Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlmightySalt
Chaac
Level 56
God Stats
20W - 19L
1,630 SR
Queue Stats
152W - 164L
1,391 Elo+
Party 2
Ullr
Ullr
Skrubable
Ullr
Level 47
God Stats
8W - 11L
1,389 SR
Queue Stats
82W - 86L
1,447 Elo+
Party 2
Mercury
Mercury
kmap
Mercury
Level 158
God Stats
4W - 0L
1,435 SR
Queue Stats
238W - 265L
1,445 Elo+
Solo
Raijin
Raijin
quixoticlegend
Raijin
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
334W - 385L
1,483 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,453 Elo+

VS

Team Averages
Level 51
1,523 SR
1,478 Elo+
Cabrakan
Cabrakan
ElectricSpeed2
Cabrakan
Level 29
God Stats
0W - 1L
1,437 SR
Queue Stats
33W - 36L
1,473 Elo+
Party 3
Mercury
Mercury
Taco721
Mercury
Level 76
God Stats
21W - 7L
1,763 SR
Queue Stats
312W - 298L
1,526 Elo+
Party 3
Vamana
Vamana
UncleBenjamin
Vamana
Level 77
God Stats
7W - 8L
1,401 SR
Queue Stats
258W - 277L
1,468 Elo+
Party 4
Nu Wa
Nu Wa
andretheg
Nu Wa
Level 28
God Stats
27W - 22L
1,500 SR
Queue Stats
202W - 235L
1,459 Elo+
Party 4
Heimdallr
Heimdallr
litgoldfish
Heimdallr
Level 43
God Stats
3W - 3L
1,511 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
6 / 3 / 12
10,398
578
7,402
14,650
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 7 / 6
9,123
507
12,171
18,124
10,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
18
9 / 3 / 5
11,218
623
13,882
13,913
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
kmap
Mercury
15
8 / 5 / 4
9,870
548
7,606
14,730
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 1 / 5
10,151
564
10,807
9,018
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 6 / 5
9,079
504
5,564
16,389
17,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Taco721
Mercury
15
7 / 6 / 3
9,670
537
11,489
16,755
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 6 / 6
8,808
489
12,962
17,827
20,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
andretheg
Nu Wa
13
0 / 4 / 8
7,866
437
9,056
8,194
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
litgoldfish
Heimdallr
12
2 / 11 / 2
8,491
472
9,081
15,329
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
32
Kills
17
19
Deaths
33
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
3
12
4
W
2
7
6
0.71
L
Cabrakan
4
6
5
1.08
W
Ullr
9
3
5
3.83
L
Mercury
Taco721
Mercury
7
6
3
1.42
L
4
6
6
1.17
L
Nu Wa
andretheg
Nu Wa
0
4
8
1
W
Mercury
kmap
Mercury
8
5
4
2
L
Heimdallr
litgoldfish
Heimdallr
2
11
2
0.27
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
48,152
70,435
Taken
74,494
46,571
Mitigated
50,140
20,703
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,402
1,570
2,833
4,897
14,650
19,722
651
4,862
9,788
33,917
0
W
12,171
1,874
72
6,164
18,124
10,678
0
3,585
14,539
0
55,241
L
Cabrakan
5,564
1,130
1,620
2,803
16,389
17,409
72
5,475
10,719
21,572
0
W
Ullr
13,882
5,236
0
4,787
13,913
6,112
2,424
745
13,168
0
91,939
L
Mercury
Taco721
Mercury
11,489
5,553
0
3,634
16,755
6,183
0
3,380
13,223
0
60,483
L
12,962
5,812
0
7,205
17,827
20,097
447
2,350
15,325
0
47,429
L
Nu Wa
andretheg
Nu Wa
9,056
2,908
0
1,280
8,194
2,680
943
4,138
3,882
47,225
0
W
Mercury
kmap
Mercury
7,606
3,220
0
1,170
14,730
6,281
963
2,874
11,856
0
55,971
L
Heimdallr
litgoldfish
Heimdallr
9,081
6,334
0
864
15,329
3,771
0
2,374
12,923
0
37,176
W
10,807
1,164
0
780
9,018
3,778
171
3,294
5,724
66,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
43,914
511
Minions Killed
354
0
Camps Cleared
0
1,704,122
Distance Traveled
1,638,865
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,398
578
43
2
0
276,656
0
W
Chaac
9,123
507
108
6
0
363,952
2
L
Cabrakan
9,079
504
31
2
0
324,231
15
W
Ullr
11,218
623
141
8
0
361,357
4
L
Mercury
9,670
537
93
5
0
396,962
0
L
Vamana
8,808
489
77
4
0
307,951
6
L
Nu Wa
7,866
437
92
5
0
291,666
7
W
Mercury
9,870
548
78
4
0
380,227
2
L
Heimdallr
8,491
472
61
3
0
318,055
0
W
Raijin
10,151
564
141
8
0
321,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role