Player Matchup

Nemesis
Nemesis
Craze3505
Nemesis
Level 93
God Stats
5W - 8L
1,621 SR
Queue Stats
379W - 379L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
EvansBussyStanks
Hou Yi
Level 17
God Stats
32W - 15L
1,715 SR
Queue Stats
56W - 27L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsHennyBigDog
Morgan Le Fay
Level 65
God Stats
24W - 7L
1,848 SR
Queue Stats
277W - 224L
1,652 Elo+
Party 1
Hades
Hades
MamiiiMiaaa
Hades
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 149L
1,655 Elo+
Party 2
Yemoja
Yemoja
RayRiceIsMyDaddy
Yemoja
Level 4
God Stats
2W - 0L
1,738 SR
Queue Stats
7W - 2L
1,578 Elo+
Party 1
Team Averages
Level 36
1,684 SR
1,591 Elo+

VS

Team Averages
Level 19
1,528 SR
1,475 Elo+
Hou Yi
Hou Yi
JakeTheSnake9032
Hou Yi
Level 18
God Stats
19W - 19L
1,581 SR
Queue Stats
245W - 251L
1,529 Elo+
Solo
Cabrakan
Cabrakan
MR-SMOKE-453
Cabrakan
Level 15
God Stats
12W - 10L
1,500 SR
Queue Stats
69W - 64L
1,428 Elo+
Solo
Chang'e
Chang'e
SypherBane13
Chang'e
Level 23
God Stats
6W - 5L
1,554 SR
Queue Stats
51W - 62L
1,482 Elo+
Solo
Guan Yu
Guan Yu
UnoMango
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,504 Elo+
Solo
Sylvanus
Sylvanus
trolllord69
Sylvanus
Level 15
God Stats
2W - 3L
1,503 SR
Queue Stats
23W - 30L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Craze3505
Nemesis
20
17 / 3 / 10
15,345
639
30,082
24,503
13,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 2 / 4
13,985
583
18,978
17,480
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ItsHennyBigDog
Morgan Le Fay
20
4 / 2 / 13
13,061
544
13,179
12,731
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 9
12,235
510
6,065
16,018
15,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 3 / 19
11,496
479
6,734
19,227
18,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 0
9,882
412
9,914
15,756
4,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MR-SMOKE-453
Cabrakan
17
1 / 8 / 3
11,156
465
12,447
21,428
14,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
SypherBane13
Chang'e
16
1 / 8 / 4
10,243
427
8,728
18,107
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
UnoMango
Guan Yu
15
0 / 5 / 3
9,606
400
7,914
23,280
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
trolllord69
Sylvanus
19
5 / 8 / 3
12,645
527
15,715
22,422
11,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
37
Kills
10
10
Deaths
37
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Craze3505
Nemesis
17
3
10
7.33
W
11
2
4
6.5
W
Morgan Le Fay
ItsHennyBigDog
Morgan Le Fay
4
2
13
5.25
L
3
8
0
0.38
L
Cabrakan
MR-SMOKE-453
Cabrakan
1
8
3
0.31
W
4
0
9
8.5
W
1
3
19
3.5
L
Chang'e
SypherBane13
Chang'e
1
8
4
0.38
L
Guan Yu
UnoMango
Guan Yu
0
5
3
0.3
L
Sylvanus
trolllord69
Sylvanus
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,038
Damage
54,718
89,959
Taken
100,993
58,889
Mitigated
61,546
42,089
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Craze3505
Nemesis
30,082
18,846
0
9,407
24,503
13,110
3,829
12,318
11,999
0
134,926
W
18,978
12,690
0
7,014
17,480
6,119
5,488
6,259
11,179
0
121,356
W
Morgan Le Fay
ItsHennyBigDog
Morgan Le Fay
13,179
622
148
4,655
12,731
5,596
456
4,114
8,445
89,585
0
L
9,914
4,614
0
2,965
15,756
4,942
1,072
5,007
10,623
0
65,826
L
Cabrakan
MR-SMOKE-453
Cabrakan
12,447
1,727
0
4,536
21,428
14,177
477
4,577
16,776
73,283
0
W
6,065
190
555
9,429
16,018
15,188
475
7,814
8,097
68,987
0
W
6,734
1,478
5,975
4,906
19,227
18,876
104
6,329
12,672
20,873
0
L
Chang'e
SypherBane13
Chang'e
8,728
160
1,592
6,101
18,107
4,946
108
5,151
12,624
58,226
0
L
Guan Yu
UnoMango
Guan Yu
7,914
636
1,162
3,304
23,280
25,596
0
5,968
17,128
0
38,501
L
Sylvanus
trolllord69
Sylvanus
15,715
4,052
1,224
6,601
22,422
11,885
30
4,413
17,864
70,278
21,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,122
Gold Earned
53,532
647
Minions Killed
541
0
Camps Cleared
0
2,269,401
Distance Traveled
1,996,013
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,345
639
171
7
0
516,146
4
W
Hou Yi
13,985
583
176
7
0
425,365
3
W
Morgan Le Fay
13,061
544
145
6
0
465,831
7
L
Hou Yi
9,882
412
88
4
0
411,560
0
L
Cabrakan
11,156
465
154
6
0
317,936
1
W
Hades
12,235
510
125
5
0
413,979
0
W
Yemoja
11,496
479
30
1
0
448,080
14
L
Chang'e
10,243
427
127
5
0
415,370
1
L
Guan Yu
9,606
400
45
2
0
454,054
11
L
Sylvanus
12,645
527
127
5
0
397,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role