Player Matchup

Xbalanque
Xbalanque
GomuGomuRob
Xbalanque
Level 22
God Stats
8W - 8L
1,509 SR
Queue Stats
68W - 64L
1,477 Elo+
Solo
Izanami
Izanami
Hrsxg
Izanami
Level 26
God Stats
13W - 7L
1,685 SR
Queue Stats
70W - 60L
1,505 Elo+
Solo
Loki
Loki
Luckys_Ink
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,435 Elo+
Solo
Da Ji
Da Ji
Main_BadBunny
Da Ji
Level 29
God Stats
18W - 2L
1,848 SR
Queue Stats
200W - 175L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
SusnicM4
Baron Samedi
Level 5
God Stats
3W - 0L
1,850 SR
Queue Stats
38W - 20L
1,833 Elo+
Party 2
Team Averages
Level 17
1,678 SR
1,551 Elo+

VS

Team Averages
Level 19
1,555 SR
1,530 Elo+
Bacchus
Bacchus
BasedSnorlax
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Izanami
Izanami
DaddyTomCat2853
Izanami
Level 22
God Stats
1W - 1L
1,747 SR
Queue Stats
66W - 40L
1,731 Elo+
Solo
Janus
Janus
DieguiSad
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,523 Elo+
Party 1
Thanatos
Thanatos
bermanBayar
Thanatos
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
24W - 13L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
socho1001
Cabrakan
Level 57
God Stats
47W - 44L
1,526 SR
Queue Stats
236W - 283L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GomuGomuRob
Xbalanque
14
3 / 2 / 4
8,344
522
3,943
5,872
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Hrsxg
Izanami
15
8 / 3 / 4
9,813
613
8,406
8,875
2,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 6
6,646
415
2,325
8,511
2,365
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 4 / 8
9,468
592
10,277
12,068
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SusnicM4
Baron Samedi
17
14 / 0 / 6
10,623
664
15,524
10,245
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BasedSnorlax
Bacchus
9
1 / 5 / 3
6,748
422
2,465
9,030
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 2 / 1
8,808
551
4,819
10,567
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
DieguiSad
Janus
11
2 / 12 / 0
7,155
447
4,820
12,487
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
bermanBayar
Thanatos
14
2 / 8 / 3
8,489
531
5,382
12,330
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
socho1001
Cabrakan
13
4 / 6 / 4
7,876
492
6,646
12,992
8,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
33
Kills
13
14
Deaths
33
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BasedSnorlax
Bacchus
1
5
3
0.5
L
4
2
1
2.25
L
Janus
DieguiSad
Janus
2
12
0
0.17
W
Xbalanque
GomuGomuRob
Xbalanque
3
2
4
2.5
W
Izanami
Hrsxg
Izanami
8
3
4
3.33
W
0
5
6
0.6
W
8
4
8
3
W
Baron Samedi
SusnicM4
Baron Samedi
14
0
6
17
L
Thanatos
bermanBayar
Thanatos
2
8
3
0.44
L
Cabrakan
socho1001
Cabrakan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
24,132
45,571
Taken
57,406
16,097
Mitigated
28,138
14,590
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BasedSnorlax
Bacchus
2,465
399
0
769
9,030
8,087
0
3,568
5,290
10,673
0
L
4,819
2,705
0
4,701
10,567
3,156
235
1,442
9,031
0
63,892
L
Janus
DieguiSad
Janus
4,820
43
0
1,051
12,487
3,116
0
5,327
6,782
33,086
0
W
Xbalanque
GomuGomuRob
Xbalanque
3,943
2,273
0
1,789
5,872
1,941
0
865
5,003
0
41,705
W
Izanami
Hrsxg
Izanami
8,406
5,911
0
2,428
8,875
2,951
1,992
3,839
5,036
0
63,169
W
2,325
506
0
250
8,511
2,365
44
2,285
6,178
0
21,237
W
10,277
3,723
0
3,832
12,068
4,410
559
3,438
8,598
0
55,941
W
Baron Samedi
SusnicM4
Baron Samedi
15,524
1,637
1,012
5,279
10,245
4,430
100
3,216
6,825
69,193
0
L
Thanatos
bermanBayar
Thanatos
5,382
1,365
0
7,254
12,330
5,325
0
3,045
9,187
0
60,483
L
Cabrakan
socho1001
Cabrakan
6,646
600
0
3,454
12,992
8,454
0
1,429
11,525
29,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
39,076
437
Minions Killed
370
0
Camps Cleared
0
1,419,594
Distance Traveled
1,329,799
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,748
422
11
1
0
284,595
0
L
Izanami
8,808
551
136
9
0
235,390
5
L
Janus
7,155
447
73
5
0
262,410
0
W
Xbalanque
8,344
522
78
5
0
264,007
0
W
Izanami
9,813
613
121
8
0
294,837
2
W
Loki
6,646
415
32
2
0
284,990
1
W
Da Ji
9,468
592
86
5
0
279,978
0
W
Baron Samedi
10,623
664
120
8
0
295,782
1
L
Thanatos
8,489
531
101
6
0
288,810
0
L
Cabrakan
7,876
492
49
3
0
258,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role