Player Matchup

Cabrakan
Cabrakan
Silver IV
DaveyCO
Cabrakan
Silver IV
Level 107
God Stats
0W - 2L
1,572 SR
Queue Stats
12W - 25L
1,177 MMR
Solo
Discordia
Discordia
Silver II
Gy_o_
Discordia
Silver II
Level 158
God Stats
197W - 215L
1,519 SR
Queue Stats
721W - 827L
1,223 MMR
Solo
Charybdis
Charybdis
Gold V
Sliim Zaddy
Charybdis
Gold V
Level 157
God Stats
0W - 4L
1,267 SR
Queue Stats
95W - 107L
1,211 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,453 SR
1,204 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,491 SR
1,258 MMR
Sylvanus
Sylvanus
Silver II
FRANCOc13
Sylvanus
Silver II
Level 129
God Stats
5W - 5L
1,320 SR
Queue Stats
249W - 318L
914 MMR
Solo
Hades
Hades
Gold V
JoeWITHH
Hades
Gold V
Level 109
God Stats
58W - 47L
1,581 SR
Queue Stats
152W - 176L
1,439 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
XimGunny
Tsukuyomi
Gold III
Level 48
God Stats
6W - 3L
1,572 SR
Queue Stats
88W - 99L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaveyCO
Cabrakan
17
5 / 6 / 8
15,247
610
16,838
48,733
74,738
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Gy_o_
Discordia
16
3 / 9 / 10
14,162
566
14,829
19,209
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
Sliim Zaddy
Charybdis
18
7 / 5 / 8
15,772
631
27,092
24,660
11,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshSolCthulhuDanzaburouChaac

VS

Bans
CerberusKumbhakarnaKhepriAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FRANCOc13
Sylvanus
16
2 / 5 / 11
15,153
606
16,181
27,511
42,010
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
JoeWITHH
Hades
18
3 / 8 / 14
15,303
612
17,705
27,974
14,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
XimGunny
Tsukuyomi
20
15 / 2 / 5
17,472
699
45,608
24,728
24,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
15
Kills
20
20
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DaveyCO
Cabrakan
5
6
8
1.5
W
Sylvanus
FRANCOc13
Sylvanus
2
5
11
1.5
L
Discordia
Gy_o_
Discordia
3
9
10
0.89
W
Hades
JoeWITHH
Hades
3
8
14
1.25
L
Charybdis
Sliim Zaddy
Charybdis
7
5
8
2.2
W
Tsukuyomi
XimGunny
Tsukuyomi
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,759
Damage
79,494
92,602
Taken
80,213
93,008
Mitigated
80,628
24,574
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DaveyCO
Cabrakan
16,838
2,632
1,028
18,195
48,733
74,738
186
17,296
31,437
37,475
0
W
Sylvanus
FRANCOc13
Sylvanus
16,181
3,068
5,405
8,168
27,511
42,010
694
10,649
16,078
36,909
0
L
Discordia
Gy_o_
Discordia
14,829
739
764
2,442
19,209
6,563
428
6,984
12,225
62,108
0
W
Hades
JoeWITHH
Hades
17,705
1,589
1,129
9,685
27,974
14,431
659
11,368
16,106
90,694
0
L
Charybdis
Sliim Zaddy
Charybdis
27,092
14,808
0
2,145
24,660
11,707
2,381
10,098
14,562
0
77,879
W
Tsukuyomi
XimGunny
Tsukuyomi
45,608
11,242
0
3,168
24,728
24,187
349
8,915
15,429
0
105,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
47,928
261
Minions Killed
267
6
Camps Cleared
13
1,201,714
Distance Traveled
1,308,434
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,247
610
55
2
0
386,754
6
W
Sylvanus
15,153
606
51
2
1
361,828
2
L
Discordia
14,162
566
110
4
5
419,438
11
W
Hades
15,303
612
119
5
5
407,252
1
L
Charybdis
15,772
631
96
4
1
395,522
5
W
Tsukuyomi
17,472
699
97
4
7
539,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role