Player Matchup

Guan Yu
Guan Yu
BH Chrvs
Guan Yu
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 22L
1,299 Elo+
Party 2
Yemoja
Yemoja
GeorgeFloydeLung
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
YNGzero
Baron Samedi
Level 3
God Stats
7W - 2L
1,733 SR
Queue Stats
17W - 17L
1,330 Elo+
Party 2
Thanatos
Thanatos
ssjJohnWick
Thanatos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,359 Elo+
Party 2
Amaterasu
Amaterasu
trap_markk
Amaterasu
Level 5
God Stats
5W - 7L
1,542 SR
Queue Stats
36W - 30L
1,358 Elo+
Party 3
Team Averages
Level 8
1,602 SR
1,358 Elo+

VS

Team Averages
Level 33
1,435 SR
1,436 Elo+
Izanami
Izanami
Apex_Zay358
Izanami
Level 65
God Stats
20W - 24L
1,480 SR
Queue Stats
319W - 396L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Jaylieeee
Kukulkan
Level 40
God Stats
48W - 48L
1,525 SR
Queue Stats
204W - 253L
1,448 Elo+
Party 1
Cerberus
Cerberus
Panixking
Cerberus
Level 6
God Stats
6W - 6L
1,368 SR
Queue Stats
11W - 10L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
Zacccy
Xing Tian
Level 26
God Stats
6W - 11L
1,302 SR
Queue Stats
60W - 84L
1,389 Elo+
Party 1
Neith
Neith
uro6699
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BH Chrvs
Guan Yu
18
2 / 3 / 0
13,263
947
10,779
25,411
38,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 6 / 2
12,415
887
7,710
25,257
36,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
YNGzero
Baron Samedi
18
0 / 8 / 3
12,090
864
15,041
18,785
10,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ssjJohnWick
Thanatos
18
1 / 9 / 1
11,637
831
7,245
25,642
20,562
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
trap_markk
Amaterasu
18
2 / 11 / 0
11,866
848
20,923
37,364
33,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apex_Zay358
Izanami
20
16 / 1 / 15
16,267
1,162
49,551
15,800
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Jaylieeee
Kukulkan
20
7 / 0 / 17
15,047
1,075
27,147
8,220
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Panixking
Cerberus
19
3 / 2 / 17
12,937
924
12,777
21,673
20,016
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Zacccy
Xing Tian
19
4 / 0 / 16
12,756
911
13,940
12,314
10,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
uro6699
Neith
20
7 / 2 / 17
14,153
1,011
20,794
10,432
4,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
119
5
Kills
37
37
Deaths
5
6
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apex_Zay358
Izanami
16
1
15
23.5
L
Guan Yu
BH Chrvs
Guan Yu
2
3
0
0.67
L
0
6
2
0.17
W
Kukulkan
Jaylieeee
Kukulkan
7
0
17
15.5
W
Cerberus
Panixking
Cerberus
3
2
17
5.75
L
Baron Samedi
YNGzero
Baron Samedi
0
8
3
0.19
W
Xing Tian
Zacccy
Xing Tian
4
0
16
12
L
Thanatos
ssjJohnWick
Thanatos
1
9
1
0.17
L
Amaterasu
trap_markk
Amaterasu
2
11
0
0.18
W
Neith
uro6699
Neith
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
124,209
132,459
Taken
68,439
139,780
Mitigated
44,644
32,141
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apex_Zay358
Izanami
49,551
34,098
0
1,477
15,800
5,965
0
6,687
8,887
0
70,346
L
Guan Yu
BH Chrvs
Guan Yu
10,779
1,464
4,379
5,803
25,411
38,670
0
9,335
16,026
0
37,419
L
7,710
2,024
6,548
2,250
25,257
36,470
0
11,250
14,007
21,998
0
W
Kukulkan
Jaylieeee
Kukulkan
27,147
1,692
370
2,625
8,220
3,763
0
3,227
4,993
71,024
0
W
Cerberus
Panixking
Cerberus
12,777
1,688
343
6,070
21,673
20,016
0
8,651
13,022
27,050
0
L
Baron Samedi
YNGzero
Baron Samedi
15,041
3,539
4,400
1,679
18,785
10,593
0
6,059
12,622
34,610
0
W
Xing Tian
Zacccy
Xing Tian
13,940
2,211
0
482
12,314
10,561
0
6,187
6,127
15,885
0
L
Thanatos
ssjJohnWick
Thanatos
7,245
1,939
896
4,411
25,642
20,562
0
8,245
17,346
0
22,115
L
Amaterasu
trap_markk
Amaterasu
20,923
10,808
0
1,775
37,364
33,485
0
18,410
18,594
15,253
21,750
W
Neith
uro6699
Neith
20,794
9,876
9
2,615
10,432
4,339
0
3,810
6,622
0
41,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,271
Gold Earned
71,160
200
Minions Killed
239
3
Camps Cleared
15
1,237,791
Distance Traveled
1,279,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,267
1,162
36
3
8
278,494
0
L
Guan Yu
13,263
947
62
4
1
290,450
0
L
Yemoja
12,415
887
29
2
0
257,616
0
W
Kukulkan
15,047
1,075
122
9
0
296,226
1
W
Cerberus
12,937
924
40
3
0
225,160
0
L
Baron Samedi
12,090
864
43
3
2
213,226
2
W
Xing Tian
12,756
911
8
1
1
228,180
0
L
Thanatos
11,637
831
39
3
0
217,043
0
L
Amaterasu
11,866
848
27
2
0
259,456
0
W
Neith
14,153
1,011
33
2
6
251,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role