Player Matchup

Nike
Nike
ChaseBandsP
Nike
Level 89
God Stats
4W - 2L
1,717 SR
Queue Stats
32W - 25L
1,651 Elo+
Party 1
Neith
Neith
I3laccstar
Neith
Level 10
God Stats
5W - 4L
1,441 SR
Queue Stats
22W - 18L
1,651 Elo+
Party 1
Da Ji
Da Ji
Xsoimmaculate_YT
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,541 Elo+
Party 1
Team Averages
Level 74
1,553 SR
1,614 Elo+

VS

Team Averages
Level 53
1,428 SR
1,442 Elo+
Charybdis
Charybdis
BeAsT MoDE CL
Charybdis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 37L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
BirdofHer0Reborn
Zhong Kui
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
108W - 155L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
LuculentBowl139
Gilgamesh
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
12,968
648
16,954
16,278
15,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
14
2 / 4 / 9
11,689
584
9,013
10,975
8,269
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
20 / 1 / 5
15,325
766
32,533
16,448
9,705
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeAsT MoDE CL
Charybdis
12
1 / 11 / 3
10,458
523
6,332
17,893
6,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
14
4 / 11 / 2
11,419
571
12,176
24,169
16,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LuculentBowl139
Gilgamesh
15
3 / 5 / 5
11,622
581
11,963
29,629
26,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
26
Kills
8
8
Deaths
27
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeAsT MoDE CL
Charybdis
1
11
3
0.23
L
Zhong Kui
4
11
2
0.45
W
4
3
14
3.67
W
Neith
2
4
9
1.63
L
Gilgamesh
LuculentBowl139
Gilgamesh
3
5
5
1.1
W
20
1
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,500
Damage
30,471
43,701
Taken
71,691
33,733
Mitigated
49,923
9,825
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeAsT MoDE CL
Charybdis
6,332
2,126
341
1,504
17,893
6,590
240
736
17,157
0
33,723
L
Zhong Kui
12,176
881
164
5,507
24,169
16,663
1,116
546
23,623
32,870
0
W
16,954
2,989
0
1,037
16,278
15,759
471
5,078
11,200
0
45,146
W
Neith
9,013
2,992
0
1,925
10,975
8,269
1,146
3,591
7,384
0
34,070
L
Gilgamesh
LuculentBowl139
Gilgamesh
11,963
2,910
268
8,977
29,629
26,670
20
990
28,639
0
43,379
W
32,533
11,563
0
6,863
16,448
9,705
932
4,158
12,290
0
74,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
33,499
172
Minions Killed
166
9
Camps Cleared
7
1,026,308
Distance Traveled
892,788
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,458
523
57
3
3
288,930
0
L
Zhong Kui
11,419
571
46
2
0
264,572
2
W
Nike
12,968
648
62
3
2
373,203
1
W
Neith
11,689
584
52
3
1
321,864
0
L
Gilgamesh
11,622
581
63
3
4
339,286
0
W
Da Ji
15,325
766
58
3
6
331,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role