Player Matchup

King Arthur
King Arthur
KimTrouble5424
King Arthur
Level 68
God Stats
27W - 41L
1,442 SR
Queue Stats
557W - 591L
1,489 Elo+
Solo
Achilles
Achilles
L0RDSAUCIN
Achilles
Level 123
God Stats
18W - 19L
1,495 SR
Queue Stats
612W - 584L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
N3ZROC
Zhong Kui
Level 65
God Stats
6W - 2L
1,456 SR
Queue Stats
133W - 157L
1,451 Elo+
Solo
Artio
Artio
Zebrahat03
Artio
Level 106
God Stats
3W - 2L
1,687 SR
Queue Stats
98W - 81L
1,556 Elo+
Party 3
Charybdis
Charybdis
xXRoboUnicornXx
Charybdis
Level 62
God Stats
7W - 9L
1,446 SR
Queue Stats
143W - 136L
1,538 Elo+
Party 3
Team Averages
Level 85
1,505 SR
1,509 Elo+

VS

Team Averages
Level 119
1,434 SR
1,559 Elo+
Gilgamesh
Gilgamesh
Kariana_5NDON
Gilgamesh
Level 114
God Stats
3W - 2L
1,490 SR
Queue Stats
490W - 445L
1,498 Elo+
Party 1
Charybdis
Charybdis
LuckyLynch11
Charybdis
Level 115
God Stats
0W - 1L
1,588 SR
Queue Stats
45W - 25L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
Reyes_5NDON
Hun Batz
Level 128
God Stats
1W - 5L
1,272 SR
Queue Stats
935W - 825L
1,547 Elo+
Party 1
Chang'e
Chang'e
Sheriff_5NDON
Chang'e
Level 109
God Stats
0W - 2L
1,321 SR
Queue Stats
491W - 429L
1,493 Elo+
Party 1
Geb
Geb
XGerde
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KimTrouble5424
King Arthur
11
3 / 2 / 1
6,163
560
3,309
6,742
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
L0RDSAUCIN
Achilles
11
6 / 1 / 2
7,062
642
5,958
6,182
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
N3ZROC
Zhong Kui
10
1 / 1 / 4
6,288
572
7,599
6,970
4,544
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
9
0 / 0 / 2
5,560
505
2,437
8,408
4,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
xXRoboUnicornXx
Charybdis
10
3 / 2 / 0
5,577
507
5,623
8,304
1,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kariana_5NDON
Gilgamesh
9
0 / 3 / 3
5,561
506
3,029
7,808
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
LuckyLynch11
Charybdis
8
1 / 2 / 1
4,865
442
8,504
6,893
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Reyes_5NDON
Hun Batz
8
1 / 3 / 1
5,254
478
3,794
5,709
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
11
2 / 5 / 0
6,375
580
3,184
8,185
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
XGerde
Geb
9
2 / 0 / 1
5,523
502
2,339
7,044
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
6
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Kariana_5NDON
Gilgamesh
0
3
3
0.5
W
King Arthur
KimTrouble5424
King Arthur
3
2
1
1.75
W
Achilles
L0RDSAUCIN
Achilles
6
1
2
7
L
Charybdis
LuckyLynch11
Charybdis
1
2
1
0.75
W
Zhong Kui
N3ZROC
Zhong Kui
1
1
4
3
L
Hun Batz
Reyes_5NDON
Hun Batz
1
3
1
0.5
L
Chang'e
2
5
0
0.4
L
Geb
XGerde
Geb
2
0
1
2.5
W
Artio
0
0
2
1
W
Charybdis
xXRoboUnicornXx
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
20,850
36,606
Taken
35,639
17,313
Mitigated
15,657
16,636
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Kariana_5NDON
Gilgamesh
3,029
974
0
1,522
7,808
3,002
0
1,284
6,524
0
28,366
W
King Arthur
KimTrouble5424
King Arthur
3,309
770
0
2,608
6,742
4,043
0
1,087
5,655
0
28,973
W
Achilles
L0RDSAUCIN
Achilles
5,958
2,459
0
2,974
6,182
2,232
0
1,677
4,505
0
33,638
L
Charybdis
LuckyLynch11
Charybdis
8,504
5,915
0
1,001
6,893
1,673
0
1,382
5,511
0
25,725
W
Zhong Kui
N3ZROC
Zhong Kui
7,599
1,966
12
3,290
6,970
4,544
0
2,579
4,391
36,803
0
L
Hun Batz
Reyes_5NDON
Hun Batz
3,794
472
0
578
5,709
3,939
0
371
5,338
5,362
17,913
L
Chang'e
3,184
232
0
2,043
8,185
2,478
0
4,264
3,921
33,554
0
L
Geb
XGerde
Geb
2,339
754
293
1,545
7,044
4,565
0
2,735
4,309
11,987
0
W
Artio
2,437
186
1,792
2,870
8,408
4,526
81
1,243
7,165
16,872
0
W
Charybdis
xXRoboUnicornXx
Charybdis
5,623
3,099
0
3,090
8,304
1,968
295
513
7,791
0
34,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
27,578
304
Minions Killed
230
0
Camps Cleared
0
1,017,025
Distance Traveled
1,049,128
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,561
506
58
5
0
241,898
3
W
King Arthur
6,163
560
67
6
0
214,792
4
W
Achilles
7,062
642
68
6
0
230,622
2
L
Charybdis
4,865
442
46
4
0
207,567
2
W
Zhong Kui
6,288
572
79
7
0
185,681
4
L
Hun Batz
5,254
478
50
5
0
173,016
2
L
Chang'e
6,375
580
65
6
0
210,867
2
L
Geb
5,523
502
11
1
0
215,780
1
W
Artio
5,560
505
26
2
0
200,846
0
W
Charybdis
5,577
507
64
6
0
185,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role