Player Matchup

Chiron
Chiron
D3M0N1C PNut
Chiron
Level 89
God Stats
2W - 4L
1,717 SR
Queue Stats
97W - 129L
1,070 Elo+
Party 2
Geb
Geb
ExistingFreddy
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,107 Elo+
Party 2
Poseidon
Poseidon
kookooman777
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 99L
1,029 Elo+
Party 2
Team Averages
Level 55
1,572 SR
1,069 Elo+

VS

Team Averages
Level 52
1,546 SR
1,760 Elo+
Cu Chulainn
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
Level 136
God Stats
28W - 25L
1,637 SR
Queue Stats
734W - 793L
1,566 Elo+
Solo
Yemoja
Yemoja
Akarie
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,858 Elo+
Party 1
Thoth
Thoth
Miss Kilik
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 11 / 0
8,297
593
9,438
18,593
5,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 8 / 2
7,744
553
9,238
19,221
22,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
kookooman777
Poseidon
9
0 / 14 / 0
7,220
516
5,247
13,520
3,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
14
8 / 2 / 12
10,346
739
13,363
16,128
11,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Akarie
Yemoja
14
5 / 0 / 20
11,236
803
5,295
13,605
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
16
20 / 0 / 8
12,048
861
27,219
11,101
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
2
Kills
33
33
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
8
2
12
7
W
Yemoja
Akarie
Yemoja
5
0
20
15
L
Chiron
2
11
0
0.18
L
0
8
2
0.13
W
Thoth
20
0
8
24
L
Poseidon
kookooman777
Poseidon
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
45,877
51,334
Taken
40,834
31,853
Mitigated
30,936
3,817
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
13,363
4,786
1,123
5,968
16,128
11,343
348
4,606
11,522
3,613
37,464
W
Yemoja
Akarie
Yemoja
5,295
1,303
3,462
4,765
13,605
14,668
777
4,944
8,661
14,811
0
L
Chiron
9,438
3,292
65
1,778
18,593
5,735
0
13,267
4,626
0
25,670
L
9,238
1,466
0
1,657
19,221
22,393
0
10,828
7,516
20,632
0
W
Thoth
27,219
849
299
3,527
11,101
4,925
525
6,087
5,014
67,675
0
L
Poseidon
kookooman777
Poseidon
5,247
1,216
0
317
13,520
3,725
0
8,302
4,816
17,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
33,630
82
Minions Killed
183
1
Camps Cleared
11
653,487
Distance Traveled
761,095
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,346
739
48
3
7
260,848
2
W
Yemoja
11,236
803
15
1
0
237,622
1
L
Chiron
8,297
593
30
2
0
212,897
0
L
Geb
7,744
553
16
1
1
248,495
0
W
Thoth
12,048
861
120
9
4
262,625
1
L
Poseidon
7,220
516
36
3
0
192,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role