Player Matchup

Osiris
Osiris
Arrantplane
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,431 Elo+
Solo
Mercury
Mercury
DTable
Mercury
Level 28
God Stats
10W - 9L
1,500 SR
Queue Stats
205W - 195L
1,456 Elo+
Solo
Danzaburou
Danzaburou
DingDong3066
Danzaburou
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 183L
1,515 Elo+
Solo
Vulcan
Vulcan
Mikey Crayfish
Vulcan
Level 29
God Stats
19W - 16L
1,489 SR
Queue Stats
142W - 130L
1,431 Elo+
Solo
Ares
Ares
dethklok00
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,462 Elo+

VS

Team Averages
Level 11
1,373 SR
1,406 Elo+
Merlin
Merlin
AsteroidBus8657
Merlin
Level 8
God Stats
9W - 20L
1,479 SR
Queue Stats
16W - 27L
1,383 Elo+
Solo
Hera
Hera
Ethangachayt
Hera
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
PhoenyxAlacae
Thor
Level 21
God Stats
0W - 3L
1,260 SR
Queue Stats
154W - 132L
1,553 Elo+
Solo
Zeus
Zeus
amazingg12376
Zeus
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 5L
1,172 Elo+
Solo
Loki
Loki
juanhenriquelobo
Loki
Level 17
God Stats
1W - 3L
1,381 SR
Queue Stats
49W - 62L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
7 / 1 / 16
11,496
1,045
12,907
10,650
7,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mercury
DTable
Mercury
18
4 / 1 / 15
10,450
950
9,717
6,933
2,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
DingDong3066
Danzaburou
19
15 / 2 / 10
12,930
1,175
18,638
11,041
4,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 0 / 13
11,018
1,002
7,329
1,463
506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 15
11,469
1,043
6,849
11,687
8,954
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 5
9,919
902
9,305
19,776
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 10 / 3
11,015
1,001
6,965
12,803
4,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 4
10,058
914
4,046
5,688
2,113
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 1
8,714
792
2,771
4,132
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 4
9,846
895
9,782
17,388
6,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
33
Kills
7
7
Deaths
33
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
1
16
15
L
1
13
5
0.27
W
Mercury
DTable
Mercury
4
1
15
11.5
W
Danzaburou
DingDong3066
Danzaburou
15
2
10
10
L
3
10
3
0.45
W
2
0
13
8.5
L
2
1
4
4
L
0
2
1
0.25
W
5
3
15
4.17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,440
Damage
32,869
41,774
Taken
59,787
24,162
Mitigated
22,218
4,265
Healing
345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,907
6,157
334
953
10,650
7,766
0
2,921
7,729
0
19,143
L
9,305
908
0
345
19,776
7,513
0
3,767
16,009
19,600
0
W
Mercury
DTable
Mercury
9,717
2,875
0
0
6,933
2,476
0
2,734
4,199
0
19,523
W
Danzaburou
DingDong3066
Danzaburou
18,638
7,576
0
2,978
11,041
4,460
0
5,354
5,687
0
55,299
L
6,965
1,415
0
0
12,803
4,816
0
3,059
9,744
22,647
0
W
7,329
2,863
0
0
1,463
506
0
406
1,057
32,667
0
L
4,046
315
0
0
5,688
2,113
0
1,977
3,711
0
11,679
L
2,771
386
0
0
4,132
1,191
0
1,569
2,563
8,585
0
W
6,849
739
0
0
11,687
8,954
0
7,626
4,061
15,159
0
L
9,782
1,973
0
0
17,388
6,585
0
3,806
13,582
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
49,552
201
Minions Killed
124
10
Camps Cleared
5
1,052,953
Distance Traveled
840,698
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,496
1,045
6
1
2
228,961
0
L
Merlin
9,919
902
20
2
1
171,916
0
W
Mercury
10,450
950
20
2
2
258,277
0
W
Danzaburou
12,930
1,175
94
9
1
167,849
0
L
Hera
11,015
1,001
38
3
0
161,136
0
W
Vulcan
11,018
1,002
68
6
3
212,793
1
L
Thor
10,058
914
23
2
2
214,917
0
L
Zeus
8,714
792
9
1
0
89,342
0
W
Ares
11,469
1,043
13
1
2
185,073
1
L
Loki
9,846
895
34
3
2
203,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role