,729
0
4,104
4,913
0
52,127
W
Hades
AddictX
Hades
12,918
2,047
252
9,875
13,561
7,182
508
1,270
11,810
56,900
0
W
Artemis
AmEwan
Artemis
7,621
3,613
0
1,906
10,697
4,419
2,976
2,888
7,809
0
46,755
L
Odin
6,028
1,778
0
512
15,759
9,179
40
8,496
7,263
11,828
18,510
W
Xing Tian
DestGan
Xing Tian
5,314
571
0
4,092
17,768
18,702
975
3,286
14,482
26,214
0
W
11,314
8,817
0
6,976
12,745
8,088
0
1,246
11,283
0
99,953
L
8,670
2,845
0
1,747
15,149
6,384
0
5,638
9,511
0
54,346
L
Olorun
Paradox1k
Olorun
5,158
2,216
258
3,020
12,877
3,926
0
7,167
5,710
15,560
0
W
12,767
2,233
872
5,355
8,593
3,715
4,824
3,778
4,727
80,159
0
L
Yemoja
vikit15
Yemoja
5,301
2,334
962
1,664
11,321
7,256
0
5,397
5,819
14,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
37,392
520
Minions Killed
254
0
Camps Cleared
0
1,741,959
Distance Traveled
1,428,643
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,370
409
79
4
0
303,467
4
W
Hades
10,766
598
123
7
0
313,893
8
W
Artemis
9,532
530
94
5
0
312,233
2
L
Odin
7,003
389
47
3
0
265,987
0
W
Xing Tian
9,325
518
34
2
0
356,594
0
W
Arachne
12,175
676
122
7
0
397,225
7
L
Thor
8,928
496
91
5
0
285,952
5
L
Olorun
6,768
376
17
1
0
266,515
1
W
Ra
11,787
655
147
8
0
362,014
3
L
Yemoja
7,323
407
20
1
0
306,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role