Player Matchup

Bakasura
Bakasura
Jisehed
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,618 Elo+
Party 1
Rama
Rama
Mingo21
Rama
Level 27
God Stats
0W - 2L
1,485 SR
Queue Stats
76W - 102L
1,421 Elo+
Solo
Jing Wei
Jing Wei
Swykie
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Tiamat
Tiamat
ThisIsSPARTA997
Tiamat
Level 155
God Stats
0W - 3L
1,808 SR
Queue Stats
120W - 156L
1,501 Elo+
Solo
Bacchus
Bacchus
Tiddymanx
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,559 SR
1,510 Elo+

VS

Team Averages
Level 148
1,609 SR
1,500 Elo+
Bellona
Bellona
Dom-iii
Bellona
Level 156
God Stats
5W - 2L
1,775 SR
Queue Stats
440W - 476L
1,508 Elo+
Solo
Anhur
Anhur
FluffyKitten909
Anhur
Level 147
God Stats
3W - 4L
1,507 SR
Queue Stats
1,033W - 1,056L
1,477 Elo+
Solo
Artemis
Artemis
TheDawg12
Artemis
Level 159
God Stats
9W - 3L
1,798 SR
Queue Stats
161W - 180L
1,513 Elo+
Solo
Eset
Eset
cannibus69
Eset
Level 148
God Stats
8W - 8L
1,422 SR
Queue Stats
369W - 411L
1,445 Elo+
Solo
Athena
Athena
luisray23
Athena
Level 129
God Stats
3W - 3L
1,543 SR
Queue Stats
112W - 89L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jisehed
Bakasura
11
4 / 6 / 1
6,419
1,070
3,435
7,830
2,566
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
Mingo21
Rama
9
0 / 7 / 5
5,367
895
3,528
8,544
2,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Swykie
Jing Wei
9
0 / 3 / 2
5,349
892
2,830
4,907
1,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
5,784
964
4,899
5,533
3,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Tiddymanx
Bacchus
10
3 / 6 / 3
6,390
1,065
3,098
9,195
4,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dom-iii
Bellona
12
4 / 2 / 14
7,479
1,247
5,187
7,894
7,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 2 / 10
7,574
1,262
8,034
5,727
2,019
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
TheDawg12
Artemis
12
5 / 2 / 12
7,334
1,222
5,305
4,406
1,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 14
8,037
1,340
7,570
2,663
908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
luisray23
Athena
11
1 / 2 / 19
6,829
1,138
3,493
10,856
10,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
8
Kills
25
26
Deaths
8
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dom-iii
Bellona
4
2
14
5.5
W
7
2
10
6
L
Bakasura
Jisehed
Bakasura
4
6
1
0.75
L
Rama
Mingo21
Rama
0
7
5
0.36
L
Jing Wei
Swykie
Jing Wei
0
3
2
0.33
W
Artemis
TheDawg12
Artemis
5
2
12
5.5
L
1
4
3
0.63
L
Bacchus
Tiddymanx
Bacchus
3
6
3
0.75
W
8
0
14
15
W
Athena
luisray23
Athena
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
29,589
36,009
Taken
31,546
14,720
Mitigated
22,056
5,088
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dom-iii
Bellona
5,187
437
1,300
1,366
7,894
7,260
646
1,299
6,540
3,899
7,940
W
8,034
4,560
833
555
5,727
2,019
1,333
2,696
2,976
0
16,329
L
Bakasura
Jisehed
Bakasura
3,435
2,071
114
862
7,830
2,566
0
2,798
5,032
0
4,577
L
Rama
Mingo21
Rama
3,528
1,893
124
965
8,544
2,235
66
3,890
4,654
0
5,035
L
Jing Wei
Swykie
Jing Wei
2,830
1,200
433
902
4,907
1,569
0
1,506
3,401
0
9,168
W
Artemis
TheDawg12
Artemis
5,305
2,251
482
546
4,406
1,669
1,032
931
3,335
0
10,192
L
4,899
531
0
780
5,533
3,669
0
1,398
4,135
11,111
0
L
Bacchus
Tiddymanx
Bacchus
3,098
440
176
732
9,195
4,681
0
2,673
6,522
5,661
0
W
7,570
701
2,622
572
2,663
908
1,444
1,087
1,506
15,835
0
W
Athena
luisray23
Athena
3,493
1,064
954
3,576
10,856
10,200
676
1,984
8,327
6,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
37,253
36
Minions Killed
57
0
Camps Cleared
0
509,720
Distance Traveled
630,346
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,479
1,247
12
2
0
124,450
2
W
Anhur
7,574
1,262
9
2
0
112,827
0
L
Bakasura
6,419
1,070
8
1
0
112,243
0
L
Rama
5,367
895
4
1
0
85,927
0
L
Jing Wei
5,349
892
9
2
0
107,683
0
W
Artemis
7,334
1,222
11
2
0
109,593
1
L
Tiamat
5,784
964
8
1
0
111,958
0
L
Bacchus
6,390
1,065
7
1
0
91,909
0
W
Eset
8,037
1,340
22
4
0
128,961
0
W
Athena
6,829
1,138
3
1
0
154,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role