Player Matchup

Charybdis
Charybdis
Aceboogiee90
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,164 Elo+
Party 1
Erlang Shen
Erlang Shen
Hydawg
Erlang Shen
Level 79
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Jing Wei
Jing Wei
Jackahss
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Osiris
Osiris
Kingmally_
Osiris
Level 98
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Merlin
Merlin
MilmicJambro
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 1
Team Averages
Level 70
1,464 SR
1,164 Elo+

VS

Team Averages
Level 131
1,472 SR
1,480 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
beckenltyeezy777
Raijin
Level 149
God Stats
3W - 3L
1,361 SR
Queue Stats
81W - 95L
1,471 Elo+
Party 2
Janus
Janus
laukam02
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aceboogiee90
Charybdis
10
0 / 5 / 3
5,888
736
4,219
7,631
2,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Hydawg
Erlang Shen
11
4 / 5 / 0
6,547
818
6,881
11,373
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Jackahss
Jing Wei
11
0 / 7 / 3
5,904
738
3,646
8,715
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Kingmally_
Osiris
11
0 / 3 / 2
5,776
722
4,583
11,749
8,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
10
1 / 6 / 1
6,502
813
3,840
7,836
2,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 2 / 10
8,343
1,043
4,651
14,518
11,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
 
Bastet
14
5 / 0 / 18
8,091
1,011
9,110
11,123
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
 
Hou Yi
13
3 / 2 / 14
7,764
971
11,574
6,004
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 1 / 13
8,797
1,100
7,837
6,001
2,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
laukam02
Janus
12
2 / 1 / 15
7,607
951
9,550
4,363
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
5
Kills
26
26
Deaths
6
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
10
5.5
W
Bastet
 
Bastet
5
0
18
14
W
Hou Yi
 
Hou Yi
3
2
14
5
L
Charybdis
Aceboogiee90
Charybdis
0
5
3
0.3
L
Erlang Shen
Hydawg
Erlang Shen
4
5
0
0.8
L
Jing Wei
Jackahss
Jing Wei
0
7
3
0.21
L
Osiris
Kingmally_
Osiris
0
3
2
0.33
L
Merlin
1
6
1
0.25
W
10
1
13
16.5
W
Janus
laukam02
Janus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
42,722
47,304
Taken
42,009
22,756
Mitigated
22,979
10,956
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,651
836
654
6,261
14,518
11,366
326
805
13,071
0
8,631
W
Bastet
 
Bastet
9,110
1,358
664
5,602
11,123
5,501
606
1,357
9,419
0
9,854
W
Hou Yi
 
Hou Yi
11,574
3,787
1,048
1,087
6,004
2,334
1,385
1,001
4,744
0
24,800
L
Charybdis
Aceboogiee90
Charybdis
4,219
2,551
795
573
7,631
2,554
0
2,263
5,274
0
9,422
L
Erlang Shen
Hydawg
Erlang Shen
6,881
3,645
491
3,190
11,373
6,563
0
5,244
5,881
0
11,294
L
Jing Wei
Jackahss
Jing Wei
3,646
3,043
0
250
8,715
3,040
0
4,240
4,348
0
10,640
L
Osiris
Kingmally_
Osiris
4,583
1,105
0
3,616
11,749
8,082
0
3,460
8,164
0
6,631
L
Merlin
3,840
716
1,107
934
7,836
2,517
0
2,180
5,384
8,172
0
W
7,837
590
2,052
2,111
6,001
2,445
1,384
253
5,448
14,310
0
W
Janus
laukam02
Janus
9,550
706
984
1,148
4,363
1,333
1,357
424
3,844
22,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
40,602
65
Minions Killed
67
0
Camps Cleared
0
650,696
Distance Traveled
821,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,343
1,043
10
1
0
174,970
0
W
Bastet
8,091
1,011
5
1
0
205,254
1
W
Hou Yi
7,764
971
21
3
0
138,385
0
L
Charybdis
5,888
736
18
2
0
113,909
1
L
Erlang Shen
6,547
818
15
2
0
135,202
0
L
Jing Wei
5,904
738
13
2
0
115,392
0
L
Osiris
5,776
722
6
1
0
162,198
0
L
Merlin
6,502
813
13
2
0
123,995
0
W
Raijin
8,797
1,100
13
2
0
140,295
2
W
Janus
7,607
951
18
2
0
162,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role