Player Matchup

Ne Zha
Ne Zha
Coraxo
Ne Zha
Level 67
God Stats
11W - 9L
1,510 SR
Queue Stats
121W - 131L
1,467 Elo+
Party 3
Ganesha
Ganesha
DarkReaper115
Ganesha
Level 121
God Stats
6W - 6L
1,576 SR
Queue Stats
117W - 124L
1,483 Elo+
Party 3
Sobek
Sobek
Magnatoss
Sobek
Level 142
God Stats
2W - 1L
1,323 SR
Queue Stats
101W - 101L
1,535 Elo+
Party 3
Eset
Eset
P_s_z_i_t_o
Eset
Level 124
God Stats
3W - 0L
1,662 SR
Queue Stats
120W - 114L
1,539 Elo+
Solo
Apollo
Apollo
hellphone
Apollo
Level 157
God Stats
4W - 3L
1,672 SR
Queue Stats
223W - 243L
1,468 Elo+
Party 3
Team Averages
Level 122
1,548 SR
1,499 Elo+

VS

Team Averages
Level 87
1,438 SR
1,468 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
B Random776
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Apollo
Apollo
SeasonedQBeef
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
imafrickenninja
Kukulkan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,505 Elo+
Party 2
Camazotz
Camazotz
joelbacusa
Camazotz
Level 126
God Stats
0W - 3L
1,188 SR
Queue Stats
177W - 182L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coraxo
Ne Zha
19
13 / 2 / 11
10,704
973
10,853
10,546
6,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
17
0 / 2 / 29
9,490
863
6,472
14,974
12,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Magnatoss
Sobek
17
11 / 6 / 12
10,462
951
13,239
16,655
10,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 19
9,747
886
10,976
12,578
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
hellphone
Apollo
15
3 / 6 / 11
8,881
807
8,949
10,194
4,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 7 / 10
8,480
771
6,999
11,305
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
13
4 / 9 / 6
8,496
772
5,389
11,850
4,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 6 / 8
9,405
855
9,919
11,315
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
17
4 / 4 / 9
9,089
826
17,865
8,267
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
joelbacusa
Camazotz
13
5 / 6 / 7
8,214
747
7,886
12,601
7,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
59
31
Kills
19
20
Deaths
32
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
10
0.86
L
Susano
4
9
6
0.78
W
Ne Zha
Coraxo
Ne Zha
13
2
11
9.25
W
Ganesha
0
2
29
7.25
W
Sobek
Magnatoss
Sobek
11
6
12
2.83
W
4
4
19
3.38
L
5
6
8
1.5
W
Apollo
hellphone
Apollo
3
6
11
1.42
L
Kukulkan
4
4
9
2.13
L
Camazotz
joelbacusa
Camazotz
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
48,058
64,947
Taken
55,338
40,180
Mitigated
23,706
25,359
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,999
231
427
1,445
11,305
3,933
0
5,706
5,441
24,084
0
L
Susano
5,389
546
72
42
11,850
4,856
0
7,329
4,280
0
9,126
W
Ne Zha
Coraxo
Ne Zha
10,853
1,758
1,000
3,158
10,546
6,080
1,152
5,497
5,049
0
29,254
W
Ganesha
6,472
390
2,074
5,216
14,974
12,802
795
5,325
9,649
17,699
0
W
Sobek
Magnatoss
Sobek
13,239
1,078
0
4,507
16,655
10,915
368
6,023
10,632
18,740
0
W
10,976
843
3,118
4,204
12,578
5,700
873
4,337
8,241
20,743
0
L
9,919
6,983
404
2,352
11,315
4,497
144
5,348
5,825
0
13,504
W
Apollo
hellphone
Apollo
8,949
3,418
789
1,293
10,194
4,683
1,328
3,783
6,411
0
18,454
L
Kukulkan
17,865
496
812
976
8,267
3,387
175
4,668
3,593
37,689
0
L
Camazotz
joelbacusa
Camazotz
7,886
1,317
427
3,553
12,601
7,033
0
6,900
5,512
377
10,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,284
Gold Earned
43,684
103
Minions Killed
92
0
Camps Cleared
0
1,167,359
Distance Traveled
895,236
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,480
771
27
2
0
161,646
2
L
Susano
8,496
772
6
1
0
165,388
0
W
Ne Zha
10,704
973
30
3
0
271,718
0
W
Ganesha
9,490
863
0
0
0
261,907
0
W
Sobek
10,462
951
10
1
0
218,581
0
W
Eset
9,747
886
31
3
0
222,624
1
L
Apollo
9,405
855
13
1
0
166,545
0
W
Apollo
8,881
807
32
3
0
192,529
0
L
Kukulkan
9,089
826
43
4
0
214,468
0
L
Camazotz
8,214
747
3
0
0
187,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role