Player Matchup

Arachne
Arachne
DivinityCaos
Arachne
Level 27
God Stats
11W - 10L
1,597 SR
Queue Stats
167W - 162L
1,557 Elo+
Solo
Ullr
Ullr
HolesforRaf
Ullr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,767 Elo+
Solo
Jormungandr
Jormungandr
LegateMagnus
Jormungandr
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 88L
1,493 Elo+
Solo
Bellona
Bellona
Lobra54
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,648 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheBlcksmith
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,554 Elo+
Party 1
Team Averages
Level 16
1,519 SR
1,604 Elo+

VS

Team Averages
Level 30
1,390 SR
1,497 Elo+
Odin
Odin
FreeBowling
Odin
Level 26
God Stats
5W - 6L
1,546 SR
Queue Stats
102W - 71L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
Grammble
Hou Yi
Level 45
God Stats
35W - 29L
1,508 SR
Queue Stats
50W - 52L
1,444 Elo+
Party 2
Mercury
Mercury
Lilscorpion99
Mercury
Level 45
God Stats
7W - 7L
1,455 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 2
Fenrir
Fenrir
ValorVoid
Fenrir
Level 19
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 25L
1,448 Elo+
Party 2
Agni
Agni
k98king
Agni
Level 16
God Stats
0W - 2L
1,145 SR
Queue Stats
14W - 11L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DivinityCaos
Arachne
12
9 / 0 / 0
7,080
708
3,521
5,452
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 2
6,461
646
7,971
4,933
1,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
LegateMagnus
Jormungandr
9
1 / 0 / 8
5,751
575
2,374
5,546
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Lobra54
Bellona
10
1 / 1 / 1
5,893
589
4,185
6,229
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
TheBlcksmith
Morgan Le Fay
9
0 / 0 / 5
5,807
581
2,012
3,521
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,044
504
4,325
5,180
2,119
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Grammble
Hou Yi
8
0 / 3 / 0
4,520
452
1,940
6,038
1,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
6
0 / 5 / 0
4,291
429
803
6,956
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ValorVoid
Fenrir
6
0 / 5 / 0
4,100
410
1,970
6,931
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
k98king
Agni
6
0 / 3 / 0
3,851
385
1,253
2,875
709
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
DivinityCaos
Arachne
9
0
0
9
L
1
2
0
0.5
L
Hou Yi
Grammble
Hou Yi
0
3
0
0
W
7
0
2
8
W
Jormungandr
LegateMagnus
Jormungandr
1
0
8
5
L
Mercury
0
5
0
0
W
Bellona
Lobra54
Bellona
1
1
1
1.5
W
Morgan Le Fay
TheBlcksmith
Morgan Le Fay
0
0
5
2.5
L
Fenrir
ValorVoid
Fenrir
0
5
0
0
L
Agni
k98king
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
10,291
25,681
Taken
27,980
15,499
Mitigated
7,709
8,720
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DivinityCaos
Arachne
3,521
2,268
0
3,553
5,452
2,923
0
180
5,272
0
38,940
L
4,325
2,044
0
230
5,180
2,119
0
299
4,881
0
22,903
L
Hou Yi
Grammble
Hou Yi
1,940
1,114
0
1,893
6,038
1,333
120
958
5,080
0
22,343
W
7,971
3,900
0
758
4,933
1,634
831
0
4,933
0
42,160
W
Jormungandr
LegateMagnus
Jormungandr
2,374
859
0
952
5,546
5,040
293
0
5,546
12,879
0
L
Mercury
803
318
97
787
6,956
1,537
0
1,068
5,888
0
15,226
W
Bellona
Lobra54
Bellona
4,185
2,625
0
2,949
6,229
4,758
1,335
310
5,919
0
29,167
W
Morgan Le Fay
TheBlcksmith
Morgan Le Fay
2,012
132
0
508
3,521
1,144
1,701
763
2,758
28,839
0
L
Fenrir
ValorVoid
Fenrir
1,970
547
0
1,340
6,931
2,011
0
997
5,934
0
8,318
L
Agni
k98king
Agni
1,253
36
0
266
2,875
709
0
1,064
1,811
8,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
21,806
308
Minions Killed
168
0
Camps Cleared
0
941,356
Distance Traveled
969,205
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,080
708
80
8
0
226,915
0
L
Odin
5,044
504
58
6
0
198,484
1
L
Hou Yi
4,520
452
46
5
0
176,764
2
W
Ullr
6,461
646
76
8
0
170,568
2
W
Jormungandr
5,751
575
26
3
0
174,700
3
L
Mercury
4,291
429
39
4
0
213,753
0
W
Bellona
5,893
589
72
7
0
192,541
1
W
Morgan Le Fay
5,807
581
54
5
0
176,632
4
L
Fenrir
4,100
410
18
2
0
186,408
3
L
Agni
3,851
385
7
1
0
193,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role