Player Matchup

Mercury
Mercury
JRPGeez
Mercury
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 142L
1,658 Elo+
Party 4
Artio
Artio
MafiaSquadGaming
Artio
Level 98
God Stats
1W - 1L
1,767 SR
Queue Stats
257W - 229L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mamith1
Morgan Le Fay
Level 58
God Stats
16W - 11L
1,500 SR
Queue Stats
70W - 61L
1,468 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Rerenmuire
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,488 Elo+
Party 4
Skadi
Skadi
sl4Wannabe
Skadi
Level 42
God Stats
9W - 10L
1,500 SR
Queue Stats
212W - 202L
1,416 Elo+
Party 3
Team Averages
Level 50
1,553 SR
1,502 Elo+

VS

Team Averages
Level 107
1,451 SR
1,520 Elo+
Ullr
Ullr
 
Ullr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dekrc
Chang'e
Level 146
God Stats
5W - 1L
1,413 SR
Queue Stats
183W - 161L
1,577 Elo+
Party 2
Fafnir
Fafnir
EldianDevil
Fafnir
Level 65
God Stats
22W - 22L
1,523 SR
Queue Stats
626W - 693L
1,371 Elo+
Party 1
Chronos
Chronos
Kevrr
Chronos
Level 149
God Stats
1W - 2L
1,240 SR
Queue Stats
211W - 207L
1,557 Elo+
Party 2
Sol
Sol
Kiloncho
Sol
Level 136
God Stats
11W - 8L
1,577 SR
Queue Stats
368W - 334L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JRPGeez
Mercury
10
3 / 3 / 2
5,779
578
6,317
9,113
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 3
5,088
509
4,418
8,345
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Mamith1
Morgan Le Fay
8
0 / 2 / 1
5,127
513
5,107
5,645
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Rerenmuire
Cu Chulainn
10
0 / 1 / 0
5,483
548
1,712
4,646
2,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
9
2 / 2 / 3
5,429
543
3,560
4,374
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 1
5,669
567
2,576
3,841
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Dekrc
Chang'e
11
1 / 0 / 4
5,799
580
3,241
5,104
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fafnir
9
2 / 1 / 3
6,178
618
2,306
7,619
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Kevrr
Chronos
10
4 / 1 / 3
6,279
628
5,467
7,768
2,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 5
6,311
631
6,339
8,352
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
10
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
1
1.5
W
Chang'e
Dekrc
Chang'e
1
0
4
3
W
Fafnir
2
1
3
3.5
L
Mercury
JRPGeez
Mercury
3
3
2
1.33
W
Chronos
Kevrr
Chronos
4
1
3
5.5
W
2
2
5
2.25
L
0
2
3
0.75
L
Morgan Le Fay
Mamith1
Morgan Le Fay
0
2
1
0.25
L
Cu Chulainn
Rerenmuire
Cu Chulainn
0
1
0
0
L
Skadi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
19,929
32,123
Taken
32,684
14,030
Mitigated
14,284
9,635
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,576
443
0
354
3,841
1,137
632
269
3,572
0
30,355
W
Chang'e
Dekrc
Chang'e
3,241
778
716
2,750
5,104
2,878
925
1,075
3,903
25,934
0
W
Fafnir
2,306
371
924
2,144
7,619
4,908
266
915
6,704
11,998
0
L
Mercury
JRPGeez
Mercury
6,317
2,525
0
3,184
9,113
2,731
0
4,541
4,527
0
35,739
W
Chronos
Kevrr
Chronos
5,467
2,303
0
2,366
7,768
2,545
2,389
4,277
3,491
24,255
0
W
6,339
2,649
0
4,494
8,352
2,816
2,557
2,989
5,363
34,169
6,038
L
4,418
287
336
3,523
8,345
5,910
125
5,077
3,178
18,481
0
L
Morgan Le Fay
Mamith1
Morgan Le Fay
5,107
446
0
1,153
5,645
1,888
136
3,905
1,695
24,767
0
L
Cu Chulainn
Rerenmuire
Cu Chulainn
1,712
236
0
668
4,646
2,329
473
1,569
2,752
0
24,066
L
Skadi
3,560
1,362
0
771
4,374
1,172
0
1,051
3,323
0
20,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
30,236
221
Minions Killed
258
0
Camps Cleared
0
1,011,367
Distance Traveled
941,714
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,669
567
60
6
0
171,057
2
W
Chang'e
5,799
580
58
6
0
162,579
3
W
Fafnir
6,178
618
20
2
0
207,084
2
L
Mercury
5,779
578
58
6
0
247,204
3
W
Chronos
6,279
628
43
4
0
207,035
0
W
Sol
6,311
631
77
8
0
193,959
0
L
Artio
5,088
509
23
2
0
211,647
4
L
Morgan Le Fay
5,127
513
54
5
0
190,064
1
L
Cu Chulainn
5,483
548
49
5
0
178,470
0
L
Skadi
5,429
543
37
4
0
183,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role